Explorar o código

yuzu_cmd/config: Add config deserialization for multiplayer

Zach Hilman %!s(int64=7) %!d(string=hai) anos
pai
achega
b8f7f9651e
Modificáronse 1 ficheiros con 254 adicións e 37 borrados
  1. 254 37
      src/yuzu_cmd/config.cpp

+ 254 - 37
src/yuzu_cmd/config.cpp

@@ -65,30 +65,272 @@ static const std::array<std::array<int, 5>, Settings::NativeAnalog::NumAnalogs>
     },
 }};
 
+static const std::array<int, Settings::NativeMouseButton::NumMouseButtons> default_mouse_buttons = {
+    SDL_SCANCODE_LEFTBRACKET, SDL_SCANCODE_RIGHTBRACKET, SDL_SCANCODE_APOSTROPHE,
+    SDL_SCANCODE_MINUS,       SDL_SCANCODE_EQUALS,
+};
+
+static const std::array<int, 0x8A> keyboard_keys = {
+    0,
+    0,
+    0,
+    0,
+    SDL_SCANCODE_A,
+    SDL_SCANCODE_B,
+    SDL_SCANCODE_C,
+    SDL_SCANCODE_D,
+    SDL_SCANCODE_E,
+    SDL_SCANCODE_F,
+    SDL_SCANCODE_G,
+    SDL_SCANCODE_H,
+    SDL_SCANCODE_I,
+    SDL_SCANCODE_J,
+    SDL_SCANCODE_K,
+    SDL_SCANCODE_L,
+    SDL_SCANCODE_M,
+    SDL_SCANCODE_N,
+    SDL_SCANCODE_O,
+    SDL_SCANCODE_P,
+    SDL_SCANCODE_Q,
+    SDL_SCANCODE_R,
+    SDL_SCANCODE_S,
+    SDL_SCANCODE_T,
+    SDL_SCANCODE_U,
+    SDL_SCANCODE_V,
+    SDL_SCANCODE_W,
+    SDL_SCANCODE_X,
+    SDL_SCANCODE_Y,
+    SDL_SCANCODE_Z,
+    SDL_SCANCODE_1,
+    SDL_SCANCODE_2,
+    SDL_SCANCODE_3,
+    SDL_SCANCODE_4,
+    SDL_SCANCODE_5,
+    SDL_SCANCODE_6,
+    SDL_SCANCODE_7,
+    SDL_SCANCODE_8,
+    SDL_SCANCODE_9,
+    SDL_SCANCODE_0,
+    SDL_SCANCODE_RETURN,
+    SDL_SCANCODE_ESCAPE,
+    SDL_SCANCODE_BACKSPACE,
+    SDL_SCANCODE_TAB,
+    SDL_SCANCODE_SPACE,
+    SDL_SCANCODE_MINUS,
+    SDL_SCANCODE_EQUALS,
+    SDL_SCANCODE_LEFTBRACKET,
+    SDL_SCANCODE_RIGHTBRACKET,
+    SDL_SCANCODE_BACKSLASH,
+    0,
+    SDL_SCANCODE_SEMICOLON,
+    SDL_SCANCODE_APOSTROPHE,
+    SDL_SCANCODE_GRAVE,
+    SDL_SCANCODE_COMMA,
+    SDL_SCANCODE_PERIOD,
+    SDL_SCANCODE_SLASH,
+    SDL_SCANCODE_CAPSLOCK,
+
+    SDL_SCANCODE_F1,
+    SDL_SCANCODE_F2,
+    SDL_SCANCODE_F3,
+    SDL_SCANCODE_F4,
+    SDL_SCANCODE_F5,
+    SDL_SCANCODE_F6,
+    SDL_SCANCODE_F7,
+    SDL_SCANCODE_F8,
+    SDL_SCANCODE_F9,
+    SDL_SCANCODE_F10,
+    SDL_SCANCODE_F11,
+    SDL_SCANCODE_F12,
+
+    0,
+    SDL_SCANCODE_SCROLLLOCK,
+    SDL_SCANCODE_PAUSE,
+    SDL_SCANCODE_INSERT,
+    SDL_SCANCODE_HOME,
+    SDL_SCANCODE_PAGEUP,
+    SDL_SCANCODE_DELETE,
+    SDL_SCANCODE_END,
+    SDL_SCANCODE_PAGEDOWN,
+    SDL_SCANCODE_RIGHT,
+    SDL_SCANCODE_LEFT,
+    SDL_SCANCODE_DOWN,
+    SDL_SCANCODE_UP,
+
+    SDL_SCANCODE_NUMLOCKCLEAR,
+    SDL_SCANCODE_KP_DIVIDE,
+    SDL_SCANCODE_KP_MULTIPLY,
+    SDL_SCANCODE_KP_MINUS,
+    SDL_SCANCODE_KP_PLUS,
+    SDL_SCANCODE_KP_ENTER,
+    SDL_SCANCODE_KP_1,
+    SDL_SCANCODE_KP_2,
+    SDL_SCANCODE_KP_3,
+    SDL_SCANCODE_KP_4,
+    SDL_SCANCODE_KP_5,
+    SDL_SCANCODE_KP_6,
+    SDL_SCANCODE_KP_7,
+    SDL_SCANCODE_KP_8,
+    SDL_SCANCODE_KP_9,
+    SDL_SCANCODE_KP_0,
+    SDL_SCANCODE_KP_PERIOD,
+
+    0,
+    0,
+    SDL_SCANCODE_POWER,
+    SDL_SCANCODE_KP_EQUALS,
+
+    SDL_SCANCODE_F13,
+    SDL_SCANCODE_F14,
+    SDL_SCANCODE_F15,
+    SDL_SCANCODE_F16,
+    SDL_SCANCODE_F17,
+    SDL_SCANCODE_F18,
+    SDL_SCANCODE_F19,
+    SDL_SCANCODE_F20,
+    SDL_SCANCODE_F21,
+    SDL_SCANCODE_F22,
+    SDL_SCANCODE_F23,
+    SDL_SCANCODE_F24,
+
+    0,
+    SDL_SCANCODE_HELP,
+    SDL_SCANCODE_MENU,
+    0,
+    0,
+    0,
+    0,
+    0,
+    0,
+    0,
+    0,
+    0,
+    0,
+    0,
+    0,
+    SDL_SCANCODE_KP_COMMA,
+    SDL_SCANCODE_KP_LEFTPAREN,
+    SDL_SCANCODE_KP_RIGHTPAREN,
+    0,
+    0,
+    0,
+    0,
+};
+
+static const std::array<int, 8> keyboard_mods{
+    SDL_SCANCODE_LCTRL, SDL_SCANCODE_LSHIFT, SDL_SCANCODE_LALT, SDL_SCANCODE_LGUI,
+    SDL_SCANCODE_RCTRL, SDL_SCANCODE_RSHIFT, SDL_SCANCODE_RALT, SDL_SCANCODE_RGUI,
+};
+
 void Config::ReadValues() {
     // Controls
+    for (std::size_t p = 0; p < Settings::values.players.size(); ++p) {
+        const auto group = fmt::format("ControlsP{}", p);
+        for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
+            std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
+            Settings::values.players[p].buttons[i] =
+                sdl2_config->Get(group, Settings::NativeButton::mapping[i], default_param);
+            if (Settings::values.players[p].buttons[i].empty())
+                Settings::values.players[p].buttons[i] = default_param;
+        }
+
+        for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
+            std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
+                default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
+                default_analogs[i][3], default_analogs[i][4], 0.5f);
+            Settings::values.players[p].analogs[i] =
+                sdl2_config->Get(group, Settings::NativeAnalog::mapping[i], default_param);
+            if (Settings::values.players[p].analogs[i].empty())
+                Settings::values.players[p].analogs[i] = default_param;
+        }
+    }
+
+    Settings::values.mouse_enabled =
+        sdl2_config->GetBoolean("ControlsGeneral", "mouse_enabled", false);
+    for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) {
+        std::string default_param = InputCommon::GenerateKeyboardParam(default_mouse_buttons[i]);
+        Settings::values.mouse_buttons[i] = sdl2_config->Get(
+            "ControlsGeneral", std::string("mouse_") + Settings::NativeMouseButton::mapping[i],
+            default_param);
+        if (Settings::values.mouse_buttons[i].empty())
+            Settings::values.mouse_buttons[i] = default_param;
+    }
+
+    Settings::values.motion_device = sdl2_config->Get(
+        "ControlsGeneral", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01");
+
+    Settings::values.keyboard_enabled =
+        sdl2_config->GetBoolean("ControlsGeneral", "keyboard_enabled", false);
+
+    Settings::values.debug_pad_enabled =
+        sdl2_config->GetBoolean("ControlsGeneral", "debug_pad_enabled", false);
     for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) {
         std::string default_param = InputCommon::GenerateKeyboardParam(default_buttons[i]);
-        Settings::values.buttons[i] =
-            sdl2_config->Get("Controls", Settings::NativeButton::mapping[i], default_param);
-        if (Settings::values.buttons[i].empty())
-            Settings::values.buttons[i] = default_param;
+        Settings::values.debug_pad_buttons[i] = sdl2_config->Get(
+            "ControlsGeneral", std::string("debug_pad_") + Settings::NativeButton::mapping[i],
+            default_param);
+        if (Settings::values.debug_pad_buttons[i].empty())
+            Settings::values.debug_pad_buttons[i] = default_param;
     }
 
     for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) {
         std::string default_param = InputCommon::GenerateAnalogParamFromKeys(
             default_analogs[i][0], default_analogs[i][1], default_analogs[i][2],
             default_analogs[i][3], default_analogs[i][4], 0.5f);
-        Settings::values.analogs[i] =
-            sdl2_config->Get("Controls", Settings::NativeAnalog::mapping[i], default_param);
-        if (Settings::values.analogs[i].empty())
-            Settings::values.analogs[i] = default_param;
+        Settings::values.debug_pad_analogs[i] = sdl2_config->Get(
+            "ControlsGeneral", std::string("debug_pad_") + Settings::NativeAnalog::mapping[i],
+            default_param);
+        if (Settings::values.debug_pad_analogs[i].empty())
+            Settings::values.debug_pad_analogs[i] = default_param;
     }
 
-    Settings::values.motion_device = sdl2_config->Get(
-        "Controls", "motion_device", "engine:motion_emu,update_period:100,sensitivity:0.01");
-    Settings::values.touch_device =
-        sdl2_config->Get("Controls", "touch_device", "engine:emu_window");
+    Settings::values.touchscreen.enabled =
+        sdl2_config->GetBoolean("ControlsGeneral", "touch_enabled", true);
+    Settings::values.touchscreen.device =
+        sdl2_config->Get("ControlsGeneral", "touch_device", "engine:emu_window");
+    Settings::values.touchscreen.finger =
+        sdl2_config->GetInteger("ControlsGeneral", "touch_finger", 0);
+    Settings::values.touchscreen.rotation_angle =
+        sdl2_config->GetInteger("ControlsGeneral", "touch_angle", 0);
+    Settings::values.touchscreen.diameter_x =
+        sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_x", 15);
+    Settings::values.touchscreen.diameter_y =
+        sdl2_config->GetInteger("ControlsGeneral", "touch_diameter_y", 15);
+
+    std::transform(keyboard_keys.begin(), keyboard_keys.end(),
+                   Settings::values.keyboard_keys.begin(), InputCommon::GenerateKeyboardParam);
+    std::transform(keyboard_mods.begin(), keyboard_mods.end(),
+                   Settings::values.keyboard_keys.begin() +
+                       Settings::NativeKeyboard::LeftControlKey,
+                   InputCommon::GenerateKeyboardParam);
+    std::transform(keyboard_mods.begin(), keyboard_mods.end(),
+                   Settings::values.keyboard_mods.begin(), InputCommon::GenerateKeyboardParam);
+
+    // Data Storage
+    Settings::values.use_virtual_sd =
+        sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
+    FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
+                          sdl2_config->Get("Data Storage", "nand_directory",
+                                           FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
+    FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
+                          sdl2_config->Get("Data Storage", "sdmc_directory",
+                                           FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
+
+    // System
+    Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
+    Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true);
+    const auto size = sdl2_config->GetInteger("System", "users_size", 0);
+
+    Settings::values.current_user = std::clamp<int>(
+        sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
+
+	const auto enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
+	if (enabled) {
+		Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0);
+	}
+	else {
+		Settings::values.rng_seed = std::nullopt;
+	}
 
     // Core
     Settings::values.use_cpu_jit = sdl2_config->GetBoolean("Core", "use_cpu_jit", true);
@@ -114,31 +356,6 @@ void Config::ReadValues() {
     Settings::values.audio_device_id = sdl2_config->Get("Audio", "output_device", "auto");
     Settings::values.volume = sdl2_config->GetReal("Audio", "volume", 1);
 
-    // Data Storage
-    Settings::values.use_virtual_sd =
-        sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true);
-    FileUtil::GetUserPath(FileUtil::UserPath::NANDDir,
-                          sdl2_config->Get("Data Storage", "nand_directory",
-                                           FileUtil::GetUserPath(FileUtil::UserPath::NANDDir)));
-    FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir,
-                          sdl2_config->Get("Data Storage", "sdmc_directory",
-                                           FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir)));
-
-    // System
-    Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false);
-    Settings::values.enable_nfc = sdl2_config->GetBoolean("System", "enable_nfc", true);
-    const auto size = sdl2_config->GetInteger("System", "users_size", 0);
-
-    Settings::values.current_user = std::clamp<int>(
-        sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1);
-
-    const auto enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false);
-    if (enabled) {
-        Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0);
-    } else {
-        Settings::values.rng_seed = std::nullopt;
-    }
-
     Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1);
 
     // Miscellaneous