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Merge pull request #531 from bunnei/fix-shl

gl_shader_decompiler: Fix un/signed mismatch with SHL.
Sebastian Valle 8 éve
szülő
commit
ce026332a5

+ 1 - 1
src/video_core/renderer_opengl/gl_shader_decompiler.cpp

@@ -895,7 +895,7 @@ private:
         }
 
         case OpCode::Type::Shift: {
-            std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, false);
+            std::string op_a = regs.GetRegisterAsInteger(instr.gpr8, 0, true);
             std::string op_b;
 
             if (instr.is_b_imm) {