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removed hard-coded framebuffer addresses from renderer_opengl.cpp

bunnei il y a 12 ans
Parent
commit
d4411acfd0
1 fichiers modifiés avec 4 ajouts et 2 suppressions
  1. 4 2
      src/video_core/renderer_opengl/renderer_opengl.cpp

+ 4 - 2
src/video_core/renderer_opengl/renderer_opengl.cpp

@@ -2,6 +2,8 @@
 // Licensed under GPLv2
 // Refer to the license.txt file included.
 
+#include "core/hw/hw_lcd.h"
+
 #include "video_core/video_core.h"
 #include "video_core/renderer_opengl/renderer_opengl.h"
 
@@ -75,8 +77,8 @@ void RendererOpenGL::FlipFramebuffer(u32 addr, u8* out) {
  */
 void RendererOpenGL::RenderXFB(const Rect& src_rect, const Rect& dst_rect) {  
 
-    FlipFramebuffer(0x20282160, m_xfb_top_flipped);
-    FlipFramebuffer(0x202118E0, m_xfb_bottom_flipped);
+    FlipFramebuffer(LCD::TOP_RIGHT_FRAME1,  m_xfb_top_flipped);
+    FlipFramebuffer(LCD::SUB_FRAME1,        m_xfb_bottom_flipped);
 
     // Blit the top framebuffer
     // ------------------------