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@@ -1213,11 +1213,19 @@ void RasterizerOpenGL::SyncBlendState() {
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}
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void RasterizerOpenGL::SyncLogicOpState() {
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- const auto& regs = system.GPU().Maxwell3D().regs;
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+ auto& gpu = system.GPU().Maxwell3D();
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+ auto& flags = gpu.dirty.flags;
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+ if (!flags[Dirty::LogicOp]) {
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+ return;
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+ }
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+ flags[Dirty::LogicOp] = false;
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- oglEnable(GL_COLOR_LOGIC_OP, regs.logic_op.enable);
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+ const auto& regs = gpu.regs;
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if (regs.logic_op.enable) {
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+ glEnable(GL_COLOR_LOGIC_OP);
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glLogicOp(MaxwellToGL::LogicOp(regs.logic_op.operation));
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+ } else {
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+ glDisable(GL_COLOR_LOGIC_OP);
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}
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}
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