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@@ -76,10 +76,18 @@ class InputHandler {
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// Adjust range of joystick
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val deadzone = 0.15f
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- val deadzoneFactor = 1.0f / r * (r - deadzone) / (1.0f - deadzone)
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- var x = xAxis * deadzoneFactor
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- var y = yAxis * deadzoneFactor
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- r *= deadzoneFactor
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+ var x = xAxis
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+ var y = yAxis
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+
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+ if (r > deadzone) {
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+ val deadzoneFactor = 1.0f / r * (r - deadzone) / (1.0f - deadzone)
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+ x *= deadzoneFactor
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+ y *= deadzoneFactor
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+ r *= deadzoneFactor
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+ } else {
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+ x = 0.0f
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+ y = 0.0f
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+ }
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// Normalize joystick
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if (r > 1.0f) {
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