|
|
@@ -24,34 +24,68 @@ class ProgramManager {
|
|
|
|
|
|
public:
|
|
|
explicit ProgramManager(const Device& device) {
|
|
|
+ glCreateProgramPipelines(1, &pipeline.handle);
|
|
|
if (device.UseAssemblyShaders()) {
|
|
|
glEnable(GL_COMPUTE_PROGRAM_NV);
|
|
|
}
|
|
|
}
|
|
|
|
|
|
- void BindProgram(GLuint program) {
|
|
|
- if (current_source_program == program) {
|
|
|
- return;
|
|
|
- }
|
|
|
- current_source_program = program;
|
|
|
+ void BindComputeProgram(GLuint program) {
|
|
|
glUseProgram(program);
|
|
|
+ is_compute_bound = true;
|
|
|
}
|
|
|
|
|
|
void BindComputeAssemblyProgram(GLuint program) {
|
|
|
- if (current_compute_assembly_program != program) {
|
|
|
- current_compute_assembly_program = program;
|
|
|
+ if (current_assembly_compute_program != program) {
|
|
|
+ current_assembly_compute_program = program;
|
|
|
glBindProgramARB(GL_COMPUTE_PROGRAM_NV, program);
|
|
|
}
|
|
|
- if (current_source_program != 0) {
|
|
|
- current_source_program = 0;
|
|
|
- glUseProgram(0);
|
|
|
+ UnbindPipeline();
|
|
|
+ }
|
|
|
+
|
|
|
+ void BindSourcePrograms(std::span<const OGLProgram, NUM_STAGES> programs) {
|
|
|
+ static constexpr std::array<GLenum, 5> stage_enums{
|
|
|
+ GL_VERTEX_SHADER_BIT, GL_TESS_CONTROL_SHADER_BIT, GL_TESS_EVALUATION_SHADER_BIT,
|
|
|
+ GL_GEOMETRY_SHADER_BIT, GL_FRAGMENT_SHADER_BIT,
|
|
|
+ };
|
|
|
+ for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
|
|
|
+ if (current_programs[stage] != programs[stage].handle) {
|
|
|
+ current_programs[stage] = programs[stage].handle;
|
|
|
+ glUseProgramStages(pipeline.handle, stage_enums[stage], programs[stage].handle);
|
|
|
+ }
|
|
|
+ }
|
|
|
+ BindPipeline();
|
|
|
+ }
|
|
|
+
|
|
|
+ void BindPresentPrograms(GLuint vertex, GLuint fragment) {
|
|
|
+ if (current_programs[0] != vertex) {
|
|
|
+ current_programs[0] = vertex;
|
|
|
+ glUseProgramStages(pipeline.handle, GL_VERTEX_SHADER_BIT, vertex);
|
|
|
+ }
|
|
|
+ if (current_programs[4] != fragment) {
|
|
|
+ current_programs[4] = fragment;
|
|
|
+ glUseProgramStages(pipeline.handle, GL_FRAGMENT_SHADER_BIT, fragment);
|
|
|
+ }
|
|
|
+ glUseProgramStages(
|
|
|
+ pipeline.handle,
|
|
|
+ GL_TESS_CONTROL_SHADER_BIT | GL_TESS_EVALUATION_SHADER_BIT | GL_GEOMETRY_SHADER_BIT, 0);
|
|
|
+ current_programs[1] = 0;
|
|
|
+ current_programs[2] = 0;
|
|
|
+ current_programs[3] = 0;
|
|
|
+
|
|
|
+ if (current_stage_mask != 0) {
|
|
|
+ current_stage_mask = 0;
|
|
|
+ for (const GLenum program_type : ASSEMBLY_PROGRAM_ENUMS) {
|
|
|
+ glDisable(program_type);
|
|
|
+ }
|
|
|
}
|
|
|
+ BindPipeline();
|
|
|
}
|
|
|
|
|
|
void BindAssemblyPrograms(std::span<const OGLAssemblyProgram, NUM_STAGES> programs,
|
|
|
u32 stage_mask) {
|
|
|
- const u32 changed_mask = current_assembly_mask ^ stage_mask;
|
|
|
- current_assembly_mask = stage_mask;
|
|
|
+ const u32 changed_mask = current_stage_mask ^ stage_mask;
|
|
|
+ current_stage_mask = stage_mask;
|
|
|
|
|
|
if (changed_mask != 0) {
|
|
|
for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
|
|
|
@@ -65,25 +99,47 @@ public:
|
|
|
}
|
|
|
}
|
|
|
for (size_t stage = 0; stage < NUM_STAGES; ++stage) {
|
|
|
- if (current_assembly_programs[stage] != programs[stage].handle) {
|
|
|
- current_assembly_programs[stage] = programs[stage].handle;
|
|
|
+ if (current_programs[stage] != programs[stage].handle) {
|
|
|
+ current_programs[stage] = programs[stage].handle;
|
|
|
glBindProgramARB(ASSEMBLY_PROGRAM_ENUMS[stage], programs[stage].handle);
|
|
|
}
|
|
|
}
|
|
|
- if (current_source_program != 0) {
|
|
|
- current_source_program = 0;
|
|
|
- glUseProgram(0);
|
|
|
- }
|
|
|
+ UnbindPipeline();
|
|
|
}
|
|
|
|
|
|
void RestoreGuestCompute() {}
|
|
|
|
|
|
private:
|
|
|
- GLuint current_source_program = 0;
|
|
|
+ void BindPipeline() {
|
|
|
+ if (!is_pipeline_bound) {
|
|
|
+ is_pipeline_bound = true;
|
|
|
+ glBindProgramPipeline(pipeline.handle);
|
|
|
+ }
|
|
|
+ UnbindCompute();
|
|
|
+ }
|
|
|
+
|
|
|
+ void UnbindPipeline() {
|
|
|
+ if (is_pipeline_bound) {
|
|
|
+ is_pipeline_bound = false;
|
|
|
+ glBindProgramPipeline(0);
|
|
|
+ }
|
|
|
+ UnbindCompute();
|
|
|
+ }
|
|
|
+
|
|
|
+ void UnbindCompute() {
|
|
|
+ if (is_compute_bound) {
|
|
|
+ is_compute_bound = false;
|
|
|
+ glUseProgram(0);
|
|
|
+ }
|
|
|
+ }
|
|
|
+
|
|
|
+ OGLPipeline pipeline;
|
|
|
+ bool is_pipeline_bound{};
|
|
|
+ bool is_compute_bound{};
|
|
|
|
|
|
- u32 current_assembly_mask = 0;
|
|
|
- std::array<GLuint, NUM_STAGES> current_assembly_programs{};
|
|
|
- GLuint current_compute_assembly_program = 0;
|
|
|
+ u32 current_stage_mask = 0;
|
|
|
+ std::array<GLuint, NUM_STAGES> current_programs{};
|
|
|
+ GLuint current_assembly_compute_program = 0;
|
|
|
};
|
|
|
|
|
|
} // namespace OpenGL
|