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@@ -10,136 +10,108 @@
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#include "shader_recompiler/profile.h"
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namespace Shader::Backend::GLSL {
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-void EmitIAdd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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+void EmitIAdd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}={}+{};", inst, a, b);
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}
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-void EmitIAdd64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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- throw NotImplementedException("GLSL Instruction");
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+void EmitIAdd64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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+ ctx.AddU64("{}={}+{};", inst, a, b);
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}
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-void EmitISub32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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+void EmitISub32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}={}-{};", inst, a, b);
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}
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-void EmitISub64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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- throw NotImplementedException("GLSL Instruction");
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+void EmitISub64(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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+ ctx.AddU64("{}={}-{};", inst, a, b);
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}
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-void EmitIMul32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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- throw NotImplementedException("GLSL Instruction");
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+void EmitIMul32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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+ ctx.AddU32("{}={}*{};", inst, a, b);
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}
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-void EmitINeg32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view value) {
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+void EmitINeg32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=-{};", inst, value);
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}
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-void EmitINeg64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view value) {
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- throw NotImplementedException("GLSL Instruction");
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+void EmitINeg64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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+ ctx.AddU64("{}=-{};", inst, value);
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}
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-void EmitIAbs32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view value) {
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+void EmitIAbs32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=abs({});", inst, value);
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}
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-void EmitIAbs64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view value) {
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- throw NotImplementedException("GLSL Instruction");
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+void EmitIAbs64(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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+ ctx.AddU64("{}=abs({});", inst, value);
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}
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-void EmitShiftLeftLogical32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view base,
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- [[maybe_unused]] std::string_view shift) {
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+void EmitShiftLeftLogical32(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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+ std::string_view shift) {
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ctx.AddU32("{}={}<<{};", inst, base, shift);
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}
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-void EmitShiftLeftLogical64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view base,
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- [[maybe_unused]] std::string_view shift) {
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+void EmitShiftLeftLogical64(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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+ std::string_view shift) {
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ctx.AddU64("{}={}<<{};", inst, base, shift);
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}
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-void EmitShiftRightLogical32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view base,
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- [[maybe_unused]] std::string_view shift) {
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+void EmitShiftRightLogical32(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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+ std::string_view shift) {
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ctx.AddU32("{}={}>>{};", inst, base, shift);
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}
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-void EmitShiftRightLogical64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view base,
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- [[maybe_unused]] std::string_view shift) {
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+void EmitShiftRightLogical64(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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+ std::string_view shift) {
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ctx.AddU64("{}={}>>{};", inst, base, shift);
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}
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-void EmitShiftRightArithmetic32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view base,
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- [[maybe_unused]] std::string_view shift) {
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+void EmitShiftRightArithmetic32(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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+ std::string_view shift) {
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ctx.AddS32("{}=int({})>>{};", inst, base, shift);
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}
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-void EmitShiftRightArithmetic64([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view base,
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- [[maybe_unused]] std::string_view shift) {
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+void EmitShiftRightArithmetic64(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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+ std::string_view shift) {
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ctx.AddU64("{}=int64_t({})>>{};", inst, base, shift);
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}
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-void EmitBitwiseAnd32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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+void EmitBitwiseAnd32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}={}&{};", inst, a, b);
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}
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-void EmitBitwiseOr32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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+void EmitBitwiseOr32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}={}|{};", inst, a, b);
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}
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-void EmitBitwiseXor32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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+void EmitBitwiseXor32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}={}^{};", inst, a, b);
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}
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-void EmitBitFieldInsert([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view base,
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- [[maybe_unused]] std::string_view insert,
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- [[maybe_unused]] std::string_view offset,
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- [[maybe_unused]] std::string_view count) {
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+void EmitBitFieldInsert(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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+ std::string_view insert, std::string_view offset, std::string_view count) {
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ctx.AddU32("{}=bitfieldInsert({}, {}, int({}), int({}));", inst, base, insert, offset, count);
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}
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-void EmitBitFieldSExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view base,
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- [[maybe_unused]] std::string_view offset,
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- [[maybe_unused]] std::string_view count) {
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+void EmitBitFieldSExtract(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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+ std::string_view offset, std::string_view count) {
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ctx.AddU32("{}=bitfieldExtract(int({}), int({}), int({}));", inst, base, offset, count);
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}
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-void EmitBitFieldUExtract([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view base,
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- [[maybe_unused]] std::string_view offset,
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- [[maybe_unused]] std::string_view count) {
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+void EmitBitFieldUExtract(EmitContext& ctx, IR::Inst& inst, std::string_view base,
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+ std::string_view offset, std::string_view count) {
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ctx.AddU32("{}=bitfieldExtract({}, int({}), int({}));", inst, base, offset, count);
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}
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-void EmitBitReverse32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view value) {
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+void EmitBitReverse32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=bitfieldReverse({});", inst, value);
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}
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-void EmitBitCount32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view value) {
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- throw NotImplementedException("GLSL Instruction");
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+void EmitBitCount32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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+ ctx.AddU32("{}=bitCount({});", inst, value);
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}
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-void EmitBitwiseNot32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view value) {
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+void EmitBitwiseNot32(EmitContext& ctx, IR::Inst& inst, std::string_view value) {
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ctx.AddU32("{}=~{};", inst, value);
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}
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@@ -153,91 +125,75 @@ void EmitFindUMsb32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst
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throw NotImplementedException("GLSL Instruction");
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}
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-void EmitSMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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+void EmitSMin32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}=min(int({}), int({}));", inst, a, b);
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}
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-void EmitUMin32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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+void EmitUMin32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}=min(uint({}), uint({}));", inst, a, b);
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}
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-void EmitSMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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+void EmitSMax32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}=max(int({}), int({}));", inst, a, b);
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}
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-void EmitUMax32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view a, [[maybe_unused]] std::string_view b) {
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+void EmitUMax32(EmitContext& ctx, IR::Inst& inst, std::string_view a, std::string_view b) {
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ctx.AddU32("{}=max(uint({}), uint({}));", inst, a, b);
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}
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-void EmitSClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view value, [[maybe_unused]] std::string_view min,
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- [[maybe_unused]] std::string_view max) {
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- throw NotImplementedException("GLSL Instruction");
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+void EmitSClamp32(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view min,
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+ std::string_view max) {
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+ ctx.AddU32("{}=clamp(int({}), int({}), int({}));", inst, value, min, max);
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}
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-void EmitUClamp32([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view value, [[maybe_unused]] std::string_view min,
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- [[maybe_unused]] std::string_view max) {
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- throw NotImplementedException("GLSL Instruction");
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+void EmitUClamp32(EmitContext& ctx, IR::Inst& inst, std::string_view value, std::string_view min,
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+ std::string_view max) {
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+ ctx.AddU32("{}=clamp(uint({}), uint({}), uint({}));", inst, value, min, max);
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}
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-void EmitSLessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) {
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+void EmitSLessThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs) {
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ctx.AddU1("{}=int({})<int({});", inst, lhs, rhs);
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}
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-void EmitULessThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) {
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+void EmitULessThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs) {
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ctx.AddU1("{}=uint({})<uint({)};", inst, lhs, rhs);
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}
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-void EmitIEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) {
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+void EmitIEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs) {
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ctx.AddU1("{}={}=={};", inst, lhs, rhs);
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}
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-void EmitSLessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view lhs,
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- [[maybe_unused]] std::string_view rhs) {
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+void EmitSLessThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
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+ std::string_view rhs) {
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ctx.AddU1("{}=int({})<=int({});", inst, lhs, rhs);
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}
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-void EmitULessThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view lhs,
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- [[maybe_unused]] std::string_view rhs) {
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+void EmitULessThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
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+ std::string_view rhs) {
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ctx.AddU1("{}=uint({})<=uint({});", inst, lhs, rhs);
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}
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-void EmitSGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view lhs,
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- [[maybe_unused]] std::string_view rhs) {
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+void EmitSGreaterThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
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+ std::string_view rhs) {
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ctx.AddU1("{}=int({})>int({});", inst, lhs, rhs);
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}
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-void EmitUGreaterThan([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view lhs,
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- [[maybe_unused]] std::string_view rhs) {
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+void EmitUGreaterThan(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
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+ std::string_view rhs) {
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ctx.AddU1("{}=uint({})>uint({});", inst, lhs, rhs);
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}
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-void EmitINotEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view lhs, [[maybe_unused]] std::string_view rhs) {
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+void EmitINotEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs, std::string_view rhs) {
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ctx.AddU1("{}={}!={};", inst, lhs, rhs);
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}
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-void EmitSGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view lhs,
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- [[maybe_unused]] std::string_view rhs) {
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+void EmitSGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
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+ std::string_view rhs) {
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ctx.AddU1("{}=int({})>=int({});", inst, lhs, rhs);
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}
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-void EmitUGreaterThanEqual([[maybe_unused]] EmitContext& ctx, [[maybe_unused]] IR::Inst& inst,
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- [[maybe_unused]] std::string_view lhs,
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- [[maybe_unused]] std::string_view rhs) {
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+void EmitUGreaterThanEqual(EmitContext& ctx, IR::Inst& inst, std::string_view lhs,
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+ std::string_view rhs) {
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ctx.AddU1("{}=uint({})>=uint({});", inst, lhs, rhs);
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}
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} // namespace Shader::Backend::GLSL
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