|
|
@@ -21,7 +21,10 @@ public:
|
|
|
~GCButton() override;
|
|
|
|
|
|
bool GetStatus() const override {
|
|
|
- return gcadapter->GetPadState()[port].buttons.at(button);
|
|
|
+ if (gcadapter->DeviceConnected(port)) {
|
|
|
+ return gcadapter->GetPadState()[port].buttons.at(button);
|
|
|
+ }
|
|
|
+ return false;
|
|
|
}
|
|
|
|
|
|
private:
|
|
|
@@ -44,13 +47,17 @@ public:
|
|
|
}
|
|
|
|
|
|
bool GetStatus() const override {
|
|
|
- const float axis_value = (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 128.0f;
|
|
|
- if (trigger_if_greater) {
|
|
|
- // TODO: Might be worthwile to set a slider for the trigger threshold. It is currently
|
|
|
- // always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
|
|
|
- return axis_value > threshold;
|
|
|
+ if (gcadapter->DeviceConnected(port)) {
|
|
|
+ const float axis_value =
|
|
|
+ (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 128.0f;
|
|
|
+ if (trigger_if_greater) {
|
|
|
+ // TODO: Might be worthwile to set a slider for the trigger threshold. It is
|
|
|
+ // currently always set to 0.5 in configure_input_player.cpp ZL/ZR HandleClick
|
|
|
+ return axis_value > threshold;
|
|
|
+ }
|
|
|
+ return axis_value < -threshold;
|
|
|
}
|
|
|
- return axis_value < -threshold;
|
|
|
+ return false;
|
|
|
}
|
|
|
|
|
|
private:
|
|
|
@@ -151,11 +158,14 @@ public:
|
|
|
: port(port_), axis_x(axis_x_), axis_y(axis_y_), deadzone(deadzone_), gcadapter(adapter) {}
|
|
|
|
|
|
float GetAxis(int axis) const {
|
|
|
- std::lock_guard lock{mutex};
|
|
|
- // division is not by a perfect 128 to account for some variance in center location
|
|
|
- // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range
|
|
|
- // [20-230]
|
|
|
- return (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 95.0f;
|
|
|
+ if (gcadapter->DeviceConnected(port)) {
|
|
|
+ std::lock_guard lock{mutex};
|
|
|
+ // division is not by a perfect 128 to account for some variance in center location
|
|
|
+ // e.g. my device idled at 131 in X, 120 in Y, and full range of motion was in range
|
|
|
+ // [20-230]
|
|
|
+ return (gcadapter->GetPadState()[port].axes.at(axis) - 128.0f) / 95.0f;
|
|
|
+ }
|
|
|
+ return 0.0f;
|
|
|
}
|
|
|
|
|
|
std::pair<float, float> GetAnalog(int axis_x, int axis_y) const {
|