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Merge pull request #1392 from greggameplayer/correct-BC6H

Correction of the ComponentType of BC6H_UF16 & BC6H_SF16
bunnei пре 7 година
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c6f5c7d291
1 измењених фајлова са 2 додато и 2 уклоњено
  1. 2 2
      src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

+ 2 - 2
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

@@ -141,8 +141,8 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form
     {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
      true}, // BC7U
     {GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8,
-     ComponentType::UNorm, true}, // BC6H_UF16
-    {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm,
+     ComponentType::Float, true}, // BC6H_UF16
+    {GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::Float,
      true},                                                                    // BC6H_SF16
     {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false},        // ASTC_2D_4X4
     {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false},            // G8R8U