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vk_device: setup shaderStorageImageReadWithoutFormat

Nguyen Dac Nam 6 tahun lalu
induk
melakukan
e61c7e9310
1 mengubah file dengan 5 tambahan dan 0 penghapusan
  1. 5 0
      src/video_core/renderer_vulkan/vk_device.cpp

+ 5 - 0
src/video_core/renderer_vulkan/vk_device.cpp

@@ -106,6 +106,8 @@ bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instan
     features.tessellationShader = true;
     features.fragmentStoresAndAtomics = true;
     features.shaderImageGatherExtended = true;
+    features.shaderStorageImageReadWithoutFormat =
+        is_shader_storage_img_read_without_format_supported;
     features.shaderStorageImageWriteWithoutFormat = true;
     features.textureCompressionASTC_LDR = is_optimal_astc_supported;
 
@@ -457,6 +459,8 @@ void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceK
 
 void VKDevice::SetupFeatures(const vk::DispatchLoaderDynamic& dldi) {
     const auto supported_features{physical.getFeatures(dldi)};
+    is_shader_storage_img_read_without_format_supported =
+        supported_features.shaderStorageImageReadWithoutFormat;
     is_optimal_astc_supported = IsOptimalAstcSupported(supported_features, dldi);
 }
 
@@ -530,6 +534,7 @@ std::unordered_map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperti
                                         vk::Format::eBc6HUfloatBlock,
                                         vk::Format::eBc6HSfloatBlock,
                                         vk::Format::eBc1RgbaSrgbBlock,
+                                        vk::Format::eBc2SrgbBlock,
                                         vk::Format::eBc3SrgbBlock,
                                         vk::Format::eBc7SrgbBlock,
                                         vk::Format::eAstc4x4SrgbBlock,