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Core_Timing: Address Feedback and suppress warnings.

Fernando Sahmkow преди 6 години
родител
ревизия
e0650a2034
променени са 5 файла, в които са добавени 12 реда и са изтрити 13 реда
  1. 1 1
      src/core/arm/dynarmic/arm_dynarmic.cpp
  2. 1 1
      src/core/arm/unicorn/arm_unicorn.cpp
  3. 7 8
      src/core/core_timing.cpp
  4. 1 1
      src/core/core_timing.h
  5. 2 2
      src/core/cpu_core_manager.cpp

+ 1 - 1
src/core/arm/dynarmic/arm_dynarmic.cpp

@@ -116,7 +116,7 @@ public:
         num_interpreted_instructions = 0;
     }
     u64 GetTicksRemaining() override {
-        return std::max<s64>(parent.system.CoreTiming().GetDowncount(), 0LL);
+        return std::max(parent.system.CoreTiming().GetDowncount(), s64{0});
     }
     u64 GetCNTPCT() override {
         return Timing::CpuCyclesToClockCycles(parent.system.CoreTiming().GetTicks());

+ 1 - 1
src/core/arm/unicorn/arm_unicorn.cpp

@@ -156,7 +156,7 @@ void ARM_Unicorn::Run() {
     if (GDBStub::IsServerEnabled()) {
         ExecuteInstructions(std::max(4000000, 0));
     } else {
-        ExecuteInstructions(std::max<s64>(system.CoreTiming().GetDowncount(), 0LL));
+        ExecuteInstructions(std::max(system.CoreTiming().GetDowncount(), s64{0}));
     }
 }
 

+ 7 - 8
src/core/core_timing.cpp

@@ -38,10 +38,8 @@ CoreTiming::CoreTiming() = default;
 CoreTiming::~CoreTiming() = default;
 
 void CoreTiming::Initialize() {
-    for (std::size_t core = 0; core < num_cpu_cores; core++) {
-        downcounts[core] = MAX_SLICE_LENGTH;
-        time_slice[core] = MAX_SLICE_LENGTH;
-    }
+    downcounts.fill(MAX_SLICE_LENGTH);
+    time_slice.fill(MAX_SLICE_LENGTH);
     slice_length = MAX_SLICE_LENGTH;
     global_timer = 0;
     idled_cycles = 0;
@@ -162,17 +160,17 @@ std::optional<u64> CoreTiming::NextAvailableCore(const s64 needed_ticks) const {
         if (time_slice[next_context] >= needed_ticks) {
             return {next_context};
         } else if (time_slice[next_context] >= 0) {
-            return {};
+            return std::nullopt;
         }
         next_context = (next_context + 1) % num_cpu_cores;
     }
-    return {};
+    return std::nullopt;
 }
 
 void CoreTiming::Advance() {
     std::unique_lock<std::mutex> guard(inner_mutex);
 
-    const int cycles_executed = accumulated_ticks;
+    const u64 cycles_executed = accumulated_ticks;
     time_slice[current_context] = std::max<s64>(0, time_slice[current_context] - accumulated_ticks);
     global_timer += cycles_executed;
 
@@ -191,7 +189,8 @@ void CoreTiming::Advance() {
 
     // Still events left (scheduled in the future)
     if (!event_queue.empty()) {
-        s64 needed_ticks = std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH);
+        const s64 needed_ticks =
+            std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH);
         const auto next_core = NextAvailableCore(needed_ticks);
         if (next_core) {
             downcounts[*next_core] = needed_ticks;

+ 1 - 1
src/core/core_timing.h

@@ -113,7 +113,7 @@ public:
         current_context = new_context;
     }
 
-    bool CurrentContextCanRun() const {
+    bool CanCurrentContextRun() const {
         return time_slice[current_context] > 0;
     }
 

+ 2 - 2
src/core/cpu_core_manager.cpp

@@ -130,10 +130,10 @@ void CpuCoreManager::RunLoop(bool tight_loop) {
         keep_running = false;
         for (active_core = 0; active_core < NUM_CPU_CORES; ++active_core) {
             core_timing.SwitchContext(active_core);
-            if (core_timing.CurrentContextCanRun()) {
+            if (core_timing.CanCurrentContextRun()) {
                 cores[active_core]->RunLoop(tight_loop);
             }
-            keep_running |= core_timing.CurrentContextCanRun();
+            keep_running |= core_timing.CanCurrentContextRun();
         }
     } while (keep_running);