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control_metadata: Add GetRawBytes function to NACP
Returns the raw bytes of the NACP file. Needed for GetApplicationControlData which returns the raw, unprocessed NACP to the game.

Zach Hilman 7 năm trước cách đây
mục cha
commit
b04e39107f

+ 6 - 0
src/core/file_sys/control_metadata.cpp

@@ -66,4 +66,10 @@ std::string NACP::GetVersionString() const {
     return Common::StringFromFixedZeroTerminatedBuffer(raw->version_string.data(),
                                                        raw->version_string.size());
 }
+
+std::vector<u8> NACP::GetRawBytes() const {
+    std::vector<u8> out(sizeof(RawNACP));
+    std::memcpy(out.data(), raw.get(), sizeof(RawNACP));
+    return out;
+}
 } // namespace FileSys

+ 1 - 0
src/core/file_sys/control_metadata.h

@@ -81,6 +81,7 @@ public:
     u64 GetTitleId() const;
     u64 GetDLCBaseTitleId() const;
     std::string GetVersionString() const;
+    std::vector<u8> GetRawBytes() const;
 
 private:
     std::unique_ptr<RawNACP> raw;