Просмотр исходного кода

dma_pusher: Store command_list_header by copy

Instead of holding a reference that will get invalidated by
dma_pushbuffer.pop(), hold it as a copy. This doesn't have any
performance cost since CommandListHeader is 8 bytes long.
ReinUsesLisp 7 лет назад
Родитель
Сommit
e7ac5a6adf
1 измененных файлов с 1 добавлено и 1 удалено
  1. 1 1
      src/video_core/dma_pusher.cpp

+ 1 - 1
src/video_core/dma_pusher.cpp

@@ -39,7 +39,7 @@ bool DmaPusher::Step() {
     }
 
     const CommandList& command_list{dma_pushbuffer.front()};
-    const CommandListHeader& command_list_header{command_list[dma_pushbuffer_subindex++]};
+    const CommandListHeader command_list_header{command_list[dma_pushbuffer_subindex++]};
     GPUVAddr dma_get = command_list_header.addr;
     GPUVAddr dma_put = dma_get + command_list_header.size * sizeof(u32);
     bool non_main = command_list_header.is_non_main;