فهرست منبع

game_list: Make containsAllWords a const member function

This doesn't actually modify the internal class state, so it can be a
const member function. While we're at it, amend the function to take
its arguments by const reference.
Lioncash 8 سال پیش
والد
کامیت
c8f3fc9a4b
2فایلهای تغییر یافته به همراه6 افزوده شده و 4 حذف شده
  1. 5 3
      src/yuzu/game_list.cpp
  2. 1 1
      src/yuzu/game_list.h

+ 5 - 3
src/yuzu/game_list.cpp

@@ -141,10 +141,12 @@ GameList::SearchField::SearchField(GameList* parent) : QWidget{parent} {
  * @param userinput String containing all words getting checked
  * @return true if the haystack contains all words of userinput
  */
-bool GameList::containsAllWords(QString haystack, QString userinput) {
-    QStringList userinput_split = userinput.split(" ", QString::SplitBehavior::SkipEmptyParts);
+bool GameList::containsAllWords(const QString& haystack, const QString& userinput) const {
+    const QStringList userinput_split =
+        userinput.split(' ', QString::SplitBehavior::SkipEmptyParts);
+
     return std::all_of(userinput_split.begin(), userinput_split.end(),
-                       [haystack](QString s) { return haystack.contains(s); });
+                       [&haystack](const QString& s) { return haystack.contains(s); });
 }
 
 // Event in order to filter the gamelist after editing the searchfield

+ 1 - 1
src/yuzu/game_list.h

@@ -89,7 +89,7 @@ private:
 
     void PopupContextMenu(const QPoint& menu_location);
     void RefreshGameDirectory();
-    bool containsAllWords(QString haystack, QString userinput);
+    bool containsAllWords(const QString& haystack, const QString& userinput) const;
 
     SearchField* search_field;
     GMainWindow* main_window = nullptr;