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@@ -126,7 +126,9 @@ u64 BISFactory::GetSystemNANDTotalSpace() const {
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}
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u64 BISFactory::GetUserNANDFreeSpace() const {
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- return GetUserNANDTotalSpace();
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+ // For some reason games such as BioShock 1 checks whether this is exactly 0x680000000 bytes.
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+ // Set the free space to be 1 MiB less than the total as a workaround to this issue.
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+ return GetUserNANDTotalSpace() - 0x100000;
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}
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u64 BISFactory::GetUserNANDTotalSpace() const {
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