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@@ -0,0 +1,520 @@
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+// Copyright (c) 2012- PPSSPP Project.
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+
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+// This program is free software: you can redistribute it and/or modify
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+// it under the terms of the GNU General Public License as published by
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+// the Free Software Foundation, version 2.0 or later versions.
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+
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+// This program is distributed in the hope that it will be useful,
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+// but WITHOUT ANY WARRANTY; without even the implied warranty of
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+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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+// GNU General Public License 2.0 for more details.
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+
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+// A copy of the GPL 2.0 should have been included with the program.
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+// If not, see http://www.gnu.org/licenses/
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+
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+// Official git repository and contact information can be found at
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+// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
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+
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+#include <set>
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+#include <algorithm>
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+#include "string_util.h"
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+#include "file_sys/meta_file_system.h"
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+//#include "Core/HLE/sceKernelThread.h"
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+//#include "Core/Reporting.h"
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+
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+static bool ApplyPathStringToComponentsVector(std::vector<std::string> &vector, const std::string &pathString)
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+{
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+ size_t len = pathString.length();
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+ size_t start = 0;
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+
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+ while (start < len)
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+ {
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+ size_t i = pathString.find('/', start);
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+ if (i == std::string::npos)
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+ i = len;
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+
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+ if (i > start)
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+ {
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+ std::string component = pathString.substr(start, i - start);
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+ if (component != ".")
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+ {
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+ if (component == "..")
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+ {
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+ if (vector.size() != 0)
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+ {
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+ vector.pop_back();
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+ }
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+ else
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+ {
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+ // The PSP silently ignores attempts to .. to parent of root directory
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+ WARN_LOG(FILESYS, "RealPath: ignoring .. beyond root - root directory is its own parent: \"%s\"", pathString.c_str());
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+ }
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+ }
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+ else
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+ {
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+ vector.push_back(component);
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+ }
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+ }
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+ }
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+
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+ start = i + 1;
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+ }
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+
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+ return true;
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+}
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+
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+/*
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+ * Changes relative paths to absolute, removes ".", "..", and trailing "/"
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+ * "drive:./blah" is absolute (ignore the dot) and "/blah" is relative (because it's missing "drive:")
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+ * babel (and possibly other games) use "/directoryThatDoesNotExist/../directoryThatExists/filename"
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+ */
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+static bool RealPath(const std::string ¤tDirectory, const std::string &inPath, std::string &outPath)
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+{
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+ size_t inLen = inPath.length();
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+ if (inLen == 0)
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+ {
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+ WARN_LOG(FILESYS, "RealPath: inPath is empty");
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+ outPath = currentDirectory;
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+ return true;
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+ }
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+
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+ size_t inColon = inPath.find(':');
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+ if (inColon + 1 == inLen)
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+ {
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+ // There's nothing after the colon, e.g. umd0: - this is perfectly valid.
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+ outPath = inPath;
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+ return true;
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+ }
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+
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+ bool relative = (inColon == std::string::npos);
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+
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+ std::string prefix, inAfterColon;
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+ std::vector<std::string> cmpnts; // path components
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+ size_t outPathCapacityGuess = inPath.length();
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+
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+ if (relative)
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+ {
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+ size_t curDirLen = currentDirectory.length();
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+ if (curDirLen == 0)
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+ {
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+ ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory is empty", inPath.c_str());
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+ return false;
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+ }
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+
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+ size_t curDirColon = currentDirectory.find(':');
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+ if (curDirColon == std::string::npos)
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+ {
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+ ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" has no prefix", inPath.c_str(), currentDirectory.c_str());
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+ return false;
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+ }
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+ if (curDirColon + 1 == curDirLen)
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+ {
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+ ERROR_LOG(FILESYS, "RealPath: inPath \"%s\" is relative, but current directory \"%s\" is all prefix and no path. Using \"/\" as path for current directory.", inPath.c_str(), currentDirectory.c_str());
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+ }
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+ else
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+ {
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+ const std::string curDirAfter = currentDirectory.substr(curDirColon + 1);
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+ if (! ApplyPathStringToComponentsVector(cmpnts, curDirAfter) )
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+ {
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+ ERROR_LOG(FILESYS,"RealPath: currentDirectory is not a valid path: \"%s\"", currentDirectory.c_str());
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+ return false;
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+ }
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+
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+ outPathCapacityGuess += curDirLen;
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+ }
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+
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+ prefix = currentDirectory.substr(0, curDirColon + 1);
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+ inAfterColon = inPath;
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+ }
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+ else
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+ {
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+ prefix = inPath.substr(0, inColon + 1);
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+ inAfterColon = inPath.substr(inColon + 1);
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+ }
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+
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+ // Special case: "disc0:" is different from "disc0:/", so keep track of the single slash.
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+ if (inAfterColon == "/")
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+ {
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+ outPath = prefix + inAfterColon;
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+ return true;
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+ }
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+
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+ if (! ApplyPathStringToComponentsVector(cmpnts, inAfterColon) )
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+ {
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+ WARN_LOG(FILESYS, "RealPath: inPath is not a valid path: \"%s\"", inPath.c_str());
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+ return false;
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+ }
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+
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+ outPath.clear();
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+ outPath.reserve(outPathCapacityGuess);
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+
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+ outPath.append(prefix);
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+
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+ size_t numCmpnts = cmpnts.size();
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+ for (size_t i = 0; i < numCmpnts; i++)
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+ {
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+ outPath.append(1, '/');
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+ outPath.append(cmpnts[i]);
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+ }
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+
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+ return true;
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+}
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+
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+IFileSystem *MetaFileSystem::GetHandleOwner(u32 handle)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ for (size_t i = 0; i < fileSystems.size(); i++)
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+ {
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+ if (fileSystems[i].system->OwnsHandle(handle))
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+ return fileSystems[i].system; //got it!
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+ }
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+ //none found?
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+ return 0;
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+}
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+
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+bool MetaFileSystem::MapFilePath(const std::string &_inpath, std::string &outpath, MountPoint **system)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ std::string realpath;
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+
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+ // Special handling: host0:command.txt (as seen in Super Monkey Ball Adventures, for example)
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+ // appears to mean the current directory on the UMD. Let's just assume the current directory.
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+ std::string inpath = _inpath;
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+ if (strncasecmp(inpath.c_str(), "host0:", strlen("host0:")) == 0) {
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+ INFO_LOG(FILESYS, "Host0 path detected, stripping: %s", inpath.c_str());
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+ inpath = inpath.substr(strlen("host0:"));
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+ }
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+
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+ const std::string *currentDirectory = &startingDirectory;
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+
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+ _assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread");
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+
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+ int currentThread = 0;//__KernelGetCurThread();
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+ currentDir_t::iterator it = currentDir.find(currentThread);
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+ if (it == currentDir.end())
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+ {
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+ //Attempt to emulate SCE_KERNEL_ERROR_NOCWD / 8002032C: may break things requiring fixes elsewhere
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+ if (inpath.find(':') == std::string::npos /* means path is relative */)
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+ {
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+ lastOpenError = -1;//SCE_KERNEL_ERROR_NOCWD;
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+ WARN_LOG(FILESYS, "Path is relative, but current directory not set for thread %i. returning 8002032C(SCE_KERNEL_ERROR_NOCWD) instead.", currentThread);
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+ }
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+ }
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+ else
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+ {
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+ currentDirectory = &(it->second);
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+ }
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+
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+ if ( RealPath(*currentDirectory, inpath, realpath) )
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+ {
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+ for (size_t i = 0; i < fileSystems.size(); i++)
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+ {
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+ size_t prefLen = fileSystems[i].prefix.size();
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+ if (strncasecmp(fileSystems[i].prefix.c_str(), realpath.c_str(), prefLen) == 0)
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+ {
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+ outpath = realpath.substr(prefLen);
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+ *system = &(fileSystems[i]);
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+
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+ INFO_LOG(FILESYS, "MapFilePath: mapped \"%s\" to prefix: \"%s\", path: \"%s\"", inpath.c_str(), fileSystems[i].prefix.c_str(), outpath.c_str());
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+
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+ return true;
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+ }
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+ }
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+ }
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+
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+ DEBUG_LOG(FILESYS, "MapFilePath: failed mapping \"%s\", returning false", inpath.c_str());
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+ return false;
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+}
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+
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+void MetaFileSystem::Mount(std::string prefix, IFileSystem *system)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ MountPoint x;
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+ x.prefix = prefix;
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+ x.system = system;
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+ fileSystems.push_back(x);
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+}
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+
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+void MetaFileSystem::Unmount(std::string prefix, IFileSystem *system)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ MountPoint x;
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+ x.prefix = prefix;
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+ x.system = system;
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+ fileSystems.erase(std::remove(fileSystems.begin(), fileSystems.end(), x), fileSystems.end());
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+}
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+
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+void MetaFileSystem::Shutdown()
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ current = 6;
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+
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+ // Ownership is a bit convoluted. Let's just delete everything once.
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+
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+ std::set<IFileSystem *> toDelete;
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+ for (size_t i = 0; i < fileSystems.size(); i++) {
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+ toDelete.insert(fileSystems[i].system);
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+ }
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+
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+ for (auto iter = toDelete.begin(); iter != toDelete.end(); ++iter)
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+ {
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+ delete *iter;
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+ }
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+
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+ fileSystems.clear();
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+ currentDir.clear();
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+ startingDirectory = "";
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+}
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+
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+u32 MetaFileSystem::OpenWithError(int &error, std::string filename, FileAccess access, const char *devicename)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ u32 h = OpenFile(filename, access, devicename);
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+ error = lastOpenError;
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+ return h;
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+}
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+
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+u32 MetaFileSystem::OpenFile(std::string filename, FileAccess access, const char *devicename)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ lastOpenError = 0;
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+ std::string of;
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+ MountPoint *mount;
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+ if (MapFilePath(filename, of, &mount))
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+ {
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+ return mount->system->OpenFile(of, access, mount->prefix.c_str());
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+ }
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+ else
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+ {
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+ return 0;
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+ }
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+}
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+
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+FileInfo MetaFileSystem::GetFileInfo(std::string filename)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ std::string of;
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+ IFileSystem *system;
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+ if (MapFilePath(filename, of, &system))
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+ {
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+ return system->GetFileInfo(of);
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+ }
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+ else
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+ {
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+ FileInfo bogus; // TODO
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+ return bogus;
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+ }
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+}
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+
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+bool MetaFileSystem::GetHostPath(const std::string &inpath, std::string &outpath)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ std::string of;
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+ IFileSystem *system;
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+ if (MapFilePath(inpath, of, &system)) {
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+ return system->GetHostPath(of, outpath);
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+ } else {
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+ return false;
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+ }
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+}
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+
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+std::vector<FileInfo> MetaFileSystem::GetDirListing(std::string path)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ std::string of;
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+ IFileSystem *system;
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+ if (MapFilePath(path, of, &system))
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+ {
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+ return system->GetDirListing(of);
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+ }
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+ else
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+ {
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+ std::vector<FileInfo> empty;
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+ return empty;
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+ }
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+}
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+
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+void MetaFileSystem::ThreadEnded(int threadID)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ currentDir.erase(threadID);
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+}
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+
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+int MetaFileSystem::ChDir(const std::string &dir)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ // Retain the old path and fail if the arg is 1023 bytes or longer.
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+ if (dir.size() >= 1023)
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+ return -1;//SCE_KERNEL_ERROR_NAMETOOLONG;
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+
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+ _assert_msg_(FILESYS, false, "must implement equiv of __KernelGetCurThread");
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+
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+ int curThread = 0; //__KernelGetCurThread();
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+
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+ std::string of;
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+ MountPoint *mountPoint;
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+ if (MapFilePath(dir, of, &mountPoint))
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+ {
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+ currentDir[curThread] = mountPoint->prefix + of;
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+ return 0;
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+ }
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+ else
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+ {
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+ for (size_t i = 0; i < fileSystems.size(); i++)
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+ {
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+ const std::string &prefix = fileSystems[i].prefix;
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+ if (strncasecmp(prefix.c_str(), dir.c_str(), prefix.size()) == 0)
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+ {
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+ // The PSP is completely happy with invalid current dirs as long as they have a valid device.
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+ WARN_LOG(FILESYS, "ChDir failed to map path \"%s\", saving as current directory anyway", dir.c_str());
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+ currentDir[curThread] = dir;
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+ return 0;
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+ }
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+ }
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+
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+ WARN_LOG(FILESYS, "ChDir failed to map device for \"%s\", failing", dir.c_str());
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+ return -1;//SCE_KERNEL_ERROR_NODEV;
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+ }
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+}
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+
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+bool MetaFileSystem::MkDir(const std::string &dirname)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ std::string of;
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+ IFileSystem *system;
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+ if (MapFilePath(dirname, of, &system))
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+ {
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+ return system->MkDir(of);
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+ }
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+ else
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+ {
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+ return false;
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+ }
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+}
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+
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+bool MetaFileSystem::RmDir(const std::string &dirname)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ std::string of;
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+ IFileSystem *system;
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+ if (MapFilePath(dirname, of, &system))
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+ {
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+ return system->RmDir(of);
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+ }
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+ else
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+ {
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+ return false;
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+ }
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+}
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+
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+int MetaFileSystem::RenameFile(const std::string &from, const std::string &to)
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+{
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+ std::lock_guard<std::mutex> guard(lock);
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+ std::string of;
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+ std::string rf;
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+ IFileSystem *osystem;
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+ IFileSystem *rsystem = NULL;
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+ if (MapFilePath(from, of, &osystem))
|
|
|
+ {
|
|
|
+ // If it's a relative path, it seems to always use from's filesystem.
|
|
|
+ if (to.find(":/") != to.npos)
|
|
|
+ {
|
|
|
+ if (!MapFilePath(to, rf, &rsystem))
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ rf = to;
|
|
|
+ rsystem = osystem;
|
|
|
+ }
|
|
|
+
|
|
|
+ if (osystem != rsystem)
|
|
|
+ return -1;//SCE_KERNEL_ERROR_XDEV;
|
|
|
+
|
|
|
+ return osystem->RenameFile(of, rf);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ return -1;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+bool MetaFileSystem::RemoveFile(const std::string &filename)
|
|
|
+{
|
|
|
+ std::lock_guard<std::mutex> guard(lock);
|
|
|
+ std::string of;
|
|
|
+ IFileSystem *system;
|
|
|
+ if (MapFilePath(filename, of, &system))
|
|
|
+ {
|
|
|
+ return system->RemoveFile(of);
|
|
|
+ }
|
|
|
+ else
|
|
|
+ {
|
|
|
+ return false;
|
|
|
+ }
|
|
|
+}
|
|
|
+
|
|
|
+void MetaFileSystem::CloseFile(u32 handle)
|
|
|
+{
|
|
|
+ std::lock_guard<std::mutex> guard(lock);
|
|
|
+ IFileSystem *sys = GetHandleOwner(handle);
|
|
|
+ if (sys)
|
|
|
+ sys->CloseFile(handle);
|
|
|
+}
|
|
|
+
|
|
|
+size_t MetaFileSystem::ReadFile(u32 handle, u8 *pointer, s64 size)
|
|
|
+{
|
|
|
+ std::lock_guard<std::mutex> guard(lock);
|
|
|
+ IFileSystem *sys = GetHandleOwner(handle);
|
|
|
+ if (sys)
|
|
|
+ return sys->ReadFile(handle,pointer,size);
|
|
|
+ else
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+size_t MetaFileSystem::WriteFile(u32 handle, const u8 *pointer, s64 size)
|
|
|
+{
|
|
|
+ std::lock_guard<std::mutex> guard(lock);
|
|
|
+ IFileSystem *sys = GetHandleOwner(handle);
|
|
|
+ if (sys)
|
|
|
+ return sys->WriteFile(handle,pointer,size);
|
|
|
+ else
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+size_t MetaFileSystem::SeekFile(u32 handle, s32 position, FileMove type)
|
|
|
+{
|
|
|
+ std::lock_guard<std::mutex> guard(lock);
|
|
|
+ IFileSystem *sys = GetHandleOwner(handle);
|
|
|
+ if (sys)
|
|
|
+ return sys->SeekFile(handle,position,type);
|
|
|
+ else
|
|
|
+ return 0;
|
|
|
+}
|
|
|
+
|
|
|
+void MetaFileSystem::DoState(PointerWrap &p)
|
|
|
+{
|
|
|
+ std::lock_guard<std::mutex> guard(lock);
|
|
|
+
|
|
|
+ auto s = p.Section("MetaFileSystem", 1);
|
|
|
+ if (!s)
|
|
|
+ return;
|
|
|
+
|
|
|
+ p.Do(current);
|
|
|
+
|
|
|
+ // Save/load per-thread current directory map
|
|
|
+ p.Do(currentDir);
|
|
|
+
|
|
|
+ u32 n = (u32) fileSystems.size();
|
|
|
+ p.Do(n);
|
|
|
+ if (n != (u32) fileSystems.size())
|
|
|
+ {
|
|
|
+ p.SetError(p.ERROR_FAILURE);
|
|
|
+ ERROR_LOG(FILESYS, "Savestate failure: number of filesystems doesn't match.");
|
|
|
+ return;
|
|
|
+ }
|
|
|
+
|
|
|
+ for (u32 i = 0; i < n; ++i)
|
|
|
+ fileSystems[i].system->DoState(p);
|
|
|
+}
|
|
|
+
|