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@@ -1,42 +0,0 @@
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-// Copyright 2019 yuzu emulator team
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-// Licensed under GPLv2 or any later version
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-// Refer to the license.txt file included.
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-
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-#pragma once
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-#include <optional>
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-#include <string>
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-#include "common/common_types.h"
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-#include "core/hle/service/set/set.h"
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-
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-namespace Service::NS {
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-/// This is nn::ns::detail::ApplicationLanguage
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-enum class ApplicationLanguage : u8 {
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- AmericanEnglish = 0,
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- BritishEnglish,
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- Japanese,
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- French,
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- German,
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- LatinAmericanSpanish,
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- Spanish,
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- Italian,
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- Dutch,
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- CanadianFrench,
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- Portuguese,
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- Russian,
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- Korean,
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- TraditionalChinese,
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- SimplifiedChinese,
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- Count
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-};
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-using ApplicationLanguagePriorityList =
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- const std::array<ApplicationLanguage, static_cast<std::size_t>(ApplicationLanguage::Count)>;
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-
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-constexpr u32 GetSupportedLanguageFlag(const ApplicationLanguage lang) {
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- return 1U << static_cast<u32>(lang);
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-}
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-
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-const ApplicationLanguagePriorityList* GetApplicationLanguagePriorityList(ApplicationLanguage lang);
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-std::optional<ApplicationLanguage> ConvertToApplicationLanguage(
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- Service::Set::LanguageCode language_code);
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-std::optional<Service::Set::LanguageCode> ConvertToLanguageCode(ApplicationLanguage lang);
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-} // namespace Service::NS
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