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Merge pull request #1792 from JayFoxRox/avoid-uninitialised

Avoid uninitialised in hw renderer + Only sync depth if necessary
bunnei 10 лет назад
Родитель
Сommit
bd9ac24631

+ 17 - 7
src/video_core/renderer_opengl/gl_rasterizer.cpp

@@ -104,7 +104,6 @@ RasterizerOpenGL::RasterizerOpenGL() : shader_dirty(true) {
 
 
     // Sync fixed function OpenGL state
     // Sync fixed function OpenGL state
     SyncCullMode();
     SyncCullMode();
-    SyncDepthModifiers();
     SyncBlendEnabled();
     SyncBlendEnabled();
     SyncBlendFuncs();
     SyncBlendFuncs();
     SyncBlendColor();
     SyncBlendColor();
@@ -259,8 +258,10 @@ void RasterizerOpenGL::NotifyPicaRegisterChanged(u32 id) {
 
 
     // Depth modifiers
     // Depth modifiers
     case PICA_REG_INDEX(viewport_depth_range):
     case PICA_REG_INDEX(viewport_depth_range):
+        SyncDepthScale();
+        break;
     case PICA_REG_INDEX(viewport_depth_near_plane):
     case PICA_REG_INDEX(viewport_depth_near_plane):
-        SyncDepthModifiers();
+        SyncDepthOffset();
         break;
         break;
 
 
     // Depth buffering
     // Depth buffering
@@ -880,6 +881,8 @@ void RasterizerOpenGL::SetShader() {
         glUniformBlockBinding(current_shader->shader.handle, block_index, 0);
         glUniformBlockBinding(current_shader->shader.handle, block_index, 0);
 
 
         // Update uniforms
         // Update uniforms
+        SyncDepthScale();
+        SyncDepthOffset();
         SyncAlphaTest();
         SyncAlphaTest();
         SyncCombinerColor();
         SyncCombinerColor();
         auto& tev_stages = Pica::g_state.regs.GetTevStages();
         auto& tev_stages = Pica::g_state.regs.GetTevStages();
@@ -922,13 +925,20 @@ void RasterizerOpenGL::SyncCullMode() {
     }
     }
 }
 }
 
 
-void RasterizerOpenGL::SyncDepthModifiers() {
+void RasterizerOpenGL::SyncDepthScale() {
     float depth_scale = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_range).ToFloat32();
     float depth_scale = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_range).ToFloat32();
-    float depth_offset = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_near_plane).ToFloat32();
+    if (depth_scale != uniform_block_data.data.depth_scale) {
+        uniform_block_data.data.depth_scale = depth_scale;
+        uniform_block_data.dirty = true;
+    }
+}
 
 
-    uniform_block_data.data.depth_scale = depth_scale;
-    uniform_block_data.data.depth_offset = depth_offset;
-    uniform_block_data.dirty = true;
+void RasterizerOpenGL::SyncDepthOffset() {
+    float depth_offset = Pica::float24::FromRaw(Pica::g_state.regs.viewport_depth_near_plane).ToFloat32();
+    if (depth_offset != uniform_block_data.data.depth_offset) {
+        uniform_block_data.data.depth_offset = depth_offset;
+        uniform_block_data.dirty = true;
+    }
 }
 }
 
 
 void RasterizerOpenGL::SyncBlendEnabled() {
 void RasterizerOpenGL::SyncBlendEnabled() {

+ 7 - 4
src/video_core/renderer_opengl/gl_rasterizer.h

@@ -339,8 +339,11 @@ private:
     /// Syncs the cull mode to match the PICA register
     /// Syncs the cull mode to match the PICA register
     void SyncCullMode();
     void SyncCullMode();
 
 
-    /// Syncs the depth scale and offset to match the PICA registers
-    void SyncDepthModifiers();
+    /// Syncs the depth scale to match the PICA register
+    void SyncDepthScale();
+
+    /// Syncs the depth offset to match the PICA register
+    void SyncDepthOffset();
 
 
     /// Syncs the blend enabled status to match the PICA register
     /// Syncs the blend enabled status to match the PICA register
     void SyncBlendEnabled();
     void SyncBlendEnabled();
@@ -413,7 +416,7 @@ private:
         UniformData data;
         UniformData data;
         bool lut_dirty[6];
         bool lut_dirty[6];
         bool dirty;
         bool dirty;
-    } uniform_block_data;
+    } uniform_block_data = {};
 
 
     std::array<SamplerInfo, 3> texture_samplers;
     std::array<SamplerInfo, 3> texture_samplers;
     OGLVertexArray vertex_array;
     OGLVertexArray vertex_array;
@@ -422,5 +425,5 @@ private:
     OGLFramebuffer framebuffer;
     OGLFramebuffer framebuffer;
 
 
     std::array<OGLTexture, 6> lighting_luts;
     std::array<OGLTexture, 6> lighting_luts;
-    std::array<std::array<GLvec4, 256>, 6> lighting_lut_data;
+    std::array<std::array<GLvec4, 256>, 6> lighting_lut_data{};
 };
 };