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@@ -3,6 +3,8 @@
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// Refer to the license.txt file included.
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// Refer to the license.txt file included.
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#include "common/assert.h"
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#include "common/assert.h"
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+#include "core/core_timing.h"
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+#include "core/memory.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/fermi_2d.h"
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#include "video_core/engines/kepler_memory.h"
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#include "video_core/engines/kepler_memory.h"
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#include "video_core/engines/maxwell_3d.h"
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#include "video_core/engines/maxwell_3d.h"
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@@ -124,9 +126,36 @@ u32 DepthFormatBytesPerPixel(DepthFormat format) {
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}
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}
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}
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}
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+// Note that, traditionally, methods are treated as 4-byte addressable locations, and hence
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+// their numbers are written down multiplied by 4 in Docs. Here we are not multiply by 4.
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+// So the values you see in docs might be multiplied by 4.
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enum class BufferMethods {
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enum class BufferMethods {
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- BindObject = 0,
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- CountBufferMethods = 0x40,
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+ BindObject = 0x0,
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+ Nop = 0x2,
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+ SemaphoreAddressHigh = 0x4,
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+ SemaphoreAddressLow = 0x5,
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+ SemaphoreSequence = 0x6,
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+ SemaphoreTrigger = 0x7,
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+ NotifyIntr = 0x8,
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+ WrcacheFlush = 0x9,
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+ Unk28 = 0xA,
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+ Unk2c = 0xB,
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+ RefCnt = 0x14,
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+ SemaphoreAcquire = 0x1A,
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+ SemaphoreRelease = 0x1B,
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+ Unk70 = 0x1C,
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+ Unk74 = 0x1D,
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+ Unk78 = 0x1E,
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+ Unk7c = 0x1F,
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+ Yield = 0x20,
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+ NonPullerMethods = 0x40,
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+};
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+
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+enum class GpuSemaphoreOperation {
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+ AcquireEqual = 0x1,
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+ WriteLong = 0x2,
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+ AcquireGequal = 0x4,
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+ AcquireMask = 0x8,
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};
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};
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void GPU::CallMethod(const MethodCall& method_call) {
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void GPU::CallMethod(const MethodCall& method_call) {
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@@ -135,20 +164,78 @@ void GPU::CallMethod(const MethodCall& method_call) {
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ASSERT(method_call.subchannel < bound_engines.size());
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ASSERT(method_call.subchannel < bound_engines.size());
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- if (method_call.method == static_cast<u32>(BufferMethods::BindObject)) {
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- // Bind the current subchannel to the desired engine id.
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- LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
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- method_call.argument);
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- bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
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- return;
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+ if (ExecuteMethodOnEngine(method_call)) {
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+ CallEngineMethod(method_call);
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+ } else {
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+ CallPullerMethod(method_call);
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}
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}
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+}
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+
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+bool GPU::ExecuteMethodOnEngine(const MethodCall& method_call) {
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+ const auto method = static_cast<BufferMethods>(method_call.method);
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+ return method >= BufferMethods::NonPullerMethods;
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+}
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- if (method_call.method < static_cast<u32>(BufferMethods::CountBufferMethods)) {
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- // TODO(Subv): Research and implement these methods.
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- LOG_ERROR(HW_GPU, "Special buffer methods other than Bind are not implemented");
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- return;
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+void GPU::CallPullerMethod(const MethodCall& method_call) {
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+ regs.reg_array[method_call.method] = method_call.argument;
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+ const auto method = static_cast<BufferMethods>(method_call.method);
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+
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+ switch (method) {
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+ case BufferMethods::BindObject: {
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+ ProcessBindMethod(method_call);
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+ break;
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+ }
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+ case BufferMethods::Nop:
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+ case BufferMethods::SemaphoreAddressHigh:
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+ case BufferMethods::SemaphoreAddressLow:
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+ case BufferMethods::SemaphoreSequence:
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+ case BufferMethods::RefCnt:
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+ break;
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+ case BufferMethods::SemaphoreTrigger: {
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+ ProcessSemaphoreTriggerMethod();
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+ break;
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+ }
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+ case BufferMethods::NotifyIntr: {
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+ // TODO(Kmather73): Research and implement this method.
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+ LOG_ERROR(HW_GPU, "Special puller engine method NotifyIntr not implemented");
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+ break;
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+ }
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+ case BufferMethods::WrcacheFlush: {
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+ // TODO(Kmather73): Research and implement this method.
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+ LOG_ERROR(HW_GPU, "Special puller engine method WrcacheFlush not implemented");
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+ break;
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+ }
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+ case BufferMethods::Unk28: {
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+ // TODO(Kmather73): Research and implement this method.
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+ LOG_ERROR(HW_GPU, "Special puller engine method Unk28 not implemented");
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+ break;
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+ }
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+ case BufferMethods::Unk2c: {
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+ // TODO(Kmather73): Research and implement this method.
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+ LOG_ERROR(HW_GPU, "Special puller engine method Unk2c not implemented");
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+ break;
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+ }
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+ case BufferMethods::SemaphoreAcquire: {
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+ ProcessSemaphoreAcquire();
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+ break;
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}
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}
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+ case BufferMethods::SemaphoreRelease: {
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+ ProcessSemaphoreRelease();
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+ break;
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+ }
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+ case BufferMethods::Yield: {
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+ // TODO(Kmather73): Research and implement this method.
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+ LOG_ERROR(HW_GPU, "Special puller engine method Yield not implemented");
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+ break;
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+ }
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+ default:
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+ LOG_ERROR(HW_GPU, "Special puller engine method {:X} not implemented",
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+ static_cast<u32>(method));
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+ break;
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+ }
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+}
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+void GPU::CallEngineMethod(const MethodCall& method_call) {
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const EngineID engine = bound_engines[method_call.subchannel];
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const EngineID engine = bound_engines[method_call.subchannel];
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switch (engine) {
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switch (engine) {
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@@ -172,4 +259,76 @@ void GPU::CallMethod(const MethodCall& method_call) {
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}
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}
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}
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}
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+void GPU::ProcessBindMethod(const MethodCall& method_call) {
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+ // Bind the current subchannel to the desired engine id.
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+ LOG_DEBUG(HW_GPU, "Binding subchannel {} to engine {}", method_call.subchannel,
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+ method_call.argument);
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+ bound_engines[method_call.subchannel] = static_cast<EngineID>(method_call.argument);
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+}
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+
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+void GPU::ProcessSemaphoreTriggerMethod() {
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+ const auto semaphoreOperationMask = 0xF;
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+ const auto op =
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+ static_cast<GpuSemaphoreOperation>(regs.semaphore_trigger & semaphoreOperationMask);
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+ if (op == GpuSemaphoreOperation::WriteLong) {
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+ auto address = memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
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+ struct Block {
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+ u32 sequence;
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+ u32 zeros = 0;
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+ u64 timestamp;
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+ };
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+
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+ Block block{};
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+ block.sequence = regs.semaphore_sequence;
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+ // TODO(Kmather73): Generate a real GPU timestamp and write it here instead of
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+ // CoreTiming
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+ block.timestamp = CoreTiming::GetTicks();
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+ Memory::WriteBlock(*address, &block, sizeof(block));
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+ } else {
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+ const auto address =
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+ memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
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+ const u32 word = Memory::Read32(*address);
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+ if ((op == GpuSemaphoreOperation::AcquireEqual && word == regs.semaphore_sequence) ||
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+ (op == GpuSemaphoreOperation::AcquireGequal &&
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+ static_cast<s32>(word - regs.semaphore_sequence) > 0) ||
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+ (op == GpuSemaphoreOperation::AcquireMask && (word & regs.semaphore_sequence))) {
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+ // Nothing to do in this case
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+ } else {
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+ regs.acquire_source = true;
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+ regs.acquire_value = regs.semaphore_sequence;
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+ if (op == GpuSemaphoreOperation::AcquireEqual) {
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+ regs.acquire_active = true;
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+ regs.acquire_mode = false;
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+ } else if (op == GpuSemaphoreOperation::AcquireGequal) {
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+ regs.acquire_active = true;
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+ regs.acquire_mode = true;
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+ } else if (op == GpuSemaphoreOperation::AcquireMask) {
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+ // TODO(kemathe) The acquire mask operation waits for a value that, ANDed with
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+ // semaphore_sequence, gives a non-0 result
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+ LOG_ERROR(HW_GPU, "Invalid semaphore operation AcquireMask not implemented");
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+ } else {
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+ LOG_ERROR(HW_GPU, "Invalid semaphore operation");
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+ }
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+ }
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+ }
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+}
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+
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+void GPU::ProcessSemaphoreRelease() {
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+ const auto address = memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
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+ Memory::Write32(*address, regs.semaphore_release);
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+}
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+
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+void GPU::ProcessSemaphoreAcquire() {
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+ const auto address = memory_manager->GpuToCpuAddress(regs.smaphore_address.SmaphoreAddress());
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+ const u32 word = Memory::Read32(*address);
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+ const auto value = regs.semaphore_acquire;
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+ if (word != value) {
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+ regs.acquire_active = true;
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+ regs.acquire_value = value;
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+ // TODO(kemathe73) figure out how to do the acquire_timeout
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+ regs.acquire_mode = false;
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+ regs.acquire_source = false;
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+ }
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+}
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+
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} // namespace Tegra
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} // namespace Tegra
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