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shader_jit_x64: Make assert outputs more useful & cleanup formatting.

bunnei 10 лет назад
Родитель
Сommit
c103759cdc
1 измененных файлов с 7 добавлено и 4 удалено
  1. 7 4
      src/video_core/shader/shader_jit_x64.cpp

+ 7 - 4
src/video_core/shader/shader_jit_x64.cpp

@@ -644,7 +644,8 @@ void JitCompiler::Compile_MAD(Instruction instr) {
 }
 
 void JitCompiler::Compile_IF(Instruction instr) {
-    ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements not supported");
+    ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards if-statements (%d -> %d) not supported",
+            *offset_ptr, instr.flow_control.dest_offset.Value());
 
     // Evaluate the "IF" condition
     if (instr.opcode.Value() == OpCode::Id::IFU) {
@@ -675,7 +676,8 @@ void JitCompiler::Compile_IF(Instruction instr) {
 }
 
 void JitCompiler::Compile_LOOP(Instruction instr) {
-    ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops not supported");
+    ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards loops (%d -> %d) not supported",
+            *offset_ptr, instr.flow_control.dest_offset.Value());
     ASSERT_MSG(!looping, "Nested loops not supported");
 
     looping = true;
@@ -703,7 +705,8 @@ void JitCompiler::Compile_LOOP(Instruction instr) {
 }
 
 void JitCompiler::Compile_JMP(Instruction instr) {
-    ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps not supported");
+    ASSERT_MSG(instr.flow_control.dest_offset > *offset_ptr, "Backwards jumps (%d -> %d) not supported",
+            *offset_ptr, instr.flow_control.dest_offset.Value());
 
     if (instr.opcode.Value() == OpCode::Id::JMPC)
         Compile_EvaluateCondition(instr);
@@ -747,7 +750,7 @@ void JitCompiler::Compile_NextInstr(unsigned* offset) {
     } else {
         // Unhandled instruction
         LOG_CRITICAL(HW_GPU, "Unhandled instruction: 0x%02x (0x%08x)",
-                     instr.opcode.Value().EffectiveOpCode(), instr.hex);
+                instr.opcode.Value().EffectiveOpCode(), instr.hex);
     }
 }