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@@ -693,32 +693,7 @@ void ConfigureInputPlayer::UpdateInputDeviceCombobox() {
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}
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void ConfigureInputPlayer::RestoreDefaults() {
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- // Reset Buttons
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- for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
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- buttons_param[button_id] = Common::ParamPackage{
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- InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
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- }
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-
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- // Reset Analogs and Modifier Buttons
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- for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
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- for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
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- Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
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- Config::default_analogs[analog_id][sub_button_id])};
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- SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
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- }
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-
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- analogs_param[analog_id].Set(
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- "modifier", InputCommon::GenerateKeyboardParam(Config::default_stick_mod[analog_id]));
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- }
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-
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- for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
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- motions_param[motion_id] = Common::ParamPackage{
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- InputCommon::GenerateKeyboardParam(Config::default_motions[motion_id])};
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- }
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-
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- UpdateUI();
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- UpdateInputDeviceCombobox();
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- ui->comboControllerType->setCurrentIndex(0);
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+ UpdateMappingWithDefaults();
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}
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void ConfigureInputPlayer::ClearAll() {
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@@ -951,9 +926,37 @@ void ConfigureInputPlayer::UpdateMotionButtons() {
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}
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void ConfigureInputPlayer::UpdateMappingWithDefaults() {
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- if (ui->comboDevices->currentIndex() < 2) {
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+ if (ui->comboDevices->currentIndex() == 0) {
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return;
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}
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+
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+ if (ui->comboDevices->currentIndex() == 1) {
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+ // Reset keyboard bindings
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+ for (int button_id = 0; button_id < Settings::NativeButton::NumButtons; ++button_id) {
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+ buttons_param[button_id] = Common::ParamPackage{
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+ InputCommon::GenerateKeyboardParam(Config::default_buttons[button_id])};
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+ }
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+ for (int analog_id = 0; analog_id < Settings::NativeAnalog::NumAnalogs; ++analog_id) {
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+ for (int sub_button_id = 0; sub_button_id < ANALOG_SUB_BUTTONS_NUM; ++sub_button_id) {
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+ Common::ParamPackage params{InputCommon::GenerateKeyboardParam(
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+ Config::default_analogs[analog_id][sub_button_id])};
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+ SetAnalogParam(params, analogs_param[analog_id], analog_sub_buttons[sub_button_id]);
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+ }
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+
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+ analogs_param[analog_id].Set("modifier", InputCommon::GenerateKeyboardParam(
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+ Config::default_stick_mod[analog_id]));
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+ }
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+
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+ for (int motion_id = 0; motion_id < Settings::NativeMotion::NumMotions; ++motion_id) {
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+ motions_param[motion_id] = Common::ParamPackage{
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+ InputCommon::GenerateKeyboardParam(Config::default_motions[motion_id])};
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+ }
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+
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+ UpdateUI();
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+ return;
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+ }
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+
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+ // Reset controller bindings
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const auto& device = input_devices[ui->comboDevices->currentIndex()];
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auto button_mapping = input_subsystem->GetButtonMappingForDevice(device);
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auto analog_mapping = input_subsystem->GetAnalogMappingForDevice(device);
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