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input_common: udp: Avoid crash when trying to map motion before client is ready

german77 %!s(int64=2) %!d(string=hai) anos
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Modificáronse 1 ficheiros con 1 adicións e 0 borrados
  1. 1 0
      src/input_common/drivers/udp_client.cpp

+ 1 - 0
src/input_common/drivers/udp_client.cpp

@@ -338,6 +338,7 @@ void UDPClient::StartCommunication(std::size_t client, const std::string& host,
     for (std::size_t index = 0; index < PADS_PER_CLIENT; ++index) {
         const PadIdentifier identifier = GetPadIdentifier(client * PADS_PER_CLIENT + index);
         PreSetController(identifier);
+        PreSetMotion(identifier, 0);
     }
 }