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@@ -39,8 +39,9 @@ struct alignas(64) SwizzleTable {
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constexpr auto legacy_swizzle_table = SwizzleTable<8, 64, 1>();
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constexpr auto legacy_swizzle_table = SwizzleTable<8, 64, 1>();
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constexpr auto fast_swizzle_table = SwizzleTable<8, 4, 16>();
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constexpr auto fast_swizzle_table = SwizzleTable<8, 4, 16>();
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-void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
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- u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) {
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+static void LegacySwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
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+ u8* swizzled_data, u8* unswizzled_data, bool unswizzle,
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+ u32 block_height) {
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std::array<u8*, 2> data_ptrs;
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std::array<u8*, 2> data_ptrs;
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const std::size_t stride = width * bytes_per_pixel;
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const std::size_t stride = width * bytes_per_pixel;
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const std::size_t gobs_in_x = 64;
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const std::size_t gobs_in_x = 64;
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@@ -67,8 +68,9 @@ void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_
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}
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}
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}
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}
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-void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
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- u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) {
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+static void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
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+ u8* swizzled_data, u8* unswizzled_data, bool unswizzle,
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+ u32 block_height) {
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std::array<u8*, 2> data_ptrs;
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std::array<u8*, 2> data_ptrs;
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const std::size_t stride{width * bytes_per_pixel};
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const std::size_t stride{width * bytes_per_pixel};
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const std::size_t gobs_in_x = 64;
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const std::size_t gobs_in_x = 64;
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@@ -96,6 +98,17 @@ void FastSwizzleData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_p
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}
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}
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}
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}
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+void CopySwizzledData(u32 width, u32 height, u32 bytes_per_pixel, u32 out_bytes_per_pixel,
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+ u8* swizzled_data, u8* unswizzled_data, bool unswizzle, u32 block_height) {
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+ if (bytes_per_pixel % 3 != 0) {
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+ FastSwizzleData(width, height, bytes_per_pixel, out_bytes_per_pixel, swizzled_data,
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+ unswizzled_data, unswizzle, block_height);
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+ } else {
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+ LegacySwizzleData(width, height, bytes_per_pixel, out_bytes_per_pixel, swizzled_data,
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+ unswizzled_data, unswizzle, block_height);
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+ }
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+}
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+
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u32 BytesPerPixel(TextureFormat format) {
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u32 BytesPerPixel(TextureFormat format) {
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switch (format) {
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switch (format) {
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case TextureFormat::DXT1:
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case TextureFormat::DXT1:
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@@ -142,13 +155,8 @@ u32 BytesPerPixel(TextureFormat format) {
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std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
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std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size, u32 bytes_per_pixel, u32 width,
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u32 height, u32 block_height) {
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u32 height, u32 block_height) {
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std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
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std::vector<u8> unswizzled_data(width * height * bytes_per_pixel);
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- if (bytes_per_pixel % 3 != 0) {
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- FastSwizzleData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel,
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- Memory::GetPointer(address), unswizzled_data.data(), true, block_height);
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- } else {
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- CopySwizzledData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel,
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- Memory::GetPointer(address), unswizzled_data.data(), true, block_height);
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- }
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+ CopySwizzledData(width / tile_size, height / tile_size, bytes_per_pixel, bytes_per_pixel,
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+ Memory::GetPointer(address), unswizzled_data.data(), true, block_height);
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return unswizzled_data;
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return unswizzled_data;
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}
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}
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