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host1x/syncpoint_manager: Eliminate unnecessary std::function construction

We can just pass the function object through, and if it's a valid
function, then it will automatically be converted.
Lioncash 3 лет назад
Родитель
Сommit
b6d93b2c77
1 измененных файлов с 2 добавлено и 4 удалено
  1. 2 4
      src/video_core/host1x/syncpoint_manager.h

+ 2 - 4
src/video_core/host1x/syncpoint_manager.h

@@ -36,16 +36,14 @@ public:
 
     template <typename Func>
     ActionHandle RegisterGuestAction(u32 syncpoint_id, u32 expected_value, Func&& action) {
-        std::function<void()> func(action);
         return RegisterAction(syncpoints_guest[syncpoint_id], guest_action_storage[syncpoint_id],
-                              expected_value, std::move(func));
+                              expected_value, std::move(action));
     }
 
     template <typename Func>
     ActionHandle RegisterHostAction(u32 syncpoint_id, u32 expected_value, Func&& action) {
-        std::function<void()> func(action);
         return RegisterAction(syncpoints_host[syncpoint_id], host_action_storage[syncpoint_id],
-                              expected_value, std::move(func));
+                              expected_value, std::move(action));
     }
 
     void DeregisterGuestAction(u32 syncpoint_id, const ActionHandle& handle);