Sfoglia il codice sorgente

- fixed tabs in function_wrappers.h

- fixed log message wording in hle.cpp
- added syscall stubs for CloseHandle and WaitSynchronization1
bunnei 12 anni fa
parent
commit
de3dcd38f6
4 ha cambiato i file con 413 aggiunte e 395 eliminazioni
  1. 273 268
      src/core/hle/function_wrappers.h
  2. 1 1
      src/core/hle/hle.cpp
  3. 1 0
      src/core/hle/hle.h
  4. 138 126
      src/core/hle/syscall.cpp

+ 273 - 268
src/core/hle/function_wrappers.h

@@ -25,659 +25,659 @@
 
 //32bit wrappers
 template<void func()> void WrapV_V() {
-	func();
+    func();
 }
 
 template<u32 func()> void WrapU_V() {
-	RETURN(func());
+    RETURN(func());
 }
 
 template<int func(void *, const char *)> void WrapI_VC() {
-	u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)));
-	RETURN(retval);
+    u32 retval = func(Memory::GetPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)));
+    RETURN(retval);
 }
 
 template<u32 func(int, void *, int)> void WrapU_IVI() {
-	u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)), PARAM(2));
+    RETURN(retval);
 }
 
 template<int func(const char *, int, int, u32)> void WrapI_CIIU() {
-	u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(int, const char *, u32, void *, void *, u32, int)> void WrapI_ICUVVUI() {
-	u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
-	RETURN(retval);
+    u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)),Memory::GetPointer(PARAM(4)), PARAM(5), PARAM(6) );
+    RETURN(retval);
 }
 
 // Hm, do so many params get passed in registers?
 template<int func(const char *, int, const char *, int, int, int, int, int)> void WrapI_CICIIIII() {
-	u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
-		PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
-	RETURN(retval);
+    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), Memory::GetCharPointer(PARAM(2)),
+        PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7));
+    RETURN(retval);
 }
 
 // Hm, do so many params get passed in registers?
 template<int func(const char *, int, int, int, int, int, int)> void WrapI_CIIIIII() {
-	u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-		PARAM(3), PARAM(4), PARAM(5), PARAM(6));
-	RETURN(retval);
+    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+        PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+    RETURN(retval);
 }
 
 // Hm, do so many params get passed in registers?
 template<int func(int, int, int, int, int, int, u32)> void WrapI_IIIIIIU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+    RETURN(retval);
 }
 
 // Hm, do so many params get passed in registers?
 template<int func(int, int, int, int, int, int, int, int, u32)> void WrapI_IIIIIIIIU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6), PARAM(7), PARAM(8));
+    RETURN(retval);
 }
 
 template<u32 func(int, void *)> void WrapU_IV() {
-	u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), Memory::GetPointer(PARAM(1)));
+    RETURN(retval);
 }
 
 template<float func()> void WrapF_V() {
-	RETURNF(func());
+    RETURNF(func());
 }
 
 // TODO: Not sure about the floating point parameter passing
 template<float func(int, float, u32)> void WrapF_IFU() {
-	RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
+    RETURNF(func(PARAM(0), PARAMF(0), PARAM(1)));
 }
 
 template<u32 func(u32)> void WrapU_U() {
-	u32 retval = func(PARAM(0));
-	RETURN(retval);
+    u32 retval = func(PARAM(0));
+    RETURN(retval);
 }
 
 template<u32 func(u32, int)> void WrapU_UI() {
-	u32 retval = func(PARAM(0), PARAM(1));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1));
+    RETURN(retval);
 }
 
 template<int func(u32)> void WrapI_U() {
-	int retval = func(PARAM(0));
-	RETURN(retval);
+    int retval = func(PARAM(0));
+    RETURN(retval);
 }
 
 template<int func(u32, int)> void WrapI_UI() {
-	int retval = func(PARAM(0), PARAM(1));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1));
+    RETURN(retval);
 }
 
 template<int func(u32, int, int, u32)> void WrapI_UIIU() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<u32 func(int, u32, int)> void WrapU_IUI() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<int func(u32, u32)> void WrapI_UU() {
-	int retval = func(PARAM(0), PARAM(1));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1));
+    RETURN(retval);
 }
 
 template<int func(u32, float, float)> void WrapI_UFF() {
-	// Not sure about the float arguments.
-	int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
-	RETURN(retval);
+    // Not sure about the float arguments.
+    int retval = func(PARAM(0), PARAMF(0), PARAMF(1));
+    RETURN(retval);
 }
 
 template<int func(u32, u32, u32)> void WrapI_UUU() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<int func(u32, u32, u32, int)> void WrapI_UUUI() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(u32, u32, u32, int, int, int,int )> void WrapI_UUUIIII() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+    RETURN(retval);
 }
 
 template<int func(u32, u32, u32, u32)> void WrapI_UUUU() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(u32, u32, u32, u32, u32)> void WrapI_UUUUU() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<int func()> void WrapI_V() {
-	int retval = func();
-	RETURN(retval);
+    int retval = func();
+    RETURN(retval);
 }
 
 template<u32 func(int)> void WrapU_I() {
-	u32 retval = func(PARAM(0));
-	RETURN(retval);
+    u32 retval = func(PARAM(0));
+    RETURN(retval);
 }
 
 template<u32 func(int, int, u32)> void WrapU_IIU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<int func(int)> void WrapI_I() {
-	int retval = func(PARAM(0));
-	RETURN(retval);
+    int retval = func(PARAM(0));
+    RETURN(retval);
 }
 
 template<void func(u32)> void WrapV_U() {
-	func(PARAM(0));
+    func(PARAM(0));
 }
 
 template<void func(int)> void WrapV_I() {
-	func(PARAM(0));
+    func(PARAM(0));
 }
 
 template<void func(u32, u32)> void WrapV_UU() {
-	func(PARAM(0), PARAM(1));
+    func(PARAM(0), PARAM(1));
 }
 
 template<void func(int, int)> void WrapV_II() {
-	func(PARAM(0), PARAM(1));
+    func(PARAM(0), PARAM(1));
 }
 
 template<void func(u32, const char *)> void WrapV_UC() {
-	func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
+    func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
 }
 
 template<int func(u32, const char *)> void WrapI_UC() {
-	int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
-	RETURN(retval);
+    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
+    RETURN(retval);
 }
 
 template<int func(u32, const char *, int)> void WrapI_UCI() {
-	int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
-	RETURN(retval);
+    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
+    RETURN(retval);
 }
 
 template<u32 func(u32, int , int , int, int, int)> void WrapU_UIIIII() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+    RETURN(retval);
 }
 
 template<u32 func(u32, int , int , int, u32)> void WrapU_UIIIU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<u32 func(u32, int , int , int, int, int, int)> void WrapU_UIIIIII() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5), PARAM(6));
+    RETURN(retval);
 }
 
 template<u32 func(u32, u32)> void WrapU_UU() {
-	u32 retval = func(PARAM(0), PARAM(1));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1));
+    RETURN(retval);
 }
 
 template<u32 func(u32, u32, int)> void WrapU_UUI() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<u32 func(u32, u32, int, int)> void WrapU_UUII() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<u32 func(const char *, u32, u32, u32)> void WrapU_CUUU() {
-	u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<void func(u32, int, u32, int, int)> void WrapV_UIUII() {
-	func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 }
 
 template<u32 func(u32, int, u32, int, int)> void WrapU_UIUII() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<int func(u32, int, u32, int, int)> void WrapI_UIUII() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<u32 func(u32, int, u32, int)> void WrapU_UIUI() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(u32, int, u32, int)> void WrapI_UIUI() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<u32 func(u32, int, u32)> void WrapU_UIU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<u32 func(u32, int, u32, u32)> void WrapU_UIUU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<u32 func(u32, int, int)> void WrapU_UII() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<u32 func(u32, int, int, u32)> void WrapU_UIIU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(u32, int, int, u32, u32)> void WrapI_UIIUU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<int func(u32, u32, int, int)> void WrapI_UUII() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(u32, u32, int, int, int)> void WrapI_UUIII() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<void func(u32, int, int, int)> void WrapV_UIII() {
-	func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 }
 
 template<void func(u32, int, int, int, int, int)> void WrapV_UIIIII() {
-	func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+    func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
 }
 
 template<void func(u32, int, int)> void WrapV_UII() {
-	func(PARAM(0), PARAM(1), PARAM(2));
+    func(PARAM(0), PARAM(1), PARAM(2));
 }
 
 template<u32 func(int, u32)> void WrapU_IU() {
-	int retval = func(PARAM(0), PARAM(1));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1));
+    RETURN(retval);
 }
 
 template<int func(int, u32)> void WrapI_IU() {
-	int retval = func(PARAM(0), PARAM(1));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1));
+    RETURN(retval);
 }
 
 template<int func(u32, u32, int)> void WrapI_UUI() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<int func(u32, u32, int, u32)> void WrapI_UUIU() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(int, int)> void WrapI_II() {
-	int retval = func(PARAM(0), PARAM(1));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1));
+    RETURN(retval);
 }
 
 template<int func(int, int, int)> void WrapI_III() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<int func(int, u32, int)> void WrapI_IUI() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<int func(int, int, int, int)> void WrapI_IIII() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(u32, int, int, int)> void WrapI_UIII() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(int, int, int, u32, int)> void WrapI_IIIUI() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<int func(int, u32, u32, int, int)> void WrapI_IUUII() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<int func(int, const char *, int, u32, u32)> void WrapI_ICIUU() {
-	int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<int func(int, int, u32)> void WrapI_IIU() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<void func(int, u32)> void WrapV_IU() {
-	func(PARAM(0), PARAM(1));
+    func(PARAM(0), PARAM(1));
 }
 
 template<void func(u32, int)> void WrapV_UI() {
-	func(PARAM(0), PARAM(1));
+    func(PARAM(0), PARAM(1));
 }
 
 template<u32 func(const char *)> void WrapU_C() {
-	u32 retval = func(Memory::GetCharPointer(PARAM(0)));
-	RETURN(retval);
+    u32 retval = func(Memory::GetCharPointer(PARAM(0)));
+    RETURN(retval);
 }
 
 template<u32 func(const char *, const char *, const char *, u32)> void WrapU_CCCU() {
-	u32 retval = func(Memory::GetCharPointer(PARAM(0)),
-			Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
-			PARAM(3));
-	RETURN(retval);
+    u32 retval = func(Memory::GetCharPointer(PARAM(0)),
+            Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)),
+            PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(const char *)> void WrapI_C() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)));
+    RETURN(retval);
 }
 
 template<int func(const char *, u32)> void WrapI_CU() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
+    RETURN(retval);
 }
 
 template<int func(const char *, u32, int)> void WrapI_CUI() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<int func(int, const char *, int, u32)> void WrapI_ICIU() {
-	int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
-	RETURN(retval);
+    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(const char *, int, u32)> void WrapI_CIU() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<int func(const char *, u32, u32)> void WrapI_CUU() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<int func(const char *, u32, u32, u32)> void WrapI_CUUU() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-			PARAM(3));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+            PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(const char *, const char*, int, int)> void WrapI_CCII() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(const char *, u32, u32, int, u32, u32)> void WrapI_CUUIUU() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-			PARAM(3), PARAM(4), PARAM(5));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+            PARAM(3), PARAM(4), PARAM(5));
+    RETURN(retval);
 }
 
 template<int func(const char *, int, int, u32, int, int)> void WrapI_CIIUII() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-		PARAM(3), PARAM(4), PARAM(5));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+        PARAM(3), PARAM(4), PARAM(5));
+    RETURN(retval);
 }
 
 template<int func(const char *, int, u32, u32, u32)> void WrapI_CIUUU() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-			PARAM(3), PARAM(4));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+            PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<int func(const char *, u32, u32, u32, u32, u32)> void WrapI_CUUUUU() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-			PARAM(3), PARAM(4), PARAM(5));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+            PARAM(3), PARAM(4), PARAM(5));
+    RETURN(retval);
 }
 
 template<u32 func(const char *, u32)> void WrapU_CU() {
-	u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
-	RETURN((u32) retval);
+    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
+    RETURN((u32) retval);
 }
 
 template<u32 func(u32, const char *)> void WrapU_UC() {
-	u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
+    RETURN(retval);
 }
 
 template<u32 func(const char *, u32, u32)> void WrapU_CUU() {
-	u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
-	RETURN((u32) retval);
+    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+    RETURN((u32) retval);
 }
 
 template<u32 func(int, int, int)> void WrapU_III() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<u32 func(int, int)> void WrapU_II() {
-	u32 retval = func(PARAM(0), PARAM(1));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1));
+    RETURN(retval);
 }
 
 template<u32 func(int, int, int, int)> void WrapU_IIII() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<u32 func(int, u32, u32)> void WrapU_IUU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<u32 func(int, u32, u32, u32)> void WrapU_IUUU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<u32 func(int, u32, u32, u32, u32)> void WrapU_IUUUU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<u32 func(u32, u32, u32)> void WrapU_UUU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<void func(int, u32, u32)> void WrapV_IUU() {
-	func(PARAM(0), PARAM(1), PARAM(2));
+    func(PARAM(0), PARAM(1), PARAM(2));
 }
 
 template<void func(int, int, u32)> void WrapV_IIU() {
-	func(PARAM(0), PARAM(1), PARAM(2));
+    func(PARAM(0), PARAM(1), PARAM(2));
 }
 
 template<void func(u32, int, u32)> void WrapV_UIU() {
-	func(PARAM(0), PARAM(1), PARAM(2));
+    func(PARAM(0), PARAM(1), PARAM(2));
 }
 
 template<int func(u32, int, u32)> void WrapI_UIU() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<void func(int, u32, u32, u32, u32)> void WrapV_IUUUU() {
-	func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 }
 
 template<void func(u32, u32, u32)> void WrapV_UUU() {
-	func(PARAM(0), PARAM(1), PARAM(2));
+    func(PARAM(0), PARAM(1), PARAM(2));
 }
 
 template<void func(u32, u32, u32, u32)> void WrapV_UUUU() {
-	func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
 }
 
 template<void func(const char *, u32, int, u32)> void WrapV_CUIU() {
-	func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+    func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
 }
 
 template<int func(const char *, u32, int, u32)> void WrapI_CUIU() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<void func(u32, const char *, u32, int, u32)> void WrapV_UCUIU() {
-	func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
-			PARAM(4));
+    func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3),
+            PARAM(4));
 }
 
 template<int func(u32, const char *, u32, int, u32)> void WrapI_UCUIU() {
-	int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
-			PARAM(3), PARAM(4));
-	RETURN(retval);
+    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2),
+            PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<void func(const char *, u32, int, int, u32)> void WrapV_CUIIU() {
-	func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
-			PARAM(4));
+    func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2), PARAM(3),
+            PARAM(4));
 }
 
 template<int func(const char *, u32, int, int, u32)> void WrapI_CUIIU() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-			PARAM(3), PARAM(4));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+            PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<u32 func(u32, u32, u32, u32)> void WrapU_UUUU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<u32 func(u32, const char *, u32, u32)> void WrapU_UCUU() {
-	u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<u32 func(u32, u32, u32, int)> void WrapU_UUUI() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<u32 func(u32, u32, u32, int, u32)> void WrapU_UUUIU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<u32 func(u32, u32, u32, int, u32, int)> void WrapU_UUUIUI() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+    RETURN(retval);
 }
 
 template<u32 func(u32, u32, int, u32)> void WrapU_UUIU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<u32 func(u32, int, int, int)> void WrapU_UIII() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(int, u32, u32, u32, u32)> void WrapI_IUUUU() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<int func(int, u32, u32, u32, u32, u32)> void WrapI_IUUUUU() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4), PARAM(5));
+    RETURN(retval);
 }
 
 template<int func(int, u32, int, int)> void WrapI_IUII() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 template<u32 func(u32, u32, u32, u32, u32)> void WrapU_UUUUU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<void func(u32, u32, u32, u32, u32)> void WrapV_UUUUU() {
-	func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
+    func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4));
 }
 
 template<u32 func(const char *, const char *)> void WrapU_CC() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)),
-			Memory::GetCharPointer(PARAM(1)));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)),
+            Memory::GetCharPointer(PARAM(1)));
+    RETURN(retval);
 }
 
 template<void func(const char *, int)> void WrapV_CI() {
-	func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
+    func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
 }
 
 template<u32 func(const char *, int)> void WrapU_CI() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1));
+    RETURN(retval);
 }
 
 template<u32 func(const char *, int, int)> void WrapU_CII() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<int func(const char *, int, u32, int, u32)> void WrapU_CIUIU() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-			PARAM(3), PARAM(4));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+            PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template<u32 func(const char *, int, u32, int, u32, int)> void WrapU_CIUIUI() {
-	u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
-			PARAM(3), PARAM(4), PARAM(5));
-	RETURN(retval);
+    u32 retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2),
+            PARAM(3), PARAM(4), PARAM(5));
+    RETURN(retval);
 }
 
 template<u32 func(u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
-			PARAM(5));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3), PARAM(4),
+            PARAM(5));
+    RETURN(retval);
 }
 
 template<int func(int, u32, u32, u32)> void WrapI_IUUU() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(int, u32, u32)> void WrapI_IUU() {
-	int retval = func(PARAM(0), PARAM(1), PARAM(2));
-	RETURN(retval);
+    int retval = func(PARAM(0), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
@@ -686,33 +686,33 @@ template<u32 func(u32, u32, u32, u32, u32, u32, u32)> void WrapU_UUUUUUU() {
 }
 
 template<int func(u32, int, u32, u32)> void WrapI_UIUU() {
-	u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
-	RETURN(retval);
+    u32 retval = func(PARAM(0), PARAM(1), PARAM(2), PARAM(3));
+    RETURN(retval);
 }
 
 template<int func(int, const char *)> void WrapI_IC() {
-	int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
-	RETURN(retval);
+    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)));
+    RETURN(retval);
 }
 
 template <int func(int, const char *, const char *, u32, int)> void WrapI_ICCUI() {
-	int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
-	RETURN(retval);
+    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3), PARAM(4));
+    RETURN(retval);
 }
 
 template <int func(int, const char *, const char *, int)> void WrapI_ICCI() {
-	int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
-	RETURN(retval);
+    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), Memory::GetCharPointer(PARAM(2)), PARAM(3));
+    RETURN(retval);
 }
 
 template <int func(const char *, int, int)> void WrapI_CII() {
-	int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
-	RETURN(retval);
+    int retval = func(Memory::GetCharPointer(PARAM(0)), PARAM(1), PARAM(2));
+    RETURN(retval);
 }
 
 template <int func(int, const char *, int)> void WrapI_ICI() {
-	int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
-	RETURN(retval);
+    int retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2));
+    RETURN(retval);
 }
 
 template<int func(int, void *, void *, void *, void *, u32, int)> void WrapI_IVVVVUI(){
@@ -724,3 +724,8 @@ template<int func(int, const char *, u32, void *, int, int, int)> void WrapI_ICU
   u32 retval = func(PARAM(0), Memory::GetCharPointer(PARAM(1)), PARAM(2), Memory::GetPointer(PARAM(3)), PARAM(4), PARAM(5), PARAM(6));
   RETURN(retval);
 }
+
+template<int func(u32, s64)> void WrapI_US64() {
+    int retval = func(PARAM(0), PARAM64(2));
+    RETURN(retval);
+}

+ 1 - 1
src/core/hle/hle.cpp

@@ -76,7 +76,7 @@ void CallSyscall(u32 opcode) {
     if (info->func) {
         info->func();
     } else {
-        ERROR_LOG(HLE, "Unimplemented HLE function %s", info->name);
+        ERROR_LOG(HLE, "Unimplemented SysCall function %s(..)", info->name.c_str());
     }
 }
 

+ 1 - 0
src/core/hle/hle.h

@@ -10,6 +10,7 @@
 ////////////////////////////////////////////////////////////////////////////////////////////////////
 
 #define PARAM(n)        Core::g_app_core->GetReg(n)
+#define PARAM64(n)      (Core::g_app_core->GetReg(n) | ((u64)Core::g_app_core->GetReg(n + 1) << 32))
 #define RETURN(n)       Core::g_app_core->SetReg(0, n)
 
 ////////////////////////////////////////////////////////////////////////////////////////////////////

+ 138 - 126
src/core/hle/syscall.cpp

@@ -27,133 +27,145 @@ Result SendSyncRequest(Handle session) {
     return 0;
 }
 
+/// Close a handle
+Result CloseHandle(Handle handle) {
+    // ImplementMe
+    return 0;
+}
+
+/// Wait for a handle to synchronize, timeout after the specified nanoseconds
+Result WaitSynchronization1(Handle handle, s64 nanoseconds) {
+    // ImplementMe
+    return 0;
+}
+
 const HLE::FunctionDef Syscall_Table[] = {
-    {0x00,  NULL,                       "Unknown"},
-    {0x01,  NULL,                       "ControlMemory"},
-    {0x02,  NULL,                       "QueryMemory"},
-    {0x03,  NULL,                       "ExitProcess"},
-    {0x04,  NULL,                       "GetProcessAffinityMask"},
-    {0x05,  NULL,                       "SetProcessAffinityMask"},
-    {0x06,  NULL,                       "GetProcessIdealProcessor"},
-    {0x07,  NULL,                       "SetProcessIdealProcessor"},
-    {0x08,  NULL,                       "CreateThread"},
-    {0x09,  NULL,                       "ExitThread"},
-    {0x0A,  NULL,                       "SleepThread"},
-    {0x0B,  NULL,                       "GetThreadPriority"},
-    {0x0C,  NULL,                       "SetThreadPriority"},
-    {0x0D,  NULL,                       "GetThreadAffinityMask"},
-    {0x0E,  NULL,                       "SetThreadAffinityMask"},
-    {0x0F,  NULL,                       "GetThreadIdealProcessor"},
-    {0x10,  NULL,                       "SetThreadIdealProcessor"},
-    {0x11,  NULL,                       "GetCurrentProcessorNumber"},
-    {0x12,  NULL,                       "Run"},
-    {0x13,  NULL,                       "CreateMutex"},
-    {0x14,  NULL,                       "ReleaseMutex"},
-    {0x15,  NULL,                       "CreateSemaphore"},
-    {0x16,  NULL,                       "ReleaseSemaphore"},
-    {0x17,  NULL,                       "CreateEvent"},
-    {0x18,  NULL,                       "SignalEvent"},
-    {0x19,  NULL,                       "ClearEvent"},
-    {0x1A,  NULL,                       "CreateTimer"},
-    {0x1B,  NULL,                       "SetTimer"},
-    {0x1C,  NULL,                       "CancelTimer"},
-    {0x1D,  NULL,                       "ClearTimer"},
-    {0x1E,  NULL,                       "CreateMemoryBlock"},
-    {0x1F,  NULL,                       "MapMemoryBlock"},
-    {0x20,  NULL,                       "UnmapMemoryBlock"},
-    {0x21,  NULL,                       "CreateAddressArbiter"},
-    {0x22,  NULL,                       "ArbitrateAddress"},
-    {0x23,  NULL,                       "CloseHandle"},
-    {0x24,  NULL,                       "WaitSynchronization1"},
-    {0x25,  NULL,                       "WaitSynchronizationN"},
-    {0x26,  NULL,                       "SignalAndWait"},
-    {0x27,  NULL,                       "DuplicateHandle"},
-    {0x28,  NULL,                       "GetSystemTick"},
-    {0x29,  NULL,                       "GetHandleInfo"},
-    {0x2A,  NULL,                       "GetSystemInfo"},
-    {0x2B,  NULL,                       "GetProcessInfo"},
-    {0x2C,  NULL,                       "GetThreadInfo"},
-    {0x2D,  WrapI_VC<ConnectToPort>,    "ConnectToPort"},
-    {0x2E,  NULL,                       "SendSyncRequest1"},
-    {0x2F,  NULL,                       "SendSyncRequest2"},
-    {0x30,  NULL,                       "SendSyncRequest3"},
-    {0x31,  NULL,                       "SendSyncRequest4"},
-    {0x32,  WrapI_U<SendSyncRequest>,   "SendSyncRequest"},
-    {0x33,  NULL,                       "OpenProcess"},
-    {0x34,  NULL,                       "OpenThread"},
-    {0x35,  NULL,                       "GetProcessId"},
-    {0x36,  NULL,                       "GetProcessIdOfThread"},
-    {0x37,  NULL,                       "GetThreadId"},
-    {0x38,  NULL,                       "GetResourceLimit"},
-    {0x39,  NULL,                       "GetResourceLimitLimitValues"},
-    {0x3A,  NULL,                       "GetResourceLimitCurrentValues"},
-    {0x3B,  NULL,                       "GetThreadContext"},
-    {0x3C,  NULL,                       "Break"},
-    {0x3D,  NULL,                       "OutputDebugString"},
-    {0x3E,  NULL,                       "ControlPerformanceCounter"},
-    {0x3F,  NULL,                       "Unknown"},
-    {0x40,  NULL,                       "Unknown"},
-    {0x41,  NULL,                       "Unknown"},
-    {0x42,  NULL,                       "Unknown"},
-    {0x43,  NULL,                       "Unknown"},
-    {0x44,  NULL,                       "Unknown"},
-    {0x45,  NULL,                       "Unknown"},
-    {0x46,  NULL,                       "Unknown"},
-    {0x47,  NULL,                       "CreatePort"},
-    {0x48,  NULL,                       "CreateSessionToPort"},
-    {0x49,  NULL,                       "CreateSession"},
-    {0x4A,  NULL,                       "AcceptSession"},
-    {0x4B,  NULL,                       "ReplyAndReceive1"},
-    {0x4C,  NULL,                       "ReplyAndReceive2"},
-    {0x4D,  NULL,                       "ReplyAndReceive3"},
-    {0x4E,  NULL,                       "ReplyAndReceive4"},
-    {0x4F,  NULL,                       "ReplyAndReceive"},
-    {0x50,  NULL,                       "BindInterrupt"},
-    {0x51,  NULL,                       "UnbindInterrupt"},
-    {0x52,  NULL,                       "InvalidateProcessDataCache"},
-    {0x53,  NULL,                       "StoreProcessDataCache"},
-    {0x54,  NULL,                       "FlushProcessDataCache"},
-    {0x55,  NULL,                       "StartInterProcessDma"},
-    {0x56,  NULL,                       "StopDma"},
-    {0x57,  NULL,                       "GetDmaState"},
-    {0x58,  NULL,                       "RestartDma"},
-    {0x59,  NULL,                       "Unknown"},
-    {0x5A,  NULL,                       "Unknown"},
-    {0x5B,  NULL,                       "Unknown"},
-    {0x5C,  NULL,                       "Unknown"},
-    {0x5D,  NULL,                       "Unknown"},
-    {0x5E,  NULL,                       "Unknown"},
-    {0x5F,  NULL,                       "Unknown"},
-    {0x60,  NULL,                       "DebugActiveProcess"},
-    {0x61,  NULL,                       "BreakDebugProcess"},
-    {0x62,  NULL,                       "TerminateDebugProcess"},
-    {0x63,  NULL,                       "GetProcessDebugEvent"},
-    {0x64,  NULL,                       "ContinueDebugEvent"},
-    {0x65,  NULL,                       "GetProcessList"},
-    {0x66,  NULL,                       "GetThreadList"},
-    {0x67,  NULL,                       "GetDebugThreadContext"},
-    {0x68,  NULL,                       "SetDebugThreadContext"},
-    {0x69,  NULL,                       "QueryDebugProcessMemory"},
-    {0x6A,  NULL,                       "ReadProcessMemory"},
-    {0x6B,  NULL,                       "WriteProcessMemory"},
-    {0x6C,  NULL,                       "SetHardwareBreakPoint"},
-    {0x6D,  NULL,                       "GetDebugThreadParam"},
-    {0x6E,  NULL,                       "Unknown"},
-    {0x6F,  NULL,                       "Unknown"},
-    {0x70,  NULL,                       "ControlProcessMemory"},
-    {0x71,  NULL,                       "MapProcessMemory"},
-    {0x72,  NULL,                       "UnmapProcessMemory"},
-    {0x73,  NULL,                       "Unknown"},
-    {0x74,  NULL,                       "Unknown"},
-    {0x75,  NULL,                       "Unknown"},
-    {0x76,  NULL,                       "TerminateProcess"},
-    {0x77,  NULL,                       "Unknown"},
-    {0x78,  NULL,                       "CreateResourceLimit"},
-    {0x79,  NULL,                       "Unknown"},
-    {0x7A,  NULL,                       "Unknown"},
-    {0x7B,  NULL,                       "Unknown"},
-    {0x7C,  NULL,                       "KernelSetState"},
-    {0x7D,  NULL,                       "QueryProcessMemory"},
+    {0x00,  NULL,                               "Unknown"},
+    {0x01,  NULL,                               "ControlMemory"},
+    {0x02,  NULL,                               "QueryMemory"},
+    {0x03,  NULL,                               "ExitProcess"},
+    {0x04,  NULL,                               "GetProcessAffinityMask"},
+    {0x05,  NULL,                               "SetProcessAffinityMask"},
+    {0x06,  NULL,                               "GetProcessIdealProcessor"},
+    {0x07,  NULL,                               "SetProcessIdealProcessor"},
+    {0x08,  NULL,                               "CreateThread"},
+    {0x09,  NULL,                               "ExitThread"},
+    {0x0A,  NULL,                               "SleepThread"},
+    {0x0B,  NULL,                               "GetThreadPriority"},
+    {0x0C,  NULL,                               "SetThreadPriority"},
+    {0x0D,  NULL,                               "GetThreadAffinityMask"},
+    {0x0E,  NULL,                               "SetThreadAffinityMask"},
+    {0x0F,  NULL,                               "GetThreadIdealProcessor"},
+    {0x10,  NULL,                               "SetThreadIdealProcessor"},
+    {0x11,  NULL,                               "GetCurrentProcessorNumber"},
+    {0x12,  NULL,                               "Run"},
+    {0x13,  NULL,                               "CreateMutex"},
+    {0x14,  NULL,                               "ReleaseMutex"},
+    {0x15,  NULL,                               "CreateSemaphore"},
+    {0x16,  NULL,                               "ReleaseSemaphore"},
+    {0x17,  NULL,                               "CreateEvent"},
+    {0x18,  NULL,                               "SignalEvent"},
+    {0x19,  NULL,                               "ClearEvent"},
+    {0x1A,  NULL,                               "CreateTimer"},
+    {0x1B,  NULL,                               "SetTimer"},
+    {0x1C,  NULL,                               "CancelTimer"},
+    {0x1D,  NULL,                               "ClearTimer"},
+    {0x1E,  NULL,                               "CreateMemoryBlock"},
+    {0x1F,  NULL,                               "MapMemoryBlock"},
+    {0x20,  NULL,                               "UnmapMemoryBlock"},
+    {0x21,  NULL,                               "CreateAddressArbiter"},
+    {0x22,  NULL,                               "ArbitrateAddress"},
+    {0x23,  WrapI_U<CloseHandle>,               "CloseHandle"},
+    {0x24,  WrapI_US64<WaitSynchronization1>,   "WaitSynchronization1"},
+    {0x25,  NULL,                               "WaitSynchronizationN"},
+    {0x26,  NULL,                               "SignalAndWait"},
+    {0x27,  NULL,                               "DuplicateHandle"},
+    {0x28,  NULL,                               "GetSystemTick"},
+    {0x29,  NULL,                               "GetHandleInfo"},
+    {0x2A,  NULL,                               "GetSystemInfo"},
+    {0x2B,  NULL,                               "GetProcessInfo"},
+    {0x2C,  NULL,                               "GetThreadInfo"},
+    {0x2D,  WrapI_VC<ConnectToPort>,            "ConnectToPort"},
+    {0x2E,  NULL,                               "SendSyncRequest1"},
+    {0x2F,  NULL,                               "SendSyncRequest2"},
+    {0x30,  NULL,                               "SendSyncRequest3"},
+    {0x31,  NULL,                               "SendSyncRequest4"},
+    {0x32,  WrapI_U<SendSyncRequest>,           "SendSyncRequest"},
+    {0x33,  NULL,                               "OpenProcess"},
+    {0x34,  NULL,                               "OpenThread"},
+    {0x35,  NULL,                               "GetProcessId"},
+    {0x36,  NULL,                               "GetProcessIdOfThread"},
+    {0x37,  NULL,                               "GetThreadId"},
+    {0x38,  NULL,                               "GetResourceLimit"},
+    {0x39,  NULL,                               "GetResourceLimitLimitValues"},
+    {0x3A,  NULL,                               "GetResourceLimitCurrentValues"},
+    {0x3B,  NULL,                               "GetThreadContext"},
+    {0x3C,  NULL,                               "Break"},
+    {0x3D,  NULL,                               "OutputDebugString"},
+    {0x3E,  NULL,                               "ControlPerformanceCounter"},
+    {0x3F,  NULL,                               "Unknown"},
+    {0x40,  NULL,                               "Unknown"},
+    {0x41,  NULL,                               "Unknown"},
+    {0x42,  NULL,                               "Unknown"},
+    {0x43,  NULL,                               "Unknown"},
+    {0x44,  NULL,                               "Unknown"},
+    {0x45,  NULL,                               "Unknown"},
+    {0x46,  NULL,                               "Unknown"},
+    {0x47,  NULL,                               "CreatePort"},
+    {0x48,  NULL,                               "CreateSessionToPort"},
+    {0x49,  NULL,                               "CreateSession"},
+    {0x4A,  NULL,                               "AcceptSession"},
+    {0x4B,  NULL,                               "ReplyAndReceive1"},
+    {0x4C,  NULL,                               "ReplyAndReceive2"},
+    {0x4D,  NULL,                               "ReplyAndReceive3"},
+    {0x4E,  NULL,                               "ReplyAndReceive4"},
+    {0x4F,  NULL,                               "ReplyAndReceive"},
+    {0x50,  NULL,                               "BindInterrupt"},
+    {0x51,  NULL,                               "UnbindInterrupt"},
+    {0x52,  NULL,                               "InvalidateProcessDataCache"},
+    {0x53,  NULL,                               "StoreProcessDataCache"},
+    {0x54,  NULL,                               "FlushProcessDataCache"},
+    {0x55,  NULL,                               "StartInterProcessDma"},
+    {0x56,  NULL,                               "StopDma"},
+    {0x57,  NULL,                               "GetDmaState"},
+    {0x58,  NULL,                               "RestartDma"},
+    {0x59,  NULL,                               "Unknown"},
+    {0x5A,  NULL,                               "Unknown"},
+    {0x5B,  NULL,                               "Unknown"},
+    {0x5C,  NULL,                               "Unknown"},
+    {0x5D,  NULL,                               "Unknown"},
+    {0x5E,  NULL,                               "Unknown"},
+    {0x5F,  NULL,                               "Unknown"},
+    {0x60,  NULL,                               "DebugActiveProcess"},
+    {0x61,  NULL,                               "BreakDebugProcess"},
+    {0x62,  NULL,                               "TerminateDebugProcess"},
+    {0x63,  NULL,                               "GetProcessDebugEvent"},
+    {0x64,  NULL,                               "ContinueDebugEvent"},
+    {0x65,  NULL,                               "GetProcessList"},
+    {0x66,  NULL,                               "GetThreadList"},
+    {0x67,  NULL,                               "GetDebugThreadContext"},
+    {0x68,  NULL,                               "SetDebugThreadContext"},
+    {0x69,  NULL,                               "QueryDebugProcessMemory"},
+    {0x6A,  NULL,                               "ReadProcessMemory"},
+    {0x6B,  NULL,                               "WriteProcessMemory"},
+    {0x6C,  NULL,                               "SetHardwareBreakPoint"},
+    {0x6D,  NULL,                               "GetDebugThreadParam"},
+    {0x6E,  NULL,                               "Unknown"},
+    {0x6F,  NULL,                               "Unknown"},
+    {0x70,  NULL,                               "ControlProcessMemory"},
+    {0x71,  NULL,                               "MapProcessMemory"},
+    {0x72,  NULL,                               "UnmapProcessMemory"},
+    {0x73,  NULL,                               "Unknown"},
+    {0x74,  NULL,                               "Unknown"},
+    {0x75,  NULL,                               "Unknown"},
+    {0x76,  NULL,                               "TerminateProcess"},
+    {0x77,  NULL,                               "Unknown"},
+    {0x78,  NULL,                               "CreateResourceLimit"},
+    {0x79,  NULL,                               "Unknown"},
+    {0x7A,  NULL,                               "Unknown"},
+    {0x7B,  NULL,                               "Unknown"},
+    {0x7C,  NULL,                               "KernelSetState"},
+    {0x7D,  NULL,                               "QueryProcessMemory"},
 };
 
 void Register() {