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QT: Upgrade the Loading Bar to look much better

James Rowe 7 лет назад
Родитель
Сommit
e8bd6b1fcc

+ 9 - 0
src/video_core/rasterizer_interface.h

@@ -4,6 +4,7 @@
 
 #pragma once
 
+#include <functional>
 #include "common/common_types.h"
 #include "video_core/engines/fermi_2d.h"
 #include "video_core/gpu.h"
@@ -11,6 +12,14 @@
 
 namespace VideoCore {
 
+enum class LoadCallbackStage {
+    Prepare,
+    Raw,
+    Binary,
+    Complete,
+};
+using DiskResourceLoadCallback = std::function<void(LoadCallbackStage, std::size_t, std::size_t)>;
+
 class RasterizerInterface {
 public:
     virtual ~RasterizerInterface() {}

+ 102 - 6
src/yuzu/loading_screen.cpp

@@ -2,6 +2,7 @@
 // Licensed under GPLv2 or any later version
 // Refer to the license.txt file included.
 
+#include <unordered_map>
 #include <QBuffer>
 #include <QByteArray>
 #include <QHBoxLayout>
@@ -13,10 +14,12 @@
 #include <QPixmap>
 #include <QProgressBar>
 #include <QStyleOption>
-#include <QWindow>
+#include <QTime>
+#include <QtConcurrent/QtConcurrentRun>
 #include "common/logging/log.h"
 #include "core/loader/loader.h"
 #include "ui_loading_screen.h"
+#include "video_core/rasterizer_interface.h"
 #include "yuzu/loading_screen.h"
 
 // Mingw seems to not have QMovie at all. If QMovie is missing then use a single frame instead of an
@@ -26,10 +29,63 @@
 #endif
 
 LoadingScreen::LoadingScreen(QWidget* parent)
-    : QWidget(parent), ui(std::make_unique<Ui::LoadingScreen>()) {
+    : QWidget(parent), ui(std::make_unique<Ui::LoadingScreen>()),
+      previous_stage(VideoCore::LoadCallbackStage::Complete) {
     ui->setupUi(this);
-    // Progress bar is hidden until we have a use for it.
-    ui->progress_bar->hide();
+
+    connect(this, &LoadingScreen::LoadProgress, this, &LoadingScreen::OnLoadProgress,
+            Qt::QueuedConnection);
+    qRegisterMetaType<VideoCore::LoadCallbackStage>();
+
+    stage_translations = {
+        {VideoCore::LoadCallbackStage::Prepare, tr("Loading...")},
+        {VideoCore::LoadCallbackStage::Raw, tr("Preparing Shaders %1 / %2")},
+        {VideoCore::LoadCallbackStage::Binary, tr("Loading Shaders %1 / %2")},
+        {VideoCore::LoadCallbackStage::Complete, tr("Launching...")},
+    };
+    progressbar_style = {
+        {VideoCore::LoadCallbackStage::Prepare,
+         R"(
+QProgressBar {
+  background-color: black;
+}
+QProgressBar::chunk {
+  background-color: white;
+})"},
+        {VideoCore::LoadCallbackStage::Raw,
+         R"(
+QProgressBar {
+  background-color: black;
+  border: 2px solid white;
+  border-radius: 4px;
+  padding: 2px;
+}
+QProgressBar::chunk {
+  background-color: #0ab9e6;
+})"},
+        {VideoCore::LoadCallbackStage::Binary,
+         R"(
+QProgressBar {
+  background-color: black;
+  border: 2px solid white;
+  border-radius: 4px;
+  padding: 2px;
+}
+QProgressBar::chunk {
+ background-color: #ff3c28;
+})"},
+        {VideoCore::LoadCallbackStage::Complete,
+         R"(
+QProgressBar {
+  background-color: black;
+  border: 2px solid white;
+  border-radius: 4px;
+  padding: 2px;
+}
+QProgressBar::chunk {
+  background-color: #ff3c28;
+})"},
+    };
 }
 
 LoadingScreen::~LoadingScreen() = default;
@@ -46,7 +102,7 @@ void LoadingScreen::Prepare(Loader::AppLoader& loader) {
             std::make_unique<QByteArray>(reinterpret_cast<char*>(buffer.data()), buffer.size());
         backing_buf = std::make_unique<QBuffer>(backing_mem.get());
         backing_buf->open(QIODevice::ReadOnly);
-        animation = std::make_unique<QMovie>(backing_buf.get(), QByteArray("GIF"));
+        animation = std::make_unique<QMovie>(backing_buf.get(), QByteArray());
         animation->start();
         ui->banner->setMovie(animation.get());
 #endif
@@ -57,14 +113,54 @@ void LoadingScreen::Prepare(Loader::AppLoader& loader) {
         map.loadFromData(buffer.data(), buffer.size());
         ui->logo->setPixmap(map);
     }
+
+    OnLoadProgress(VideoCore::LoadCallbackStage::Prepare, 0, 100);
 }
 
-void LoadingScreen::OnLoadProgress(std::size_t value, std::size_t total) {
+void LoadingScreen::OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value,
+                                   std::size_t total) {
+    using namespace std::chrono;
+    auto now = high_resolution_clock::now();
+    // reset the timer if the stage changes
+    if (stage != previous_stage) {
+        ui->progress_bar->setStyleSheet(progressbar_style[stage]);
+        previous_stage = stage;
+        // reset back to fast shader compiling since the stage changed
+        slow_shader_compile_start = false;
+    }
+    // update the max of the progress bar if the number of shaders change
     if (total != previous_total) {
         ui->progress_bar->setMaximum(total);
         previous_total = total;
     }
+
+    QString estimate;
+    // If theres a drastic slowdown in the rate, then display an estimate
+    if (now - previous_time > milliseconds{20}) {
+        if (!slow_shader_compile_start) {
+            slow_shader_start = high_resolution_clock::now();
+            slow_shader_compile_start = true;
+            slow_shader_first_value = value;
+        }
+        // only calculate an estimate time after a second has passed since stage change
+        auto diff = duration_cast<milliseconds>(now - slow_shader_start);
+        if (diff > seconds{1}) {
+            auto eta_mseconds =
+                static_cast<long>(static_cast<double>(total - slow_shader_first_value) /
+                                  (value - slow_shader_first_value) * diff.count());
+            estimate =
+                tr("Estimated Time %1")
+                    .arg(QTime(0, 0, 0, 0)
+                             .addMSecs(std::max<long>(eta_mseconds - diff.count() + 1000, 1000))
+                             .toString("mm:ss"));
+        }
+    }
+
+    // update labels and progress bar
+    ui->stage->setText(stage_translations[stage].arg(value).arg(total));
+    ui->value->setText(estimate);
     ui->progress_bar->setValue(value);
+    previous_time = now;
 }
 
 void LoadingScreen::paintEvent(QPaintEvent* event) {

+ 25 - 1
src/yuzu/loading_screen.h

@@ -4,7 +4,9 @@
 
 #pragma once
 
+#include <chrono>
 #include <memory>
+#include <QString>
 #include <QWidget>
 
 #if !QT_CONFIG(movie)
@@ -19,6 +21,10 @@ namespace Ui {
 class LoadingScreen;
 }
 
+namespace VideoCore {
+enum class LoadCallbackStage;
+}
+
 class QBuffer;
 class QByteArray;
 class QMovie;
@@ -39,11 +45,14 @@ public:
     /// used resources such as the logo and banner.
     void Clear();
 
+    void OnLoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
+
     // In order to use a custom widget with a stylesheet, you need to override the paintEvent
     // See https://wiki.qt.io/How_to_Change_the_Background_Color_of_QWidget
     void paintEvent(QPaintEvent* event) override;
 
-    void OnLoadProgress(std::size_t value, std::size_t total);
+signals:
+    void LoadProgress(VideoCore::LoadCallbackStage stage, std::size_t value, std::size_t total);
 
 private:
 #ifndef YUZU_QT_MOVIE_MISSING
@@ -53,4 +62,19 @@ private:
 #endif
     std::unique_ptr<Ui::LoadingScreen> ui;
     std::size_t previous_total = 0;
+    VideoCore::LoadCallbackStage previous_stage;
+
+    // Definitions for the differences in text and styling for each stage
+    std::unordered_map<VideoCore::LoadCallbackStage, const char*> progressbar_style;
+    std::unordered_map<VideoCore::LoadCallbackStage, QString> stage_translations;
+
+    // newly generated shaders are added to the end of the file, so when loading and compiling
+    // shaders, it will start quickly but end slow if new shaders were added since previous launch.
+    // These variables are used to detect the change in speed so we can generate an ETA
+    bool slow_shader_compile_start = false;
+    std::chrono::high_resolution_clock::time_point slow_shader_start;
+    std::chrono::high_resolution_clock::time_point previous_time;
+    std::size_t slow_shader_first_value = 0;
 };
+
+Q_DECLARE_METATYPE(VideoCore::LoadCallbackStage);

+ 65 - 4
src/yuzu/loading_screen.ui

@@ -43,20 +43,81 @@
     </widget>
    </item>
    <item>
-    <layout class="QHBoxLayout" name="horizontalLayout">
-     <item>
+    <layout class="QVBoxLayout" name="verticalLayout" stretch="1,0,1">
+     <property name="spacing">
+      <number>15</number>
+     </property>
+     <property name="sizeConstraint">
+      <enum>QLayout::SetNoConstraint</enum>
+     </property>
+     <item alignment="Qt::AlignHCenter|Qt::AlignBottom">
+      <widget class="QLabel" name="stage">
+       <property name="sizePolicy">
+        <sizepolicy hsizetype="Minimum" vsizetype="Minimum">
+         <horstretch>0</horstretch>
+         <verstretch>0</verstretch>
+        </sizepolicy>
+       </property>
+       <property name="styleSheet">
+        <string notr="true">background-color: black; color: white;
+font: 75 20pt &quot;Arial&quot;;</string>
+       </property>
+       <property name="text">
+        <string>Loading Shaders 387 / 1628</string>
+       </property>
+      </widget>
+     </item>
+     <item alignment="Qt::AlignHCenter|Qt::AlignTop">
       <widget class="QProgressBar" name="progress_bar">
+       <property name="sizePolicy">
+        <sizepolicy hsizetype="Expanding" vsizetype="Preferred">
+         <horstretch>0</horstretch>
+         <verstretch>0</verstretch>
+        </sizepolicy>
+       </property>
+       <property name="minimumSize">
+        <size>
+         <width>500</width>
+         <height>40</height>
+        </size>
+       </property>
        <property name="styleSheet">
-        <string notr="true">font-size: 26px;</string>
+        <string notr="true">QProgressBar {
+color: white;
+border: 2px solid white;
+outline-color: black;
+border-radius: 20px;
+}
+QProgressBar::chunk {
+background-color: white;
+border-radius: 15px;
+}</string>
        </property>
        <property name="value">
-        <number>0</number>
+        <number>50</number>
+       </property>
+       <property name="textVisible">
+        <bool>false</bool>
        </property>
        <property name="format">
         <string>Loading Shaders %v out of %m</string>
        </property>
       </widget>
      </item>
+     <item alignment="Qt::AlignHCenter|Qt::AlignTop">
+      <widget class="QLabel" name="value">
+       <property name="toolTip">
+        <string notr="true"/>
+       </property>
+       <property name="styleSheet">
+        <string notr="true">background-color: black; color: white;
+font: 75 15pt &quot;Arial&quot;;</string>
+       </property>
+       <property name="text">
+        <string>Stage 1 of 2. Estimate Time 5m 4s</string>
+       </property>
+      </widget>
+     </item>
     </layout>
    </item>
    <item alignment="Qt::AlignRight|Qt::AlignBottom">