Previously xyz was always being zero initialized due to its constructor, but w wasn't. Ensures that we always have a deterministic initial state.
@@ -12,7 +12,7 @@ template <typename T>
class Quaternion {
public:
Math::Vec3<T> xyz;
- T w;
+ T w{};
Quaternion<decltype(-T{})> Inverse() const {
return {-xyz, w};