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@@ -1260,7 +1260,6 @@ void GMainWindow::OnGameListOpenFolder(GameListOpenTarget target, const std::str
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case GameListOpenTarget::SaveData: {
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case GameListOpenTarget::SaveData: {
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open_target = tr("Save Data");
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open_target = tr("Save Data");
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const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
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const std::string nand_dir = FileUtil::GetUserPath(FileUtil::UserPath::NANDDir);
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- ASSERT(program_id != 0);
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if (has_user_save) {
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if (has_user_save) {
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// User save data
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// User save data
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