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+// Copyright 2021 yuzu Emulator Project
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+// Licensed under GPLv2 or any later version
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+// Refer to the license.txt file included.
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+
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+#include "common/common_types.h"
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+#include "shader_recompiler/exception.h"
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+#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
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+#include "shader_recompiler/frontend/maxwell/translate/impl/impl.h"
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+
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+namespace Shader::Maxwell {
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+namespace {
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+
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+void DFMA(TranslatorVisitor& v, u64 insn, const IR::F64& src_b, const IR::F64& src_c) {
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+ union {
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+ u64 raw;
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+ BitField<0, 8, IR::Reg> dest_reg;
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+ BitField<8, 8, IR::Reg> src_a_reg;
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+ BitField<50, 2, FpRounding> fp_rounding;
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+ BitField<48, 1, u64> neg_b;
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+ BitField<49, 1, u64> neg_c;
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+ } const dfma{insn};
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+
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+ const IR::F64 src_a{v.D(dfma.src_a_reg)};
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+ const IR::F64 op_b{v.ir.FPAbsNeg(src_b, false, dfma.neg_b != 0)};
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+ const IR::F64 op_c{v.ir.FPAbsNeg(src_c, false, dfma.neg_c != 0)};
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+
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+ const IR::FpControl control{
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+ .no_contraction{true},
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+ .rounding{CastFpRounding(dfma.fp_rounding)},
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+ .fmz_mode{IR::FmzMode::None},
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+ };
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+
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+ v.D(dfma.dest_reg, v.ir.FPFma(src_a, op_b, op_c, control));
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+}
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+} // Anonymous namespace
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+
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+void TranslatorVisitor::DFMA_reg(u64 insn) {
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+ DFMA(*this, insn, GetDoubleReg20(insn), GetDoubleReg39(insn));
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+}
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+
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+void TranslatorVisitor::DFMA_cr(u64 insn) {
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+ DFMA(*this, insn, GetDoubleCbuf(insn), GetDoubleReg39(insn));
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+}
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+
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+void TranslatorVisitor::DFMA_rc(u64 insn) {
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+ DFMA(*this, insn, GetDoubleReg39(insn), GetDoubleCbuf(insn));
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+}
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+
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+void TranslatorVisitor::DFMA_imm(u64 insn) {
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+ DFMA(*this, insn, GetDoubleImm20(insn), GetDoubleReg39(insn));
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+}
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+
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+} // namespace Shader::Maxwell
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