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fsp_srv: Respect write length in Write()

Previously we were just copying the data whole-sale, even if the length
was less than the total data size. This effectively makes the
actual_data vector useless, which is likely not intended.

Instead, amend this to only copy the given length amount of data.

At the same time, we can avoid zeroing out the data before using it by
passing iterators to the constructor instead of a size.
Lioncash 8 年之前
父節點
當前提交
d6e9b96e2f
共有 1 個文件被更改,包括 5 次插入4 次删除
  1. 5 4
      src/core/hle/service/filesystem/fsp_srv.cpp

+ 5 - 4
src/core/hle/service/filesystem/fsp_srv.cpp

@@ -3,6 +3,8 @@
 // Refer to the license.txt file included.
 
 #include <cinttypes>
+#include <utility>
+
 #include "common/logging/log.h"
 #include "common/string_util.h"
 #include "core/core.h"
@@ -133,17 +135,16 @@ private:
             return;
         }
 
-        std::vector<u8> data = ctx.ReadBuffer();
-        std::vector<u8> actual_data(length);
+        const std::vector<u8> data = ctx.ReadBuffer();
 
         ASSERT_MSG(
             data.size() <= length,
             "Attempting to write more data than requested (requested={:016X}, actual={:016X}).",
             length, data.size());
 
-        std::copy(data.begin(), data.end(), actual_data.begin());
         // Write the data to the Storage backend
-        auto written = backend->WriteBytes(data, offset);
+        std::vector<u8> actual_data(data.begin(), data.begin() + length);
+        const auto written = backend->WriteBytes(std::move(actual_data), offset);
 
         ASSERT_MSG(written == length,
                    "Could not write all bytes to file (requested={:016X}, actual={:016X}).", length,