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+// Copyright 2020 yuzu emulator team
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+// Licensed under GPLv2 or any later version
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+// Refer to the license.txt file included.
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+
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+#pragma once
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+
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+#include <array>
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+#include <atomic>
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+
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+#include "common/common_types.h"
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+#include "core/hle/service/nvdrv/nvdata.h"
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+
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+namespace Tegra {
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+class GPU;
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+}
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+
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+namespace Service::Nvidia {
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+
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+class SyncpointManager final {
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+public:
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+ explicit SyncpointManager(Tegra::GPU& gpu);
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+ ~SyncpointManager();
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+
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+ /**
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+ * Returns true if the specified syncpoint is expired for the given value.
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+ * @param syncpoint_id Syncpoint ID to check.
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+ * @param value Value to check against the specified syncpoint.
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+ * @returns True if the specified syncpoint is expired for the given value, otherwise False.
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+ */
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+ bool IsSyncpointExpired(u32 syncpoint_id, u32 value) const {
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+ return (GetSyncpointMax(syncpoint_id) - value) >= (GetSyncpointMin(syncpoint_id) - value);
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+ }
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+
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+ /**
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+ * Gets the lower bound for the specified syncpoint.
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+ * @param syncpoint_id Syncpoint ID to get the lower bound for.
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+ * @returns The lower bound for the specified syncpoint.
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+ */
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+ u32 GetSyncpointMin(u32 syncpoint_id) const {
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+ return syncpoints[syncpoint_id].min.load(std::memory_order_relaxed);
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+ }
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+
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+ /**
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+ * Gets the uper bound for the specified syncpoint.
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+ * @param syncpoint_id Syncpoint ID to get the upper bound for.
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+ * @returns The upper bound for the specified syncpoint.
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+ */
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+ u32 GetSyncpointMax(u32 syncpoint_id) const {
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+ return syncpoints[syncpoint_id].max.load(std::memory_order_relaxed);
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+ }
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+
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+ /**
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+ * Refreshes the minimum value for the specified syncpoint.
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+ * @param syncpoint_id Syncpoint ID to be refreshed.
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+ * @returns The new syncpoint minimum value.
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+ */
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+ u32 RefreshSyncpoint(u32 syncpoint_id);
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+
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+ /**
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+ * Allocates a new syncoint.
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+ * @returns The syncpoint ID for the newly allocated syncpoint.
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+ */
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+ u32 AllocateSyncpoint();
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+
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+ /**
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+ * Increases the maximum value for the specified syncpoint.
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+ * @param syncpoint_id Syncpoint ID to be increased.
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+ * @param value Value to increase the specified syncpoint by.
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+ * @returns The new syncpoint maximum value.
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+ */
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+ u32 IncreaseSyncpoint(u32 syncpoint_id, u32 value);
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+
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+private:
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+ struct Syncpoint {
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+ std::atomic<u32> min;
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+ std::atomic<u32> max;
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+ std::atomic<bool> is_allocated;
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+ };
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+
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+ std::array<Syncpoint, MaxSyncPoints> syncpoints{};
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+
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+ Tegra::GPU& gpu;
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+};
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+
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+} // namespace Service::Nvidia
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