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@@ -1396,19 +1396,18 @@ static bool RomFSRawCopy(QProgressDialog& dialog, const FileSys::VirtualDir& src
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}
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void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryType type) {
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- QString entry_type;
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-
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- switch (type) {
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- case InstalledEntryType::Game:
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- entry_type = tr("Contents");
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- break;
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- case InstalledEntryType::Update:
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- entry_type = tr("Update");
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- break;
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- case InstalledEntryType::AddOnContent:
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- entry_type = tr("DLC");
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- break;
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- }
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+ const QString entry_type = [this, type] {
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+ switch (type) {
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+ case InstalledEntryType::Game:
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+ return tr("Contents");
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+ case InstalledEntryType::Update:
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+ return tr("Update");
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+ case InstalledEntryType::AddOnContent:
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+ return tr("DLC");
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+ default:
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+ return QString{};
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+ }
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+ }();
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if (QMessageBox::question(
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this, tr("Remove Entry"), tr("Remove Installed Game %1?").arg(entry_type),
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@@ -1416,68 +1415,19 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
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return;
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}
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- bool res;
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-
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switch (type) {
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case InstalledEntryType::Game:
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- res = Core::System::GetInstance()
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- .GetFileSystemController()
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- .GetUserNANDContents()
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- ->RemoveExistingEntry(program_id);
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-
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- if (res) {
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- QMessageBox::information(this, tr("Successfully Removed"),
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- tr("Successfully removed the installed base game."));
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- } else {
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- QMessageBox::warning(
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- this, tr("Error Removing %1").arg(entry_type),
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- tr("The base game is not installed in the NAND and cannot be removed."));
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- }
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+ RemoveBaseContent(program_id, entry_type);
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[[fallthrough]];
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case InstalledEntryType::Update:
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- res = Core::System::GetInstance()
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- .GetFileSystemController()
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- .GetUserNANDContents()
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- ->RemoveExistingEntry(program_id | 0x800);
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-
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- if (res) {
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- QMessageBox::information(this, tr("Successfully Removed"),
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- tr("Successfully removed the installed update."));
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- } else {
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- QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
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- tr("There is no update installed for this title."));
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- }
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-
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+ RemoveUpdateContent(program_id, entry_type);
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if (type == InstalledEntryType::Game) {
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[[fallthrough]];
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} else {
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break;
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}
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case InstalledEntryType::AddOnContent:
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- u32 count{};
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- const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter(
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- FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
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-
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- for (const auto& entry : dlc_entries) {
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- if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) {
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- res = Core::System::GetInstance()
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- .GetFileSystemController()
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- .GetUserNANDContents()
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- ->RemoveExistingEntry(entry.title_id);
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- if (res) {
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- ++count;
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- }
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- }
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- }
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-
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- if (count == 0) {
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- QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
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- tr("There are no DLC installed for this title."));
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- break;
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- }
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-
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- QMessageBox::information(this, tr("Successfully Removed"),
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- tr("Successfully removed %1 installed DLC.").arg(count));
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+ RemoveAddOnContent(program_id, entry_type);
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break;
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}
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game_list->PopulateAsync(UISettings::values.game_dirs);
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@@ -1485,70 +1435,133 @@ void GMainWindow::OnGameListRemoveInstalledEntry(u64 program_id, InstalledEntryT
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"game_list");
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}
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+void GMainWindow::RemoveBaseContent(u64 program_id, const QString& entry_type) {
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+ const auto res = Core::System::GetInstance()
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+ .GetFileSystemController()
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+ .GetUserNANDContents()
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+ ->RemoveExistingEntry(program_id);
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+
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+ if (res) {
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+ QMessageBox::information(this, tr("Successfully Removed"),
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+ tr("Successfully removed the installed base game."));
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+ } else {
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+ QMessageBox::warning(
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+ this, tr("Error Removing %1").arg(entry_type),
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+ tr("The base game is not installed in the NAND and cannot be removed."));
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+ }
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+}
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+
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+void GMainWindow::RemoveUpdateContent(u64 program_id, const QString& entry_type) {
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+ const auto res = Core::System::GetInstance()
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+ .GetFileSystemController()
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+ .GetUserNANDContents()
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+ ->RemoveExistingEntry(program_id | 0x800);
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+
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+ if (res) {
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+ QMessageBox::information(this, tr("Successfully Removed"),
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+ tr("Successfully removed the installed update."));
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+ } else {
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+ QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
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+ tr("There is no update installed for this title."));
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+ }
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+}
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+
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+void GMainWindow::RemoveAddOnContent(u64 program_id, const QString& entry_type) {
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+ u32 count{};
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+ const auto dlc_entries = Core::System::GetInstance().GetContentProvider().ListEntriesFilter(
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+ FileSys::TitleType::AOC, FileSys::ContentRecordType::Data);
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+
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+ for (const auto& entry : dlc_entries) {
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+ if ((entry.title_id & DLC_BASE_TITLE_ID_MASK) == program_id) {
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+ const auto res = Core::System::GetInstance()
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+ .GetFileSystemController()
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+ .GetUserNANDContents()
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+ ->RemoveExistingEntry(entry.title_id);
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+ if (res) {
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+ ++count;
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+ }
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+ }
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+ }
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+
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+ if (count == 0) {
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+ QMessageBox::warning(this, tr("Error Removing %1").arg(entry_type),
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+ tr("There are no DLC installed for this title."));
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+ return;
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+ }
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+
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+ QMessageBox::information(this, tr("Successfully Removed"),
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+ tr("Successfully removed %1 installed DLC.").arg(count));
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+}
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+
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void GMainWindow::OnGameListRemoveFile(u64 program_id, GameListRemoveTarget target) {
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- QString question;
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+ const QString question = [this, target] {
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+ switch (target) {
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+ case GameListRemoveTarget::ShaderCache:
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+ return tr("Delete Transferable Shader Cache?");
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+ case GameListRemoveTarget::CustomConfiguration:
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+ return tr("Remove Custom Game Configuration?");
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+ default:
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+ return QString{};
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+ }
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+ }();
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+
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+ if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
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+ QMessageBox::No) != QMessageBox::Yes) {
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+ return;
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+ }
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switch (target) {
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case GameListRemoveTarget::ShaderCache:
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- question = tr("Delete Transferable Shader Cache?");
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+ RemoveTransferableShaderCache(program_id);
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break;
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case GameListRemoveTarget::CustomConfiguration:
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- question = tr("Remove Custom Game Configuration?");
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+ RemoveCustomConfiguration(program_id);
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break;
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}
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+}
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- if (QMessageBox::question(this, tr("Remove File"), question, QMessageBox::Yes | QMessageBox::No,
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- QMessageBox::No) != QMessageBox::Yes) {
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+void GMainWindow::RemoveTransferableShaderCache(u64 program_id) {
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+ const QString shader_dir =
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+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
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+ const QString transferable_shader_cache_folder_path =
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+ shader_dir + QStringLiteral("opengl") + QDir::separator() + QStringLiteral("transferable");
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+ const QString transferable_shader_cache_file_path =
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+ transferable_shader_cache_folder_path + QDir::separator() +
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+ QString::fromStdString(fmt::format("{:016X}.bin", program_id));
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+
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+ if (!QFile::exists(transferable_shader_cache_file_path)) {
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+ QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
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+ tr("A shader cache for this title does not exist."));
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return;
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}
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- switch (target) {
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- case GameListRemoveTarget::ShaderCache: {
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- const QString shader_dir =
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- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ShaderDir));
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- const QString transferable_shader_cache_folder_path =
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- shader_dir + QStringLiteral("opengl") + QDir::separator() +
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- QStringLiteral("transferable");
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- const QString transferable_shader_cache_file_path =
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- transferable_shader_cache_folder_path + QDir::separator() +
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- QString::fromStdString(fmt::format("{:016X}.bin", program_id));
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-
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- if (!QFile::exists(transferable_shader_cache_file_path)) {
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- QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
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- tr("A shader cache for this title does not exist."));
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- break;
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- }
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-
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- if (QFile::remove(transferable_shader_cache_file_path)) {
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- QMessageBox::information(this, tr("Successfully Removed"),
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- tr("Successfully removed the transferable shader cache."));
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- } else {
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- QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
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- tr("Failed to remove the transferable shader cache."));
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- }
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- break;
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+ if (QFile::remove(transferable_shader_cache_file_path)) {
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+ QMessageBox::information(this, tr("Successfully Removed"),
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+ tr("Successfully removed the transferable shader cache."));
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+ } else {
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+ QMessageBox::warning(this, tr("Error Removing Transferable Shader Cache"),
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+ tr("Failed to remove the transferable shader cache."));
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}
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- case GameListRemoveTarget::CustomConfiguration: {
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- const QString config_dir =
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- QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir));
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- const QString custom_config_file_path =
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- config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id));
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+}
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- if (!QFile::exists(custom_config_file_path)) {
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- QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
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- tr("A custom configuration for this title does not exist."));
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- break;
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- }
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+void GMainWindow::RemoveCustomConfiguration(u64 program_id) {
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+ const QString config_dir =
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+ QString::fromStdString(FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir));
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+ const QString custom_config_file_path =
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+ config_dir + QString::fromStdString(fmt::format("{:016X}.ini", program_id));
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- if (QFile::remove(custom_config_file_path)) {
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- QMessageBox::information(this, tr("Successfully Removed"),
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- tr("Successfully removed the custom game configuration."));
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- } else {
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- QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
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- tr("Failed to remove the custom game configuration."));
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- }
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- break;
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+ if (!QFile::exists(custom_config_file_path)) {
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+ QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
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+ tr("A custom configuration for this title does not exist."));
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+ return;
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}
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+
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+ if (QFile::remove(custom_config_file_path)) {
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+ QMessageBox::information(this, tr("Successfully Removed"),
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+ tr("Successfully removed the custom game configuration."));
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+ } else {
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+ QMessageBox::warning(this, tr("Error Removing Custom Configuration"),
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+ tr("Failed to remove the custom game configuration."));
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}
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}
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