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Merge pull request #1942 from DarkLordZach/profile-select-game-boot

qt: Add setting to prompt for user on game boot
bunnei 7 лет назад
Родитель
Сommit
a6aa710b84

+ 3 - 0
src/yuzu/configuration/config.cpp

@@ -470,6 +470,8 @@ void Config::ReadValues() {
         qt_config->value("enable_discord_presence", true).toBool();
     UISettings::values.screenshot_resolution_factor =
         static_cast<u16>(qt_config->value("screenshot_resolution_factor", 0).toUInt());
+    UISettings::values.select_user_on_boot =
+        qt_config->value("select_user_on_boot", false).toBool();
 
     qt_config->beginGroup("UIGameList");
     UISettings::values.show_unknown = qt_config->value("show_unknown", true).toBool();
@@ -693,6 +695,7 @@ void Config::SaveValues() {
     qt_config->setValue("enable_discord_presence", UISettings::values.enable_discord_presence);
     qt_config->setValue("screenshot_resolution_factor",
                         UISettings::values.screenshot_resolution_factor);
+    qt_config->setValue("select_user_on_boot", UISettings::values.select_user_on_boot);
 
     qt_config->beginGroup("UIGameList");
     qt_config->setValue("show_unknown", UISettings::values.show_unknown);

+ 2 - 0
src/yuzu/configuration/configure_general.cpp

@@ -30,6 +30,7 @@ ConfigureGeneral::~ConfigureGeneral() = default;
 void ConfigureGeneral::setConfiguration() {
     ui->toggle_deepscan->setChecked(UISettings::values.gamedir_deepscan);
     ui->toggle_check_exit->setChecked(UISettings::values.confirm_before_closing);
+    ui->toggle_user_on_boot->setChecked(UISettings::values.select_user_on_boot);
     ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
     ui->use_cpu_jit->setChecked(Settings::values.use_cpu_jit);
     ui->enable_nfc->setChecked(Settings::values.enable_nfc);
@@ -42,6 +43,7 @@ void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
 void ConfigureGeneral::applyConfiguration() {
     UISettings::values.gamedir_deepscan = ui->toggle_deepscan->isChecked();
     UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
+    UISettings::values.select_user_on_boot = ui->toggle_user_on_boot->isChecked();
     UISettings::values.theme =
         ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
 

+ 7 - 0
src/yuzu/configuration/configure_general.ui

@@ -38,6 +38,13 @@
             </property>
            </widget>
           </item>
+          <item>
+           <widget class="QCheckBox" name="toggle_user_on_boot">
+            <property name="text">
+             <string>Prompt for user on game boot</string>
+            </property>
+           </widget>
+          </item>
          </layout>
         </item>
        </layout>

+ 16 - 0
src/yuzu/main.cpp

@@ -687,10 +687,26 @@ bool GMainWindow::LoadROM(const QString& filename) {
     return true;
 }
 
+void GMainWindow::SelectAndSetCurrentUser() {
+    QtProfileSelectionDialog dialog(this);
+    dialog.setWindowFlags(Qt::Dialog | Qt::CustomizeWindowHint | Qt::WindowTitleHint |
+                          Qt::WindowSystemMenuHint | Qt::WindowCloseButtonHint);
+    dialog.setWindowModality(Qt::WindowModal);
+    dialog.exec();
+
+    if (dialog.GetStatus()) {
+        Settings::values.current_user = static_cast<s32>(dialog.GetIndex());
+    }
+}
+
 void GMainWindow::BootGame(const QString& filename) {
     LOG_INFO(Frontend, "yuzu starting...");
     StoreRecentFile(filename); // Put the filename on top of the list
 
+    if (UISettings::values.select_user_on_boot) {
+        SelectAndSetCurrentUser();
+    }
+
     if (!LoadROM(filename))
         return;
 

+ 2 - 0
src/yuzu/main.h

@@ -128,6 +128,8 @@ private:
     void ShowTelemetryCallout();
     void SetDiscordEnabled(bool state);
 
+    void SelectAndSetCurrentUser();
+
     /**
      * Stores the filename in the recently loaded files list.
      * The new filename is stored at the beginning of the recently loaded files list.

+ 2 - 0
src/yuzu/ui_settings.h

@@ -40,6 +40,8 @@ struct Values {
     bool confirm_before_closing;
     bool first_start;
 
+    bool select_user_on_boot;
+
     // Discord RPC
     bool enable_discord_presence;