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Merge pull request #1888 from marcosvitali/glFrontFacing

gl_shader_decompiler: IPA fix FrontFacing.
bunnei 7 năm trước cách đây
mục cha
commit
d63c883e66

+ 1 - 1
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@@ -928,7 +928,7 @@ private:
         case Attribute::Index::FrontFacing:
         case Attribute::Index::FrontFacing:
             // TODO(Subv): Find out what the values are for the other elements.
             // TODO(Subv): Find out what the values are for the other elements.
             ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
             ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment);
-            return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))";
+            return "vec4(0, 0, 0, intBitsToFloat(gl_FrontFacing ? -1 : 0))";
         default:
         default:
             const u32 index{static_cast<u32>(attribute) -
             const u32 index{static_cast<u32>(attribute) -
                             static_cast<u32>(Attribute::Index::Attribute_0)};
                             static_cast<u32>(Attribute::Index::Attribute_0)};