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android: Various fixes for CI.

bunnei пре 3 година
родитељ
комит
ee8caac82f
31 измењених фајлова са 513 додато и 64 уклоњено
  1. 3 0
      .ci/scripts/android/build.sh
  2. 3 0
      .ci/scripts/android/upload.sh
  3. 1 4
      .github/workflows/build.yml
  4. 12 0
      .reuse/dep5
  5. 373 0
      LICENSES/MPL-2.0.txt
  6. 3 0
      src/android/.gitignore
  7. 3 0
      src/android/app/build.gradle.kts
  8. 3 0
      src/android/app/proguard-rules.pro
  9. 6 0
      src/android/app/src/main/AndroidManifest.xml
  10. 3 0
      src/android/app/src/main/java/org/yuzu/yuzu_emu/model/HomeViewModel.kt
  11. 3 3
      src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt
  12. 3 0
      src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InputHandler.kt
  13. 3 0
      src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InsetsHelper.kt
  14. 3 0
      src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/NfcReader.kt
  15. 3 0
      src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/SerializableHelper.kt
  16. 3 0
      src/android/app/src/main/jni/CMakeLists.txt
  17. 3 3
      src/android/app/src/main/jni/applets/software_keyboard.cpp
  18. 2 1
      src/android/app/src/main/jni/config.cpp
  19. 3 0
      src/android/app/src/main/jni/emu_window/emu_window.cpp
  20. 3 0
      src/android/app/src/main/jni/emu_window/emu_window.h
  21. 1 1
      src/android/app/src/main/jni/id_cache.cpp
  22. 3 0
      src/android/app/src/main/jni/id_cache.h
  23. 29 29
      src/android/app/src/main/jni/native.cpp
  24. 14 11
      src/android/app/src/main/jni/native.h
  25. 2 2
      src/android/app/src/main/res/values/strings.xml
  26. 3 0
      src/android/build.gradle.kts
  27. 3 0
      src/android/gradle.properties
  28. 3 0
      src/android/gradlew
  29. 3 0
      src/android/gradlew.bat
  30. 3 0
      src/android/settings.gradle.kts
  31. 10 10
      src/input_common/drivers/virtual_amiibo.cpp

+ 3 - 0
.ci/scripts/android/build.sh

@@ -1,5 +1,8 @@
 #!/bin/bash -ex
 
+# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-3.0-or-later
+
 export NDK_CCACHE="$(which ccache)"
 ccache -s
 

+ 3 - 0
.ci/scripts/android/upload.sh

@@ -1,5 +1,8 @@
 #!/bin/bash -ex
 
+# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-3.0-or-later
+
 . ./.ci/scripts/common/pre-upload.sh
 
 REV_NAME="yuzu-${GITDATE}-${GITREV}"

+ 1 - 4
.github/workflows/build.yml

@@ -4,11 +4,8 @@
 name: 'yuzu verify'
 
 on:
-  push:
-#    branches: [ main ]
-    tags: [ "*" ]
   pull_request:
-    branches: [ main ]
+    branches: [ master ]
 env:
   PR_NUMBER: pr${{ github.event.number }}
 

+ 12 - 0
.reuse/dep5

@@ -135,3 +135,15 @@ License: GPL-3.0-or-later
 Files: .github/ISSUE_TEMPLATE/*
 Copyright: 2022 yuzu Emulator Project
 License: GPL-2.0-or-later
+
+Files: src/android/app/src/ea/res/*
+Copyright: 2023 yuzu Emulator Project
+License: GPL-3.0-or-later
+
+Files: src/android/app/src/main/res/*
+Copyright: 2023 yuzu Emulator Project
+License: GPL-3.0-or-later
+
+Files: src/android/gradle/wrapper/*
+Copyright: 2023 yuzu Emulator Project
+License: GPL-3.0-or-later

+ 373 - 0
LICENSES/MPL-2.0.txt

@@ -0,0 +1,373 @@
+Mozilla Public License Version 2.0
+==================================
+
+1. Definitions
+--------------
+
+1.1. "Contributor"
+    means each individual or legal entity that creates, contributes to
+    the creation of, or owns Covered Software.
+
+1.2. "Contributor Version"
+    means the combination of the Contributions of others (if any) used
+    by a Contributor and that particular Contributor's Contribution.
+
+1.3. "Contribution"
+    means Covered Software of a particular Contributor.
+
+1.4. "Covered Software"
+    means Source Code Form to which the initial Contributor has attached
+    the notice in Exhibit A, the Executable Form of such Source Code
+    Form, and Modifications of such Source Code Form, in each case
+    including portions thereof.
+
+1.5. "Incompatible With Secondary Licenses"
+    means
+
+    (a) that the initial Contributor has attached the notice described
+        in Exhibit B to the Covered Software; or
+
+    (b) that the Covered Software was made available under the terms of
+        version 1.1 or earlier of the License, but not also under the
+        terms of a Secondary License.
+
+1.6. "Executable Form"
+    means any form of the work other than Source Code Form.
+
+1.7. "Larger Work"
+    means a work that combines Covered Software with other material, in 
+    a separate file or files, that is not Covered Software.
+
+1.8. "License"
+    means this document.
+
+1.9. "Licensable"
+    means having the right to grant, to the maximum extent possible,
+    whether at the time of the initial grant or subsequently, any and
+    all of the rights conveyed by this License.
+
+1.10. "Modifications"
+    means any of the following:
+
+    (a) any file in Source Code Form that results from an addition to,
+        deletion from, or modification of the contents of Covered
+        Software; or
+
+    (b) any new file in Source Code Form that contains any Covered
+        Software.
+
+1.11. "Patent Claims" of a Contributor
+    means any patent claim(s), including without limitation, method,
+    process, and apparatus claims, in any patent Licensable by such
+    Contributor that would be infringed, but for the grant of the
+    License, by the making, using, selling, offering for sale, having
+    made, import, or transfer of either its Contributions or its
+    Contributor Version.
+
+1.12. "Secondary License"
+    means either the GNU General Public License, Version 2.0, the GNU
+    Lesser General Public License, Version 2.1, the GNU Affero General
+    Public License, Version 3.0, or any later versions of those
+    licenses.
+
+1.13. "Source Code Form"
+    means the form of the work preferred for making modifications.
+
+1.14. "You" (or "Your")
+    means an individual or a legal entity exercising rights under this
+    License. For legal entities, "You" includes any entity that
+    controls, is controlled by, or is under common control with You. For
+    purposes of this definition, "control" means (a) the power, direct
+    or indirect, to cause the direction or management of such entity,
+    whether by contract or otherwise, or (b) ownership of more than
+    fifty percent (50%) of the outstanding shares or beneficial
+    ownership of such entity.
+
+2. License Grants and Conditions
+--------------------------------
+
+2.1. Grants
+
+Each Contributor hereby grants You a world-wide, royalty-free,
+non-exclusive license:
+
+(a) under intellectual property rights (other than patent or trademark)
+    Licensable by such Contributor to use, reproduce, make available,
+    modify, display, perform, distribute, and otherwise exploit its
+    Contributions, either on an unmodified basis, with Modifications, or
+    as part of a Larger Work; and
+
+(b) under Patent Claims of such Contributor to make, use, sell, offer
+    for sale, have made, import, and otherwise transfer either its
+    Contributions or its Contributor Version.
+
+2.2. Effective Date
+
+The licenses granted in Section 2.1 with respect to any Contribution
+become effective for each Contribution on the date the Contributor first
+distributes such Contribution.
+
+2.3. Limitations on Grant Scope
+
+The licenses granted in this Section 2 are the only rights granted under
+this License. No additional rights or licenses will be implied from the
+distribution or licensing of Covered Software under this License.
+Notwithstanding Section 2.1(b) above, no patent license is granted by a
+Contributor:
+
+(a) for any code that a Contributor has removed from Covered Software;
+    or
+
+(b) for infringements caused by: (i) Your and any other third party's
+    modifications of Covered Software, or (ii) the combination of its
+    Contributions with other software (except as part of its Contributor
+    Version); or
+
+(c) under Patent Claims infringed by Covered Software in the absence of
+    its Contributions.
+
+This License does not grant any rights in the trademarks, service marks,
+or logos of any Contributor (except as may be necessary to comply with
+the notice requirements in Section 3.4).
+
+2.4. Subsequent Licenses
+
+No Contributor makes additional grants as a result of Your choice to
+distribute the Covered Software under a subsequent version of this
+License (see Section 10.2) or under the terms of a Secondary License (if
+permitted under the terms of Section 3.3).
+
+2.5. Representation
+
+Each Contributor represents that the Contributor believes its
+Contributions are its original creation(s) or it has sufficient rights
+to grant the rights to its Contributions conveyed by this License.
+
+2.6. Fair Use
+
+This License is not intended to limit any rights You have under
+applicable copyright doctrines of fair use, fair dealing, or other
+equivalents.
+
+2.7. Conditions
+
+Sections 3.1, 3.2, 3.3, and 3.4 are conditions of the licenses granted
+in Section 2.1.
+
+3. Responsibilities
+-------------------
+
+3.1. Distribution of Source Form
+
+All distribution of Covered Software in Source Code Form, including any
+Modifications that You create or to which You contribute, must be under
+the terms of this License. You must inform recipients that the Source
+Code Form of the Covered Software is governed by the terms of this
+License, and how they can obtain a copy of this License. You may not
+attempt to alter or restrict the recipients' rights in the Source Code
+Form.
+
+3.2. Distribution of Executable Form
+
+If You distribute Covered Software in Executable Form then:
+
+(a) such Covered Software must also be made available in Source Code
+    Form, as described in Section 3.1, and You must inform recipients of
+    the Executable Form how they can obtain a copy of such Source Code
+    Form by reasonable means in a timely manner, at a charge no more
+    than the cost of distribution to the recipient; and
+
+(b) You may distribute such Executable Form under the terms of this
+    License, or sublicense it under different terms, provided that the
+    license for the Executable Form does not attempt to limit or alter
+    the recipients' rights in the Source Code Form under this License.
+
+3.3. Distribution of a Larger Work
+
+You may create and distribute a Larger Work under terms of Your choice,
+provided that You also comply with the requirements of this License for
+the Covered Software. If the Larger Work is a combination of Covered
+Software with a work governed by one or more Secondary Licenses, and the
+Covered Software is not Incompatible With Secondary Licenses, this
+License permits You to additionally distribute such Covered Software
+under the terms of such Secondary License(s), so that the recipient of
+the Larger Work may, at their option, further distribute the Covered
+Software under the terms of either this License or such Secondary
+License(s).
+
+3.4. Notices
+
+You may not remove or alter the substance of any license notices
+(including copyright notices, patent notices, disclaimers of warranty,
+or limitations of liability) contained within the Source Code Form of
+the Covered Software, except that You may alter any license notices to
+the extent required to remedy known factual inaccuracies.
+
+3.5. Application of Additional Terms
+
+You may choose to offer, and to charge a fee for, warranty, support,
+indemnity or liability obligations to one or more recipients of Covered
+Software. However, You may do so only on Your own behalf, and not on
+behalf of any Contributor. You must make it absolutely clear that any
+such warranty, support, indemnity, or liability obligation is offered by
+You alone, and You hereby agree to indemnify every Contributor for any
+liability incurred by such Contributor as a result of warranty, support,
+indemnity or liability terms You offer. You may include additional
+disclaimers of warranty and limitations of liability specific to any
+jurisdiction.
+
+4. Inability to Comply Due to Statute or Regulation
+---------------------------------------------------
+
+If it is impossible for You to comply with any of the terms of this
+License with respect to some or all of the Covered Software due to
+statute, judicial order, or regulation then You must: (a) comply with
+the terms of this License to the maximum extent possible; and (b)
+describe the limitations and the code they affect. Such description must
+be placed in a text file included with all distributions of the Covered
+Software under this License. Except to the extent prohibited by statute
+or regulation, such description must be sufficiently detailed for a
+recipient of ordinary skill to be able to understand it.
+
+5. Termination
+--------------
+
+5.1. The rights granted under this License will terminate automatically
+if You fail to comply with any of its terms. However, if You become
+compliant, then the rights granted under this License from a particular
+Contributor are reinstated (a) provisionally, unless and until such
+Contributor explicitly and finally terminates Your grants, and (b) on an
+ongoing basis, if such Contributor fails to notify You of the
+non-compliance by some reasonable means prior to 60 days after You have
+come back into compliance. Moreover, Your grants from a particular
+Contributor are reinstated on an ongoing basis if such Contributor
+notifies You of the non-compliance by some reasonable means, this is the
+first time You have received notice of non-compliance with this License
+from such Contributor, and You become compliant prior to 30 days after
+Your receipt of the notice.
+
+5.2. If You initiate litigation against any entity by asserting a patent
+infringement claim (excluding declaratory judgment actions,
+counter-claims, and cross-claims) alleging that a Contributor Version
+directly or indirectly infringes any patent, then the rights granted to
+You by any and all Contributors for the Covered Software under Section
+2.1 of this License shall terminate.
+
+5.3. In the event of termination under Sections 5.1 or 5.2 above, all
+end user license agreements (excluding distributors and resellers) which
+have been validly granted by You or Your distributors under this License
+prior to termination shall survive termination.
+
+************************************************************************
+*                                                                      *
+*  6. Disclaimer of Warranty                                           *
+*  -------------------------                                           *
+*                                                                      *
+*  Covered Software is provided under this License on an "as is"       *
+*  basis, without warranty of any kind, either expressed, implied, or  *
+*  statutory, including, without limitation, warranties that the       *
+*  Covered Software is free of defects, merchantable, fit for a        *
+*  particular purpose or non-infringing. The entire risk as to the     *
+*  quality and performance of the Covered Software is with You.        *
+*  Should any Covered Software prove defective in any respect, You     *
+*  (not any Contributor) assume the cost of any necessary servicing,   *
+*  repair, or correction. This disclaimer of warranty constitutes an   *
+*  essential part of this License. No use of any Covered Software is   *
+*  authorized under this License except under this disclaimer.         *
+*                                                                      *
+************************************************************************
+
+************************************************************************
+*                                                                      *
+*  7. Limitation of Liability                                          *
+*  --------------------------                                          *
+*                                                                      *
+*  Under no circumstances and under no legal theory, whether tort      *
+*  (including negligence), contract, or otherwise, shall any           *
+*  Contributor, or anyone who distributes Covered Software as          *
+*  permitted above, be liable to You for any direct, indirect,         *
+*  special, incidental, or consequential damages of any character      *
+*  including, without limitation, damages for lost profits, loss of    *
+*  goodwill, work stoppage, computer failure or malfunction, or any    *
+*  and all other commercial damages or losses, even if such party      *
+*  shall have been informed of the possibility of such damages. This   *
+*  limitation of liability shall not apply to liability for death or   *
+*  personal injury resulting from such party's negligence to the       *
+*  extent applicable law prohibits such limitation. Some               *
+*  jurisdictions do not allow the exclusion or limitation of           *
+*  incidental or consequential damages, so this exclusion and          *
+*  limitation may not apply to You.                                    *
+*                                                                      *
+************************************************************************
+
+8. Litigation
+-------------
+
+Any litigation relating to this License may be brought only in the
+courts of a jurisdiction where the defendant maintains its principal
+place of business and such litigation shall be governed by laws of that
+jurisdiction, without reference to its conflict-of-law provisions.
+Nothing in this Section shall prevent a party's ability to bring
+cross-claims or counter-claims.
+
+9. Miscellaneous
+----------------
+
+This License represents the complete agreement concerning the subject
+matter hereof. If any provision of this License is held to be
+unenforceable, such provision shall be reformed only to the extent
+necessary to make it enforceable. Any law or regulation which provides
+that the language of a contract shall be construed against the drafter
+shall not be used to construe this License against a Contributor.
+
+10. Versions of the License
+---------------------------
+
+10.1. New Versions
+
+Mozilla Foundation is the license steward. Except as provided in Section
+10.3, no one other than the license steward has the right to modify or
+publish new versions of this License. Each version will be given a
+distinguishing version number.
+
+10.2. Effect of New Versions
+
+You may distribute the Covered Software under the terms of the version
+of the License under which You originally received the Covered Software,
+or under the terms of any subsequent version published by the license
+steward.
+
+10.3. Modified Versions
+
+If you create software not governed by this License, and you want to
+create a new license for such software, you may create and use a
+modified version of this License if you rename the license and remove
+any references to the name of the license steward (except to note that
+such modified license differs from this License).
+
+10.4. Distributing Source Code Form that is Incompatible With Secondary
+Licenses
+
+If You choose to distribute Source Code Form that is Incompatible With
+Secondary Licenses under the terms of this version of the License, the
+notice described in Exhibit B of this License must be attached.
+
+Exhibit A - Source Code Form License Notice
+-------------------------------------------
+
+  This Source Code Form is subject to the terms of the Mozilla Public
+  License, v. 2.0. If a copy of the MPL was not distributed with this
+  file, You can obtain one at http://mozilla.org/MPL/2.0/.
+
+If it is not possible or desirable to put the notice in a particular
+file, then You may include the notice in a location (such as a LICENSE
+file in a relevant directory) where a recipient would be likely to look
+for such a notice.
+
+You may add additional accurate notices of copyright ownership.
+
+Exhibit B - "Incompatible With Secondary Licenses" Notice
+---------------------------------------------------------
+
+  This Source Code Form is "Incompatible With Secondary Licenses", as
+  defined by the Mozilla Public License, v. 2.0.

+ 3 - 0
src/android/.gitignore

@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-3.0-or-later
+
 # Built application files
 *.apk
 *.ap_

+ 3 - 0
src/android/app/build.gradle.kts

@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
 plugins {
     id("com.android.application")
     id("org.jetbrains.kotlin.android")

+ 3 - 0
src/android/app/proguard-rules.pro

@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-3.0-or-later
+
 # To get usable stack traces
 -dontobfuscate
 

+ 6 - 0
src/android/app/src/main/AndroidManifest.xml

@@ -1,4 +1,10 @@
 <?xml version="1.0" encoding="utf-8"?>
+
+<!--
+SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+SPDX-License-Identifier: GPL-3.0-or-later
+-->
+
 <manifest xmlns:android="http://schemas.android.com/apk/res/android">
     <uses-feature
         android:name="android.hardware.touchscreen"

+ 3 - 0
src/android/app/src/main/java/org/yuzu/yuzu_emu/model/HomeViewModel.kt

@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
 package org.yuzu.yuzu_emu.model
 
 import androidx.lifecycle.LiveData

+ 3 - 3
src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt

@@ -866,9 +866,9 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
          * Initializes an [InputOverlayDrawableDpad]
          *
          * @param context                   The current [Context].
-         * @param defaultResId              The [Bitmap] resource ID of the default sate.
-         * @param pressedOneDirectionResId  The [Bitmap] resource ID of the pressed sate in one direction.
-         * @param pressedTwoDirectionsResId The [Bitmap] resource ID of the pressed sate in two directions.
+         * @param defaultResId              The [Bitmap] resource ID of the default state.
+         * @param pressedOneDirectionResId  The [Bitmap] resource ID of the pressed state in one direction.
+         * @param pressedTwoDirectionsResId The [Bitmap] resource ID of the pressed state in two directions.
          * @return the initialized [InputOverlayDrawableDpad]
          */
         private fun initializeOverlayDpad(

+ 3 - 0
src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InputHandler.kt

@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
 package org.yuzu.yuzu_emu.utils
 
 import android.view.KeyEvent

+ 3 - 0
src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/InsetsHelper.kt

@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
 package org.yuzu.yuzu_emu.utils
 
 import android.annotation.SuppressLint

+ 3 - 0
src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/NfcReader.kt

@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
 package org.yuzu.yuzu_emu.utils
 
 import android.app.Activity

+ 3 - 0
src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/SerializableHelper.kt

@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
 package org.yuzu.yuzu_emu.utils
 
 import android.content.Intent

+ 3 - 0
src/android/app/src/main/jni/CMakeLists.txt

@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-3.0-or-later
+
 add_library(yuzu-android SHARED
     android_common/android_common.cpp
     android_common/android_common.h

+ 3 - 3
src/android/app/src/main/jni/applets/software_keyboard.cpp

@@ -263,9 +263,9 @@ void InitJNI(JNIEnv* env) {
         s_software_keyboard_class, "executeNormal",
         "(Lorg/yuzu/yuzu_emu/applets/keyboard/SoftwareKeyboard$KeyboardConfig;)Lorg/yuzu/yuzu_emu/"
         "applets/keyboard/SoftwareKeyboard$KeyboardData;");
-    s_swkbd_execute_inline =
-        env->GetStaticMethodID(s_software_keyboard_class, "executeInline",
-                               "(Lorg/yuzu/yuzu_emu/applets/keyboard/SoftwareKeyboard$KeyboardConfig;)V");
+    s_swkbd_execute_inline = env->GetStaticMethodID(
+        s_software_keyboard_class, "executeInline",
+        "(Lorg/yuzu/yuzu_emu/applets/keyboard/SoftwareKeyboard$KeyboardConfig;)V");
 }
 
 void CleanupJNI(JNIEnv* env) {

+ 2 - 1
src/android/app/src/main/jni/config.cpp

@@ -232,7 +232,8 @@ void Config::ReadValues() {
     Settings::values.accelerate_astc = config->GetBoolean("Renderer", "accelerate_astc", false);
 
     // Enable asynchronous presentation by default on Android
-    Settings::values.async_presentation = config->GetBoolean("Renderer", "async_presentation", true);
+    Settings::values.async_presentation =
+        config->GetBoolean("Renderer", "async_presentation", true);
 
     // Enable force_max_clock by default on Android
     Settings::values.renderer_force_max_clock =

+ 3 - 0
src/android/app/src/main/jni/emu_window/emu_window.cpp

@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
 #include <android/native_window_jni.h>
 
 #include "common/logging/log.h"

+ 3 - 0
src/android/app/src/main/jni/emu_window/emu_window.h

@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
 #pragma once
 
 #include <memory>

+ 1 - 1
src/android/app/src/main/jni/id_cache.cpp

@@ -107,7 +107,7 @@ void JNI_OnUnload(JavaVM* vm, void* reserved) {
     env->DeleteGlobalRef(s_disk_cache_progress_class);
     env->DeleteGlobalRef(s_load_callback_stage_class);
 
-    // UnInitialze applets
+    // UnInitialize applets
     SoftwareKeyboard::CleanupJNI(env);
 }
 

+ 3 - 0
src/android/app/src/main/jni/id_cache.h

@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
 #pragma once
 
 #include <jni.h>

+ 29 - 29
src/android/app/src/main/jni/native.cpp

@@ -37,8 +37,8 @@
 #include "core/frontend/applets/profile_select.h"
 #include "core/frontend/applets/software_keyboard.h"
 #include "core/frontend/applets/web_browser.h"
-#include "core/hid/hid_core.h"
 #include "core/hid/emulated_controller.h"
+#include "core/hid/hid_core.h"
 #include "core/hid/hid_types.h"
 #include "core/hle/service/acc/profile_manager.h"
 #include "core/hle/service/am/applet_ae.h"
@@ -276,7 +276,7 @@ public:
         m_rom_metadata_cache.clear();
     }
 
-    bool IsHandheldOnly(){
+    bool IsHandheldOnly() {
         const auto npad_style_set = m_system.HIDCore().GetSupportedStyleTag();
 
         if (npad_style_set.fullkey == 1) {
@@ -290,42 +290,43 @@ public:
         return !Settings::values.use_docked_mode.GetValue();
     }
 
-    void SetDeviceType(int index, int type){
+    void SetDeviceType(int index, int type) {
         auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
         controller->SetNpadStyleIndex(static_cast<Core::HID::NpadStyleIndex>(type));
     }
 
-    void OnGamepadConnectEvent(int index){
+    void OnGamepadConnectEvent(int index) {
         auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
 
         // Ensure that player1 is configured correctly and handheld disconnected
-        if(controller->GetNpadIdType() == Core::HID::NpadIdType::Player1){
-           auto handheld = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
-
-           if(controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
-               handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
-               controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
-               handheld->Disconnect();
-           }
+        if (controller->GetNpadIdType() == Core::HID::NpadIdType::Player1) {
+            auto handheld =
+                m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld);
+
+            if (controller->GetNpadStyleIndex() == Core::HID::NpadStyleIndex::Handheld) {
+                handheld->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
+                controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::ProController);
+                handheld->Disconnect();
+            }
         }
 
         // Ensure that handheld is configured correctly and player 1 disconnected
-        if(controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld){
+        if (controller->GetNpadIdType() == Core::HID::NpadIdType::Handheld) {
             auto player1 = m_system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1);
 
-            if(controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
+            if (controller->GetNpadStyleIndex() != Core::HID::NpadStyleIndex::Handheld) {
                 player1->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
                 controller->SetNpadStyleIndex(Core::HID::NpadStyleIndex::Handheld);
                 player1->Disconnect();
             }
         }
 
-        if(!controller->IsConnected()){
+        if (!controller->IsConnected()) {
             controller->Connect();
         }
     }
 
-    void OnGamepadDisconnectEvent(int index){
+    void OnGamepadDisconnectEvent(int index) {
         auto controller = m_system.HIDCore().GetEmulatedControllerByIndex(index);
         controller->Disconnect();
     }
@@ -497,14 +498,13 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isRunning([[maybe_unused]] JNIEnv
 }
 
 jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly([[maybe_unused]] JNIEnv* env,
-                                                             [[maybe_unused]] jclass clazz) {
+                                                              [[maybe_unused]] jclass clazz) {
     return EmulationSession::GetInstance().IsHandheldOnly();
 }
 
 jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_setDeviceType([[maybe_unused]] JNIEnv* env,
                                                              [[maybe_unused]] jclass clazz,
-                                                             jint j_device,
-                                                             jint j_type) {
+                                                             jint j_device, jint j_type) {
     if (EmulationSession::GetInstance().IsRunning()) {
         EmulationSession::GetInstance().SetDeviceType(j_device, j_type);
     }
@@ -512,17 +512,16 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_setDeviceType([[maybe_unused]] JN
 }
 
 jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadConnectEvent([[maybe_unused]] JNIEnv* env,
-                                                                    [[maybe_unused]] jclass clazz,
-                                                                    jint j_device) {
+                                                                     [[maybe_unused]] jclass clazz,
+                                                                     jint j_device) {
     if (EmulationSession::GetInstance().IsRunning()) {
         EmulationSession::GetInstance().OnGamepadConnectEvent(j_device);
     }
     return static_cast<jboolean>(true);
 }
 
-jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadDisconnectEvent([[maybe_unused]] JNIEnv* env,
-                                                                    [[maybe_unused]] jclass clazz,
-                                                                    jint j_device) {
+jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadDisconnectEvent(
+    [[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jint j_device) {
     if (EmulationSession::GetInstance().IsRunning()) {
         EmulationSession::GetInstance().OnGamepadDisconnectEvent(j_device);
     }
@@ -562,10 +561,11 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMotionEvent(
     return static_cast<jboolean>(true);
 }
 
-jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onReadNfcTag(
-        [[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz, jbyteArray j_data) {
+jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onReadNfcTag([[maybe_unused]] JNIEnv* env,
+                                                            [[maybe_unused]] jclass clazz,
+                                                            jbyteArray j_data) {
     jboolean isCopy{false};
-    std::span<u8> data(reinterpret_cast<u8 *>(env->GetByteArrayElements(j_data, &isCopy)),
+    std::span<u8> data(reinterpret_cast<u8*>(env->GetByteArrayElements(j_data, &isCopy)),
                        static_cast<size_t>(env->GetArrayLength(j_data)));
 
     if (EmulationSession::GetInstance().IsRunning()) {
@@ -574,8 +574,8 @@ jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onReadNfcTag(
     return static_cast<jboolean>(true);
 }
 
-jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onRemoveNfcTag(
-        [[maybe_unused]] JNIEnv* env, [[maybe_unused]] jclass clazz) {
+jboolean Java_org_yuzu_yuzu_1emu_NativeLibrary_onRemoveNfcTag([[maybe_unused]] JNIEnv* env,
+                                                              [[maybe_unused]] jclass clazz) {
     if (EmulationSession::GetInstance().IsRunning()) {
         EmulationSession::GetInstance().Window().OnRemoveNfcTag();
     }

+ 14 - 11
src/android/app/src/main/jni/native.h

@@ -25,17 +25,19 @@ JNIEXPORT void JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_ResetRomMetadata(JN
 JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_IsRunning(JNIEnv* env,
                                                                            jclass clazz);
 
-JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly(
-        JNIEnv* env, jclass clazz);
+JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_isHandheldOnly(JNIEnv* env,
+                                                                                jclass clazz);
 
-JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_setDeviceType(
-        JNIEnv* env, jclass clazz, jstring j_device, jstring j_type);
+JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_setDeviceType(JNIEnv* env,
+                                                                               jclass clazz,
+                                                                               jstring j_device,
+                                                                               jstring j_type);
 
 JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadConnectEvent(
-        JNIEnv* env, jclass clazz, jstring j_device);
+    JNIEnv* env, jclass clazz, jstring j_device);
 
 JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadDisconnectEvent(
-        JNIEnv* env, jclass clazz, jstring j_device);
+    JNIEnv* env, jclass clazz, jstring j_device);
 
 JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadEvent(
     JNIEnv* env, jclass clazz, jstring j_device, jint j_button, jint action);
@@ -44,13 +46,14 @@ JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadMoveEv
     JNIEnv* env, jclass clazz, jstring j_device, jint axis, jfloat x, jfloat y);
 
 JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onGamePadAxisEvent(
-        JNIEnv* env, jclass clazz, jstring j_device, jint axis_id, jfloat axis_val);
+    JNIEnv* env, jclass clazz, jstring j_device, jint axis_id, jfloat axis_val);
 
-JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onReadNfcTag(
-        JNIEnv* env, jclass clazz, jbyteArray j_data);
+JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onReadNfcTag(JNIEnv* env,
+                                                                              jclass clazz,
+                                                                              jbyteArray j_data);
 
-JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onRemoveNfcTag(
-        JNIEnv* env, jclass clazz);
+JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onRemoveNfcTag(JNIEnv* env,
+                                                                                jclass clazz);
 
 JNIEXPORT jboolean JNICALL Java_org_yuzu_yuzu_1emu_NativeLibrary_onTouchEvent(JNIEnv* env,
                                                                               jclass clazz,

+ 2 - 2
src/android/app/src/main/res/values/strings.xml

@@ -78,7 +78,7 @@
     <string name="open_user_folder_description">Manage yuzu\'s internal files</string>
     <string name="theme_and_color_description">Modify the look of the app</string>
     <string name="no_file_manager">No file manager found</string>
-    <string name="notification_no_directory_link">Couldn\'t open yuzu directory</string>
+    <string name="notification_no_directory_link">Could not open yuzu directory</string>
     <string name="notification_no_directory_link_description">Please locate the user folder with the file manager\'s side panel manually.</string>
 
     <!-- About screen strings -->
@@ -249,7 +249,7 @@
     <string name="language_latin_american_spanish">Latin American Spanish (Español latinoamericano)</string>
     <string name="language_simplified_chinese">Simplified Chinese (简体中文)</string>
     <string name="language_traditional_chinese">Traditional Chinese (正體中文)</string>
-    <string name="language_brazilian_portuguese">Brazilian Portuguese (Portugues do Brasil)</string>
+    <string name="language_brazilian_portuguese">Brazilian Portuguese (Português do Brasil)</string>
 
     <!-- Renderer APIs -->
     <string name="renderer_vulkan">Vulkan</string>

+ 3 - 0
src/android/build.gradle.kts

@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
 // Top-level build file where you can add configuration options common to all sub-projects/modules.
 plugins {
     id("com.android.application") version "8.0.2" apply false

+ 3 - 0
src/android/gradle.properties

@@ -1,3 +1,6 @@
+# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-3.0-or-later
+
 # Project-wide Gradle settings.
 # IDE (e.g. Android Studio) users:
 # Gradle settings configured through the IDE *will override*

+ 3 - 0
src/android/gradlew

@@ -1,5 +1,8 @@
 #!/usr/bin/env sh
 
+# SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+# SPDX-License-Identifier: GPL-3.0-or-later
+
 ##############################################################################
 ##
 ##  Gradle start up script for UN*X

+ 3 - 0
src/android/gradlew.bat

@@ -1,3 +1,6 @@
+@rem SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+@rem SPDX-License-Identifier: GPL-3.0-or-later
+
 @if "%DEBUG%" == "" @echo off
 @rem ##########################################################################
 @rem

+ 3 - 0
src/android/settings.gradle.kts

@@ -1,3 +1,6 @@
+// SPDX-FileCopyrightText: 2023 yuzu Emulator Project
+// SPDX-License-Identifier: GPL-3.0-or-later
+
 pluginManagement {
     repositories {
         gradlePluginPortal()

+ 10 - 10
src/input_common/drivers/virtual_amiibo.cpp

@@ -107,19 +107,19 @@ VirtualAmiibo::Info VirtualAmiibo::LoadAmiibo(std::span<u8> data) {
     }
 
     switch (data.size_bytes()) {
-        case AmiiboSize:
-        case AmiiboSizeWithoutPassword:
-            nfc_data.resize(AmiiboSize);
-            break;
-        case MifareSize:
-            nfc_data.resize(MifareSize);
-            break;
-        default:
-            return Info::NotAnAmiibo;
+    case AmiiboSize:
+    case AmiiboSizeWithoutPassword:
+        nfc_data.resize(AmiiboSize);
+        break;
+    case MifareSize:
+        nfc_data.resize(MifareSize);
+        break;
+    default:
+        return Info::NotAnAmiibo;
     }
 
     state = State::AmiiboIsOpen;
-    memcpy(nfc_data.data(),data.data(),data.size_bytes());
+    memcpy(nfc_data.data(), data.data(), data.size_bytes());
     SetNfc(identifier, {Common::Input::NfcState::NewAmiibo, nfc_data});
     return Info::Success;
 }