|
|
@@ -92,6 +92,10 @@ void Maxwell3D::InitializeRegisterDefaults() {
|
|
|
color_mask.A.Assign(1);
|
|
|
}
|
|
|
|
|
|
+ for (auto& format : regs.vertex_attrib_format) {
|
|
|
+ format.constant.Assign(1);
|
|
|
+ }
|
|
|
+
|
|
|
// NVN games expect these values to be enabled at boot
|
|
|
regs.rasterize_enable = 1;
|
|
|
regs.rt_separate_frag_data = 1;
|