This way proper const/non-const selection can occur.
@@ -21,7 +21,7 @@ public:
Buffer(Tag tag, std::vector<s16>&& samples) : tag{tag}, samples{std::move(samples)} {}
/// Returns the raw audio data for the buffer
- std::vector<s16>& Samples() {
+ std::vector<s16>& GetSamples() {
return samples;
}
@@ -95,7 +95,7 @@ void Stream::PlayNextBuffer() {
active_buffer = queued_buffers.front();
queued_buffers.pop();
- VolumeAdjustSamples(active_buffer->Samples());
+ VolumeAdjustSamples(active_buffer->GetSamples());
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());