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Merge pull request #5891 from ameerj/bgra-ogl

renderer_opengl: Use compute shaders to swizzle BGR textures on copy
Rodrigo Locatti 5 yıl önce
ebeveyn
işleme
daf5c5060b

+ 42 - 7
src/video_core/compatible_formats.cpp

@@ -48,6 +48,15 @@ constexpr std::array VIEW_CLASS_32_BITS{
     PixelFormat::A2B10G10R10_UINT,
 };
 
+constexpr std::array VIEW_CLASS_32_BITS_NO_BGR{
+    PixelFormat::R16G16_FLOAT,      PixelFormat::B10G11R11_FLOAT,  PixelFormat::R32_FLOAT,
+    PixelFormat::A2B10G10R10_UNORM, PixelFormat::R16G16_UINT,      PixelFormat::R32_UINT,
+    PixelFormat::R16G16_SINT,       PixelFormat::R32_SINT,         PixelFormat::A8B8G8R8_UNORM,
+    PixelFormat::R16G16_UNORM,      PixelFormat::A8B8G8R8_SNORM,   PixelFormat::R16G16_SNORM,
+    PixelFormat::A8B8G8R8_SRGB,     PixelFormat::E5B9G9R9_FLOAT,   PixelFormat::A8B8G8R8_UINT,
+    PixelFormat::A8B8G8R8_SINT,     PixelFormat::A2B10G10R10_UINT,
+};
+
 // TODO: How should we handle 24 bits?
 
 constexpr std::array VIEW_CLASS_16_BITS{
@@ -205,7 +214,6 @@ constexpr Table MakeViewTable() {
     EnableRange(view, VIEW_CLASS_128_BITS);
     EnableRange(view, VIEW_CLASS_96_BITS);
     EnableRange(view, VIEW_CLASS_64_BITS);
-    EnableRange(view, VIEW_CLASS_32_BITS);
     EnableRange(view, VIEW_CLASS_16_BITS);
     EnableRange(view, VIEW_CLASS_8_BITS);
     EnableRange(view, VIEW_CLASS_RGTC1_RED);
@@ -231,20 +239,47 @@ constexpr Table MakeCopyTable() {
     EnableRange(copy, COPY_CLASS_64_BITS);
     return copy;
 }
+
+constexpr Table MakeNativeBgrViewTable() {
+    Table copy = MakeViewTable();
+    EnableRange(copy, VIEW_CLASS_32_BITS);
+    return copy;
+}
+
+constexpr Table MakeNonNativeBgrViewTable() {
+    Table copy = MakeViewTable();
+    EnableRange(copy, VIEW_CLASS_32_BITS_NO_BGR);
+    return copy;
+}
+
+constexpr Table MakeNativeBgrCopyTable() {
+    Table copy = MakeCopyTable();
+    EnableRange(copy, VIEW_CLASS_32_BITS);
+    return copy;
+}
+
+constexpr Table MakeNonNativeBgrCopyTable() {
+    Table copy = MakeCopyTable();
+    EnableRange(copy, VIEW_CLASS_32_BITS);
+    return copy;
+}
 } // Anonymous namespace
 
-bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views) {
+bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
+                      bool native_bgr) {
     if (broken_views) {
         // If format views are broken, only accept formats that are identical.
         return format_a == format_b;
     }
-    static constexpr Table TABLE = MakeViewTable();
-    return IsSupported(TABLE, format_a, format_b);
+    static constexpr Table BGR_TABLE = MakeNativeBgrViewTable();
+    static constexpr Table NO_BGR_TABLE = MakeNonNativeBgrViewTable();
+    return IsSupported(native_bgr ? BGR_TABLE : NO_BGR_TABLE, format_a, format_b);
 }
 
-bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b) {
-    static constexpr Table TABLE = MakeCopyTable();
-    return IsSupported(TABLE, format_a, format_b);
+bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr) {
+    static constexpr Table BGR_TABLE = MakeNativeBgrCopyTable();
+    static constexpr Table NO_BGR_TABLE = MakeNonNativeBgrCopyTable();
+    return IsSupported(native_bgr ? BGR_TABLE : NO_BGR_TABLE, format_a, format_b);
 }
 
 } // namespace VideoCore::Surface

+ 3 - 2
src/video_core/compatible_formats.h

@@ -8,8 +8,9 @@
 
 namespace VideoCore::Surface {
 
-bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views);
+bool IsViewCompatible(PixelFormat format_a, PixelFormat format_b, bool broken_views,
+                      bool native_bgr);
 
-bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b);
+bool IsCopyCompatible(PixelFormat format_a, PixelFormat format_b, bool native_bgr);
 
 } // namespace VideoCore::Surface

+ 1 - 0
src/video_core/host_shaders/CMakeLists.txt

@@ -5,6 +5,7 @@ set(SHADER_FILES
     convert_float_to_depth.frag
     full_screen_triangle.vert
     opengl_copy_bc4.comp
+    opengl_copy_bgra.comp
     opengl_present.frag
     opengl_present.vert
     pitch_unswizzle.comp

+ 15 - 0
src/video_core/host_shaders/opengl_copy_bgra.comp

@@ -0,0 +1,15 @@
+// Copyright 2021 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#version 430 core
+
+layout (local_size_x = 4, local_size_y = 4) in;
+
+layout(binding = 0, rgba8) readonly uniform image2DArray bgr_input;
+layout(binding = 1, rgba8) writeonly uniform image2DArray bgr_output;
+
+void main() {
+    vec4 color = imageLoad(bgr_input, ivec3(gl_GlobalInvocationID));
+    imageStore(bgr_output, ivec3(gl_GlobalInvocationID), color.bgra);
+}

+ 18 - 2
src/video_core/renderer_opengl/gl_texture_cache.cpp

@@ -96,7 +96,7 @@ constexpr std::array<FormatTuple, MaxPixelFormat> FORMAT_TABLE = {{
     {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT},                          // BC6H_UFLOAT
     {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT},                            // BC6H_SFLOAT
     {GL_COMPRESSED_RGBA_ASTC_4x4_KHR},                                // ASTC_2D_4X4_UNORM
-    {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE},                            // B8G8R8A8_UNORM
+    {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE},                            // B8G8R8A8_UNORM
     {GL_RGBA32F, GL_RGBA, GL_FLOAT},                                  // R32G32B32A32_FLOAT
     {GL_RGBA32I, GL_RGBA_INTEGER, GL_INT},                            // R32G32B32A32_SINT
     {GL_RG32F, GL_RG, GL_FLOAT},                                      // R32G32_FLOAT
@@ -125,7 +125,7 @@ constexpr std::array<FormatTuple, MaxPixelFormat> FORMAT_TABLE = {{
     {GL_COMPRESSED_RGBA_ASTC_8x8_KHR},                                // ASTC_2D_8X8_UNORM
     {GL_COMPRESSED_RGBA_ASTC_8x5_KHR},                                // ASTC_2D_8X5_UNORM
     {GL_COMPRESSED_RGBA_ASTC_5x4_KHR},                                // ASTC_2D_5X4_UNORM
-    {GL_SRGB8_ALPHA8, GL_BGRA, GL_UNSIGNED_BYTE},                     // B8G8R8A8_UNORM
+    {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_BYTE},                     // B8G8R8A8_SRGB
     {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT},                         // BC1_RGBA_SRGB
     {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT},                         // BC2_SRGB
     {GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT},                         // BC3_SRGB
@@ -396,6 +396,17 @@ void AttachTexture(GLuint fbo, GLenum attachment, const ImageView* image_view) {
     }
 }
 
+[[nodiscard]] bool IsPixelFormatBGR(PixelFormat format) {
+    switch (format) {
+    case PixelFormat::B5G6R5_UNORM:
+    case PixelFormat::B8G8R8A8_UNORM:
+    case PixelFormat::B8G8R8A8_SRGB:
+        return true;
+    default:
+        return false;
+    }
+}
+
 } // Anonymous namespace
 
 ImageBufferMap::~ImageBufferMap() {
@@ -512,6 +523,9 @@ bool TextureCacheRuntime::CanImageBeCopied(const Image& dst, const Image& src) {
     if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
         return false;
     }
+    if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
+        return false;
+    }
     return true;
 }
 
@@ -520,6 +534,8 @@ void TextureCacheRuntime::EmulateCopyImage(Image& dst, Image& src,
     if (dst.info.type == ImageType::e3D && dst.info.format == PixelFormat::BC4_UNORM) {
         ASSERT(src.info.type == ImageType::e3D);
         util_shaders.CopyBC4(dst, src, copies);
+    } else if (IsPixelFormatBGR(dst.info.format) || IsPixelFormatBGR(src.info.format)) {
+        util_shaders.CopyBGR(dst, src, copies);
     } else {
         UNREACHABLE();
     }

+ 5 - 0
src/video_core/renderer_opengl/gl_texture_cache.h

@@ -86,6 +86,11 @@ public:
 
     FormatProperties FormatInfo(VideoCommon::ImageType type, GLenum internal_format) const;
 
+    bool HasNativeBgr() const noexcept {
+        // OpenGL does not have native support for the BGR internal format
+        return false;
+    }
+
     bool HasBrokenTextureViewFormats() const noexcept {
         return has_broken_texture_view_formats;
     }

+ 76 - 0
src/video_core/renderer_opengl/util_shaders.cpp

@@ -14,6 +14,7 @@
 #include "video_core/host_shaders/block_linear_unswizzle_2d_comp.h"
 #include "video_core/host_shaders/block_linear_unswizzle_3d_comp.h"
 #include "video_core/host_shaders/opengl_copy_bc4_comp.h"
+#include "video_core/host_shaders/opengl_copy_bgra_comp.h"
 #include "video_core/host_shaders/pitch_unswizzle_comp.h"
 #include "video_core/renderer_opengl/gl_resource_manager.h"
 #include "video_core/renderer_opengl/gl_shader_manager.h"
@@ -48,6 +49,11 @@ OGLProgram MakeProgram(std::string_view source) {
     return program;
 }
 
+size_t NumPixelsInCopy(const VideoCommon::ImageCopy& copy) {
+    return static_cast<size_t>(copy.extent.width * copy.extent.height *
+                               copy.src_subresource.num_layers);
+}
+
 } // Anonymous namespace
 
 UtilShaders::UtilShaders(ProgramManager& program_manager_)
@@ -55,6 +61,7 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
       block_linear_unswizzle_2d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_2D_COMP)),
       block_linear_unswizzle_3d_program(MakeProgram(BLOCK_LINEAR_UNSWIZZLE_3D_COMP)),
       pitch_unswizzle_program(MakeProgram(PITCH_UNSWIZZLE_COMP)),
+      copy_bgra_program(MakeProgram(OPENGL_COPY_BGRA_COMP)),
       copy_bc4_program(MakeProgram(OPENGL_COPY_BC4_COMP)) {
     const auto swizzle_table = Tegra::Texture::MakeSwizzleTable();
     swizzle_table_buffer.Create();
@@ -205,6 +212,43 @@ void UtilShaders::CopyBC4(Image& dst_image, Image& src_image, std::span<const Im
     program_manager.RestoreGuestCompute();
 }
 
+void UtilShaders::CopyBGR(Image& dst_image, Image& src_image,
+                          std::span<const VideoCommon::ImageCopy> copies) {
+    static constexpr GLuint BINDING_INPUT_IMAGE = 0;
+    static constexpr GLuint BINDING_OUTPUT_IMAGE = 1;
+    static constexpr VideoCommon::Offset3D zero_offset{0, 0, 0};
+    const u32 bytes_per_block = BytesPerBlock(dst_image.info.format);
+    switch (bytes_per_block) {
+    case 2:
+        // BGR565 copy
+        for (const ImageCopy& copy : copies) {
+            ASSERT(copy.src_offset == zero_offset);
+            ASSERT(copy.dst_offset == zero_offset);
+            bgr_copy_pass.Execute(dst_image, src_image, copy);
+        }
+        break;
+    case 4: {
+        // BGRA8 copy
+        program_manager.BindHostCompute(copy_bgra_program.handle);
+        constexpr GLenum FORMAT = GL_RGBA8;
+        for (const ImageCopy& copy : copies) {
+            ASSERT(copy.src_offset == zero_offset);
+            ASSERT(copy.dst_offset == zero_offset);
+            glBindImageTexture(BINDING_INPUT_IMAGE, src_image.StorageHandle(),
+                               copy.src_subresource.base_level, GL_FALSE, 0, GL_READ_ONLY, FORMAT);
+            glBindImageTexture(BINDING_OUTPUT_IMAGE, dst_image.StorageHandle(),
+                               copy.dst_subresource.base_level, GL_FALSE, 0, GL_WRITE_ONLY, FORMAT);
+            glDispatchCompute(copy.extent.width, copy.extent.height, copy.extent.depth);
+        }
+        program_manager.RestoreGuestCompute();
+        break;
+    }
+    default:
+        UNREACHABLE();
+        break;
+    }
+}
+
 GLenum StoreFormat(u32 bytes_per_block) {
     switch (bytes_per_block) {
     case 1:
@@ -222,4 +266,36 @@ GLenum StoreFormat(u32 bytes_per_block) {
     return GL_R8UI;
 }
 
+void Bgr565CopyPass::Execute(const Image& dst_image, const Image& src_image,
+                             const ImageCopy& copy) {
+    if (CopyBufferCreationNeeded(copy)) {
+        CreateNewCopyBuffer(copy, GL_TEXTURE_2D_ARRAY, GL_RGB565);
+    }
+    // Copy from source to PBO
+    glPixelStorei(GL_PACK_ALIGNMENT, 1);
+    glPixelStorei(GL_PACK_ROW_LENGTH, copy.extent.width);
+    glBindBuffer(GL_PIXEL_PACK_BUFFER, bgr16_pbo.handle);
+    glGetTextureSubImage(src_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+                         copy.src_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5,
+                         static_cast<GLsizei>(bgr16_pbo_size), nullptr);
+
+    // Copy from PBO to destination in reverse order
+    glPixelStorei(GL_UNPACK_ALIGNMENT, 1);
+    glPixelStorei(GL_UNPACK_ROW_LENGTH, copy.extent.width);
+    glBindBuffer(GL_PIXEL_UNPACK_BUFFER, bgr16_pbo.handle);
+    glTextureSubImage3D(dst_image.Handle(), 0, 0, 0, 0, copy.extent.width, copy.extent.height,
+                        copy.dst_subresource.num_layers, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV,
+                        nullptr);
+}
+
+bool Bgr565CopyPass::CopyBufferCreationNeeded(const ImageCopy& copy) {
+    return bgr16_pbo_size < NumPixelsInCopy(copy) * sizeof(u16);
+}
+
+void Bgr565CopyPass::CreateNewCopyBuffer(const ImageCopy& copy, GLenum target, GLuint format) {
+    bgr16_pbo.Create();
+    bgr16_pbo_size = NumPixelsInCopy(copy) * sizeof(u16);
+    glNamedBufferData(bgr16_pbo.handle, bgr16_pbo_size, nullptr, GL_STREAM_COPY);
+}
+
 } // namespace OpenGL

+ 22 - 0
src/video_core/renderer_opengl/util_shaders.h

@@ -19,6 +19,22 @@ class ProgramManager;
 
 struct ImageBufferMap;
 
+class Bgr565CopyPass {
+public:
+    Bgr565CopyPass() = default;
+    ~Bgr565CopyPass() = default;
+
+    void Execute(const Image& dst_image, const Image& src_image,
+                 const VideoCommon::ImageCopy& copy);
+
+private:
+    [[nodiscard]] bool CopyBufferCreationNeeded(const VideoCommon::ImageCopy& copy);
+    void CreateNewCopyBuffer(const VideoCommon::ImageCopy& copy, GLenum target, GLuint format);
+
+    OGLBuffer bgr16_pbo;
+    size_t bgr16_pbo_size{};
+};
+
 class UtilShaders {
 public:
     explicit UtilShaders(ProgramManager& program_manager);
@@ -36,6 +52,9 @@ public:
     void CopyBC4(Image& dst_image, Image& src_image,
                  std::span<const VideoCommon::ImageCopy> copies);
 
+    void CopyBGR(Image& dst_image, Image& src_image,
+                 std::span<const VideoCommon::ImageCopy> copies);
+
 private:
     ProgramManager& program_manager;
 
@@ -44,7 +63,10 @@ private:
     OGLProgram block_linear_unswizzle_2d_program;
     OGLProgram block_linear_unswizzle_3d_program;
     OGLProgram pitch_unswizzle_program;
+    OGLProgram copy_bgra_program;
     OGLProgram copy_bc4_program;
+
+    Bgr565CopyPass bgr_copy_pass;
 };
 
 GLenum StoreFormat(u32 bytes_per_block);

+ 5 - 0
src/video_core/renderer_vulkan/vk_texture_cache.h

@@ -93,6 +93,11 @@ struct TextureCacheRuntime {
         // No known Vulkan driver has broken image views
         return false;
     }
+
+    bool HasNativeBgr() const noexcept {
+        // All known Vulkan drivers can natively handle BGR textures
+        return true;
+    }
 };
 
 class Image : public VideoCommon::ImageBase {

+ 3 - 2
src/video_core/texture_cache/image_base.cpp

@@ -120,9 +120,10 @@ void AddImageAlias(ImageBase& lhs, ImageBase& rhs, ImageId lhs_id, ImageId rhs_i
     if (lhs.info.type == ImageType::Linear) {
         base = SubresourceBase{.level = 0, .layer = 0};
     } else {
-        // We are passing relaxed formats as an option, having broken views or not won't matter
+        // We are passing relaxed formats as an option, having broken views/bgr or not won't matter
         static constexpr bool broken_views = false;
-        base = FindSubresource(rhs.info, lhs, rhs.gpu_addr, OPTIONS, broken_views);
+        static constexpr bool native_bgr = true;
+        base = FindSubresource(rhs.info, lhs, rhs.gpu_addr, OPTIONS, broken_views, native_bgr);
     }
     if (!base) {
         LOG_ERROR(HW_GPU, "Image alias should have been flipped");

+ 1 - 1
src/video_core/texture_cache/image_view_base.cpp

@@ -24,7 +24,7 @@ ImageViewBase::ImageViewBase(const ImageViewInfo& info, const ImageInfo& image_i
           .height = std::max(image_info.size.height >> range.base.level, 1u),
           .depth = std::max(image_info.size.depth >> range.base.level, 1u),
       } {
-    ASSERT_MSG(VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false),
+    ASSERT_MSG(VideoCore::Surface::IsViewCompatible(image_info.format, info.format, false, true),
                "Image view format {} is incompatible with image format {}", info.format,
                image_info.format);
     const bool is_async = Settings::values.use_asynchronous_gpu_emulation.GetValue();

+ 9 - 6
src/video_core/texture_cache/texture_cache.h

@@ -876,6 +876,7 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
         return ImageId{};
     }
     const bool broken_views = runtime.HasBrokenTextureViewFormats();
+    const bool native_bgr = runtime.HasNativeBgr();
     ImageId image_id;
     const auto lambda = [&](ImageId existing_image_id, ImageBase& existing_image) {
         if (info.type == ImageType::Linear || existing_image.info.type == ImageType::Linear) {
@@ -885,11 +886,12 @@ ImageId TextureCache<P>::FindImage(const ImageInfo& info, GPUVAddr gpu_addr,
             if (existing_image.gpu_addr == gpu_addr && existing.type == info.type &&
                 existing.pitch == info.pitch &&
                 IsPitchLinearSameSize(existing, info, strict_size) &&
-                IsViewCompatible(existing.format, info.format, broken_views)) {
+                IsViewCompatible(existing.format, info.format, broken_views, native_bgr)) {
                 image_id = existing_image_id;
                 return true;
             }
-        } else if (IsSubresource(info, existing_image, gpu_addr, options, broken_views)) {
+        } else if (IsSubresource(info, existing_image, gpu_addr, options, broken_views,
+                                 native_bgr)) {
             image_id = existing_image_id;
             return true;
         }
@@ -920,6 +922,7 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
     ImageInfo new_info = info;
     const size_t size_bytes = CalculateGuestSizeInBytes(new_info);
     const bool broken_views = runtime.HasBrokenTextureViewFormats();
+    const bool native_bgr = runtime.HasNativeBgr();
     std::vector<ImageId> overlap_ids;
     std::vector<ImageId> left_aliased_ids;
     std::vector<ImageId> right_aliased_ids;
@@ -935,8 +938,8 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
             return;
         }
         static constexpr bool strict_size = true;
-        const std::optional<OverlapResult> solution =
-            ResolveOverlap(new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views);
+        const std::optional<OverlapResult> solution = ResolveOverlap(
+            new_info, gpu_addr, cpu_addr, overlap, strict_size, broken_views, native_bgr);
         if (solution) {
             gpu_addr = solution->gpu_addr;
             cpu_addr = solution->cpu_addr;
@@ -946,10 +949,10 @@ ImageId TextureCache<P>::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA
         }
         static constexpr auto options = RelaxedOptions::Size | RelaxedOptions::Format;
         const ImageBase new_image_base(new_info, gpu_addr, cpu_addr);
-        if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views)) {
+        if (IsSubresource(new_info, overlap, gpu_addr, options, broken_views, native_bgr)) {
             left_aliased_ids.push_back(overlap_id);
         } else if (IsSubresource(overlap.info, new_image_base, overlap.gpu_addr, options,
-                                 broken_views)) {
+                                 broken_views, native_bgr)) {
             right_aliased_ids.push_back(overlap_id);
         }
     });

+ 7 - 6
src/video_core/texture_cache/util.cpp

@@ -1035,13 +1035,13 @@ bool IsPitchLinearSameSize(const ImageInfo& lhs, const ImageInfo& rhs, bool stri
 
 std::optional<OverlapResult> ResolveOverlap(const ImageInfo& new_info, GPUVAddr gpu_addr,
                                             VAddr cpu_addr, const ImageBase& overlap,
-                                            bool strict_size, bool broken_views) {
+                                            bool strict_size, bool broken_views, bool native_bgr) {
     ASSERT(new_info.type != ImageType::Linear);
     ASSERT(overlap.info.type != ImageType::Linear);
     if (!IsLayerStrideCompatible(new_info, overlap.info)) {
         return std::nullopt;
     }
-    if (!IsViewCompatible(overlap.info.format, new_info.format, broken_views)) {
+    if (!IsViewCompatible(overlap.info.format, new_info.format, broken_views, native_bgr)) {
         return std::nullopt;
     }
     if (gpu_addr == overlap.gpu_addr) {
@@ -1085,14 +1085,14 @@ bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs) {
 
 std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const ImageBase& image,
                                                GPUVAddr candidate_addr, RelaxedOptions options,
-                                               bool broken_views) {
+                                               bool broken_views, bool native_bgr) {
     const std::optional<SubresourceBase> base = image.TryFindBase(candidate_addr);
     if (!base) {
         return std::nullopt;
     }
     const ImageInfo& existing = image.info;
     if (False(options & RelaxedOptions::Format)) {
-        if (!IsViewCompatible(existing.format, candidate.format, broken_views)) {
+        if (!IsViewCompatible(existing.format, candidate.format, broken_views, native_bgr)) {
             return std::nullopt;
         }
     }
@@ -1129,8 +1129,9 @@ std::optional<SubresourceBase> FindSubresource(const ImageInfo& candidate, const
 }
 
 bool IsSubresource(const ImageInfo& candidate, const ImageBase& image, GPUVAddr candidate_addr,
-                   RelaxedOptions options, bool broken_views) {
-    return FindSubresource(candidate, image, candidate_addr, options, broken_views).has_value();
+                   RelaxedOptions options, bool broken_views, bool native_bgr) {
+    return FindSubresource(candidate, image, candidate_addr, options, broken_views, native_bgr)
+        .has_value();
 }
 
 void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,

+ 5 - 4
src/video_core/texture_cache/util.h

@@ -87,7 +87,8 @@ void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const Ima
 [[nodiscard]] std::optional<OverlapResult> ResolveOverlap(const ImageInfo& new_info,
                                                           GPUVAddr gpu_addr, VAddr cpu_addr,
                                                           const ImageBase& overlap,
-                                                          bool strict_size, bool broken_views);
+                                                          bool strict_size, bool broken_views,
+                                                          bool native_bgr);
 
 [[nodiscard]] bool IsLayerStrideCompatible(const ImageInfo& lhs, const ImageInfo& rhs);
 
@@ -95,11 +96,11 @@ void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const Ima
                                                              const ImageBase& image,
                                                              GPUVAddr candidate_addr,
                                                              RelaxedOptions options,
-                                                             bool broken_views);
+                                                             bool broken_views, bool native_bgr);
 
 [[nodiscard]] bool IsSubresource(const ImageInfo& candidate, const ImageBase& image,
-                                 GPUVAddr candidate_addr, RelaxedOptions options,
-                                 bool broken_views);
+                                 GPUVAddr candidate_addr, RelaxedOptions options, bool broken_views,
+                                 bool native_bgr);
 
 void DeduceBlitImages(ImageInfo& dst_info, ImageInfo& src_info, const ImageBase* dst,
                       const ImageBase* src);