Jelajahi Sumber

android: Use apply instead of commit for shared preferences

Previously we were operating on the assumption that apply'd settings wouldn't be visible immediately. This isn't true and settings will be accessible via memory before being stored to disk. This reduces any potential stutters caused by saving to shared preferences.
Charles Lombardo 3 tahun lalu
induk
melakukan
aeaddf407b

+ 1 - 1
src/android/app/src/main/java/org/yuzu/yuzu_emu/fragments/EmulationFragment.kt

@@ -249,7 +249,7 @@ class EmulationFragment : Fragment(), SurfaceHolder.Callback {
                         ) { _, indexSelected, isChecked ->
                             preferences.edit()
                                 .putBoolean("buttonToggle$indexSelected", isChecked)
-                                .commit()
+                                .apply()
                         }
                         .setPositiveButton(android.R.string.ok) { _, _ ->
                             refreshInputOverlay()

+ 1 - 2
src/android/app/src/main/java/org/yuzu/yuzu_emu/overlay/InputOverlay.kt

@@ -758,8 +758,7 @@ class InputOverlay(context: Context, attrs: AttributeSet?) : SurfaceView(context
                 ButtonType.STICK_L.toString() + "-Y",
                 resources.getInteger(R.integer.SWITCH_STICK_L_Y).toFloat() / 1000 * maxY + minY
             )
-            .commit()
-        // We want to commit right away, otherwise the overlay could load before this is saved.
+            .apply()
     }
 
     override fun isInEditMode(): Boolean {

+ 1 - 1
src/android/app/src/main/java/org/yuzu/yuzu_emu/utils/EmulationMenuSettings.kt

@@ -57,6 +57,6 @@ object EmulationMenuSettings {
         set(value) {
             preferences.edit()
                 .putBoolean(Settings.PREF_MENU_SETTINGS_SHOW_OVERLAY, value)
-                .commit()
+                .apply()
         }
 }