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Merge pull request #1730 from ReinUsesLisp/fix-intel

gl_rasterizer: Remove default clip distance
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Modificáronse 1 ficheiros con 0 adicións e 2 borrados
  1. 0 2
      src/video_core/renderer_opengl/gl_rasterizer.cpp

+ 0 - 2
src/video_core/renderer_opengl/gl_rasterizer.cpp

@@ -107,8 +107,6 @@ RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, ScreenInfo
 
     ASSERT_MSG(has_ARB_separate_shader_objects, "has_ARB_separate_shader_objects is unsupported");
     OpenGLState::ApplyDefaultState();
-    // Clipping plane 0 is always enabled for PICA fixed clip plane z <= 0
-    state.clip_distance[0] = true;
 
     // Create render framebuffer
     framebuffer.Create();