|
|
@@ -261,6 +261,30 @@ Id BitTest(EmitContext& ctx, Id mask, Id bit) {
|
|
|
const Id bit_value{ctx.OpBitwiseAnd(ctx.U32[1], shifted, ctx.Const(1u))};
|
|
|
return ctx.OpINotEqual(ctx.U1, bit_value, ctx.u32_zero_value);
|
|
|
}
|
|
|
+
|
|
|
+Id ImageGatherSubpixelOffset(EmitContext& ctx, const IR::TextureInstInfo& info, Id texture,
|
|
|
+ Id coords) {
|
|
|
+ // Apply a subpixel offset of 1/512 the texel size of the texture to ensure same rounding on
|
|
|
+ // AMD hardware as on Maxwell or other Nvidia architectures.
|
|
|
+ const auto calculate_coords{[&](size_t dim) {
|
|
|
+ const Id nudge{ctx.Const(0x1p-9f)};
|
|
|
+ const Id image_size{ctx.OpImageQuerySizeLod(ctx.U32[dim], texture, ctx.u32_zero_value)};
|
|
|
+ Id offset{dim == 2 ? ctx.ConstantComposite(ctx.F32[dim], nudge, nudge)
|
|
|
+ : ctx.ConstantComposite(ctx.F32[dim], nudge, nudge, ctx.f32_zero_value)};
|
|
|
+ offset = ctx.OpFDiv(ctx.F32[dim], offset, ctx.OpConvertUToF(ctx.F32[dim], image_size));
|
|
|
+ return ctx.OpFAdd(ctx.F32[dim], coords, offset);
|
|
|
+ }};
|
|
|
+ switch (info.type) {
|
|
|
+ case TextureType::Color2D:
|
|
|
+ case TextureType::Color2DRect:
|
|
|
+ return calculate_coords(2);
|
|
|
+ case TextureType::ColorArray2D:
|
|
|
+ case TextureType::ColorCube:
|
|
|
+ return calculate_coords(3);
|
|
|
+ default:
|
|
|
+ return coords;
|
|
|
+ }
|
|
|
+}
|
|
|
} // Anonymous namespace
|
|
|
|
|
|
Id EmitBindlessImageSampleImplicitLod(EmitContext&) {
|
|
|
@@ -423,6 +447,9 @@ Id EmitImageGather(EmitContext& ctx, IR::Inst* inst, const IR::Value& index, Id
|
|
|
const IR::Value& offset, const IR::Value& offset2) {
|
|
|
const auto info{inst->Flags<IR::TextureInstInfo>()};
|
|
|
const ImageOperands operands(ctx, offset, offset2);
|
|
|
+ if (ctx.profile.need_gather_subpixel_offset) {
|
|
|
+ coords = ImageGatherSubpixelOffset(ctx, info, TextureImage(ctx, info, index), coords);
|
|
|
+ }
|
|
|
return Emit(&EmitContext::OpImageSparseGather, &EmitContext::OpImageGather, ctx, inst,
|
|
|
ctx.F32[4], Texture(ctx, info, index), coords, ctx.Const(info.gather_component),
|
|
|
operands.MaskOptional(), operands.Span());
|
|
|
@@ -432,6 +459,9 @@ Id EmitImageGatherDref(EmitContext& ctx, IR::Inst* inst, const IR::Value& index,
|
|
|
const IR::Value& offset, const IR::Value& offset2, Id dref) {
|
|
|
const auto info{inst->Flags<IR::TextureInstInfo>()};
|
|
|
const ImageOperands operands(ctx, offset, offset2);
|
|
|
+ if (ctx.profile.need_gather_subpixel_offset) {
|
|
|
+ coords = ImageGatherSubpixelOffset(ctx, info, TextureImage(ctx, info, index), coords);
|
|
|
+ }
|
|
|
return Emit(&EmitContext::OpImageSparseDrefGather, &EmitContext::OpImageDrefGather, ctx, inst,
|
|
|
ctx.F32[4], Texture(ctx, info, index), coords, dref, operands.MaskOptional(),
|
|
|
operands.Span());
|