@@ -225,7 +225,7 @@ std::vector<s16> AudioRenderer::VoiceState::DequeueSamples(std::size_t sample_co
out_status.wave_buffer_consumed++;
}
- if (wave_buffer.end_of_stream || !wave_buffer.buffer_sz) {
+ if (wave_buffer.end_of_stream || wave_buffer.buffer_sz == 0) {
info.play_state = PlayState::Paused;