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gl_rasterizer: Reorder constructor initializer list in terms of member declaration order

Orders the members in the order they would actually be initialized in.
Silences a -Wreorder warning.
Lioncash 7 anni fa
parent
commit
a6a783b3dc
1 ha cambiato i file con 2 aggiunte e 2 eliminazioni
  1. 2 2
      src/video_core/renderer_opengl/gl_rasterizer.cpp

+ 2 - 2
src/video_core/renderer_opengl/gl_rasterizer.cpp

@@ -102,8 +102,8 @@ struct FramebufferCacheKey {
 
 RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system,
                                    ScreenInfo& info)
-    : res_cache{*this}, shader_cache{*this, system}, emu_window{window}, screen_info{info},
-      buffer_cache(*this, STREAM_BUFFER_SIZE), global_cache{*this} {
+    : res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, emu_window{window},
+      screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) {
     // Create sampler objects
     for (std::size_t i = 0; i < texture_samplers.size(); ++i) {
         texture_samplers[i].Create();