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video_core: Fix benign out-of-bounds indexing of array (#2553)

The resulting pointer wasn't written to unless the index was verified as
valid, but that's still UB and triggered debug checks in MSVC.

Reported by garrettboast on IRC
Yuri Kunde Schlesner 9 år sedan
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1 ändrade filer med 1 tillägg och 2 borttagningar
  1. 1 2
      src/video_core/shader/shader.cpp

+ 1 - 2
src/video_core/shader/shader.cpp

@@ -39,9 +39,8 @@ OutputVertex OutputVertex::FromAttributeBuffer(const RasterizerRegs& regs, Attri
 
         for (unsigned comp = 0; comp < 4; ++comp) {
             RasterizerRegs::VSOutputAttributes::Semantic semantic = semantics[comp];
-            float24* out = &vertex_slots[semantic];
             if (semantic < vertex_slots.size()) {
-                *out = input.attr[i][comp];
+                vertex_slots[semantic] = input.attr[i][comp];
             } else if (semantic != RasterizerRegs::VSOutputAttributes::INVALID) {
                 LOG_ERROR(HW_GPU, "Invalid/unknown semantic id: %u", (unsigned int)semantic);
             }