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maxwell_to_gl: Implement PrimitiveTopology::Lines

Used by Splatoon 2's debug menu.
OatmealDome 8 rokov pred
rodič
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ad1220e1b3

+ 2 - 0
src/video_core/renderer_opengl/maxwell_to_gl.h

@@ -107,6 +107,8 @@ inline GLenum PrimitiveTopology(Maxwell::PrimitiveTopology topology) {
     switch (topology) {
     switch (topology) {
     case Maxwell::PrimitiveTopology::Points:
     case Maxwell::PrimitiveTopology::Points:
         return GL_POINTS;
         return GL_POINTS;
+    case Maxwell::PrimitiveTopology::Lines:
+        return GL_LINES;
     case Maxwell::PrimitiveTopology::LineStrip:
     case Maxwell::PrimitiveTopology::LineStrip:
         return GL_LINE_STRIP;
         return GL_LINE_STRIP;
     case Maxwell::PrimitiveTopology::Triangles:
     case Maxwell::PrimitiveTopology::Triangles: