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added memory read/write to GSP heap

bunnei 12 ani în urmă
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a9dba388eb
3 a modificat fișierele cu 16 adăugiri și 7 ștergeri
  1. 2 3
      src/core/mem_map.cpp
  2. 3 1
      src/core/mem_map.h
  3. 11 3
      src/core/mem_map_funcs.cpp

+ 2 - 3
src/core/mem_map.cpp

@@ -16,9 +16,8 @@ u8*    g_base                   = NULL;         ///< The base pointer to the aut
 
 
 MemArena g_arena;                               ///< The MemArena class
 MemArena g_arena;                               ///< The MemArena class
 
 
-u8* g_bootrom                   = NULL;         ///< Bootrom physical memory
-u8* g_heap_gsp                  = NULL;
-u8* g_heap                      = NULL;
+u8* g_heap_gsp                  = NULL;         ///< GSP heap (main memory)
+u8* g_heap                      = NULL;         ///< Application heap (main memory)
 u8* g_vram                      = NULL;         ///< Video memory (VRAM) pointer
 u8* g_vram                      = NULL;         ///< Video memory (VRAM) pointer
 
 
 u8* g_physical_bootrom          = NULL;         ///< Bootrom physical memory
 u8* g_physical_bootrom          = NULL;         ///< Bootrom physical memory

+ 3 - 1
src/core/mem_map.h

@@ -34,6 +34,7 @@ enum {
     VRAM_MASK               = 0x007FFFFF,
     VRAM_MASK               = 0x007FFFFF,
     FCRAM_MASK              = (FCRAM_SIZE - 1),                 ///< FCRAM mask
     FCRAM_MASK              = (FCRAM_SIZE - 1),                 ///< FCRAM mask
     SCRATCHPAD_MASK         = (SCRATCHPAD_SIZE - 1),            ///< Scratchpad memory mask
     SCRATCHPAD_MASK         = (SCRATCHPAD_SIZE - 1),            ///< Scratchpad memory mask
+    HEAP_GSP_MASK           = (HEAP_GSP_SIZE - 1),
     HEAP_MASK               = (HEAP_SIZE - 1),
     HEAP_MASK               = (HEAP_SIZE - 1),
 
 
     FCRAM_PADDR             = 0x20000000,                       ///< FCRAM physical address
     FCRAM_PADDR             = 0x20000000,                       ///< FCRAM physical address
@@ -62,7 +63,8 @@ extern u8 *g_base;
 // These are guaranteed to point to "low memory" addresses (sub-32-bit).
 // These are guaranteed to point to "low memory" addresses (sub-32-bit).
 // 64-bit: Pointers to low-mem (sub-0x10000000) mirror
 // 64-bit: Pointers to low-mem (sub-0x10000000) mirror
 // 32-bit: Same as the corresponding physical/virtual pointers.
 // 32-bit: Same as the corresponding physical/virtual pointers.
-extern u8* g_heap;         ///< Main memory
+extern u8* g_heap_gsp;      ///< GSP heap (main memory)
+extern u8* g_heap;          ///< Application heap (main memory)
 extern u8* g_vram;          ///< Video memory (VRAM)
 extern u8* g_vram;          ///< Video memory (VRAM)
 
 
 void Init();
 void Init();

+ 11 - 3
src/core/mem_map_funcs.cpp

@@ -40,6 +40,10 @@ inline void _Read(T &var, const u32 addr) {
     } else if ((vaddr & 0xFF000000) == 0x10000000 || (vaddr & 0xFF000000) == 0x1E000000) {
     } else if ((vaddr & 0xFF000000) == 0x10000000 || (vaddr & 0xFF000000) == 0x1E000000) {
         HW::Read<T>(var, vaddr);
         HW::Read<T>(var, vaddr);
 
 
+    // FCRAM - GSP heap
+    } else if ((vaddr > HEAP_GSP_VADDR)  && (vaddr < HEAP_GSP_VADDR_END)) {
+        var = *((const T*)&g_heap_gsp[vaddr & HEAP_GSP_MASK]);
+
     // FCRAM - application heap
     // FCRAM - application heap
     } else if ((vaddr > HEAP_VADDR)  && (vaddr < HEAP_VADDR_END)) {
     } else if ((vaddr > HEAP_VADDR)  && (vaddr < HEAP_VADDR_END)) {
         var = *((const T*)&g_heap[vaddr & HEAP_MASK]);
         var = *((const T*)&g_heap[vaddr & HEAP_MASK]);
@@ -68,8 +72,8 @@ inline void _Write(u32 addr, const T data) {
         HW::Write<T>(vaddr, data);
         HW::Write<T>(vaddr, data);
 
 
     // FCRAM - GSP heap
     // FCRAM - GSP heap
-    //} else if ((vaddr > HEAP_GSP_VADDR)  && (vaddr < HEAP_VADDR_GSP_END)) {
-    //    *(T*)&g_heap_gsp[vaddr & FCRAM_MASK] = data;
+    } else if ((vaddr > HEAP_GSP_VADDR)  && (vaddr < HEAP_GSP_VADDR_END)) {
+        *(T*)&g_heap_gsp[vaddr & HEAP_GSP_MASK] = data;
 
 
     // FCRAM - application heap
     // FCRAM - application heap
     } else if ((vaddr > HEAP_VADDR)  && (vaddr < HEAP_VADDR_END)) {
     } else if ((vaddr > HEAP_VADDR)  && (vaddr < HEAP_VADDR_END)) {
@@ -98,8 +102,12 @@ inline void _Write(u32 addr, const T data) {
 u8 *GetPointer(const u32 addr) {
 u8 *GetPointer(const u32 addr) {
     const u32 vaddr = _AddressPhysicalToVirtual(addr);
     const u32 vaddr = _AddressPhysicalToVirtual(addr);
 
 
+    // FCRAM - GSP heap
+    if ((vaddr > HEAP_GSP_VADDR)  && (vaddr < HEAP_GSP_VADDR_END)) {
+        return g_heap_gsp + (vaddr & HEAP_GSP_MASK);
+
     // FCRAM - application heap
     // FCRAM - application heap
-    if ((vaddr > HEAP_VADDR)  && (vaddr < HEAP_VADDR_END)) {
+    } else if ((vaddr > HEAP_VADDR)  && (vaddr < HEAP_VADDR_END)) {
         return g_heap + (vaddr & HEAP_MASK);
         return g_heap + (vaddr & HEAP_MASK);
 
 
     } else {
     } else {