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@@ -0,0 +1,180 @@
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+// Copyright 2021 yuzu Emulator Project
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+// Licensed under GPLv2 or any later version
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+// Refer to the license.txt file included.
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+
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+#include "shader_recompiler/frontend/maxwell/translate/impl/common_encoding.h"
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+#include "shader_recompiler/frontend/maxwell/translate/impl/half_floating_point_helper.h"
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+
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+namespace Shader::Maxwell {
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+namespace {
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+enum class FloatFormat : u64 {
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+ F16 = 1,
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+ F32 = 2,
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+ F64 = 3,
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+};
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+
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+enum class RoundingOp : u64 {
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+ None = 0,
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+ Pass = 3,
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+ Round = 8,
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+ Floor = 9,
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+ Ceil = 10,
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+ Trunc = 11,
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+};
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+
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+[[nodiscard]] u32 WidthSize(FloatFormat width) {
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+ switch (width) {
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+ case FloatFormat::F16:
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+ return 16;
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+ case FloatFormat::F32:
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+ return 32;
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+ case FloatFormat::F64:
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+ return 64;
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+ default:
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+ throw NotImplementedException("Invalid width {}", width);
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+ }
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+}
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+
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+void F2F(TranslatorVisitor& v, u64 insn, const IR::F16F32F64& src_a, bool abs) {
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+ union {
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+ u64 insn;
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+ BitField<0, 8, IR::Reg> dest_reg;
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+ BitField<44, 1, u64> ftz;
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+ BitField<45, 1, u64> neg;
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+ BitField<50, 1, u64> sat;
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+ BitField<39, 4, u64> rounding_op;
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+ BitField<39, 2, FpRounding> rounding;
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+ BitField<10, 2, FloatFormat> src_size;
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+ BitField<8, 2, FloatFormat> dst_size;
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+
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+ [[nodiscard]] RoundingOp RoundingOperation() const {
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+ constexpr u64 rounding_mask = 0x0B;
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+ return static_cast<RoundingOp>(rounding_op.Value() & rounding_mask);
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+ }
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+ } const f2f{insn};
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+
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+ IR::F16F32F64 input{v.ir.FPAbsNeg(src_a, abs, f2f.neg != 0)};
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+
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+ const bool any_fp64{f2f.src_size == FloatFormat::F64 || f2f.dst_size == FloatFormat::F64};
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+ IR::FpControl fp_control{
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+ .no_contraction{false},
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+ .rounding{IR::FpRounding::DontCare},
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+ .fmz_mode{f2f.ftz != 0 && !any_fp64 ? IR::FmzMode::FTZ : IR::FmzMode::None},
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+ };
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+ if (f2f.src_size != f2f.dst_size) {
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+ fp_control.rounding = CastFpRounding(f2f.rounding);
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+ input = v.ir.FPConvert(WidthSize(f2f.dst_size), input, fp_control);
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+ } else {
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+ switch (f2f.RoundingOperation()) {
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+ case RoundingOp::None:
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+ case RoundingOp::Pass:
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+ // Make sure NANs are handled properly
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+ switch (f2f.src_size) {
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+ case FloatFormat::F16:
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+ input = v.ir.FPAdd(input, v.ir.FPConvert(16, v.ir.Imm32(0.0f)), fp_control);
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+ break;
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+ case FloatFormat::F32:
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+ input = v.ir.FPAdd(input, v.ir.Imm32(0.0f), fp_control);
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+ break;
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+ case FloatFormat::F64:
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+ input = v.ir.FPAdd(input, v.ir.Imm64(0.0), fp_control);
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+ break;
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+ }
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+ break;
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+ case RoundingOp::Round:
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+ input = v.ir.FPRoundEven(input, fp_control);
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+ break;
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+ case RoundingOp::Floor:
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+ input = v.ir.FPFloor(input, fp_control);
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+ break;
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+ case RoundingOp::Ceil:
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+ input = v.ir.FPCeil(input, fp_control);
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+ break;
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+ case RoundingOp::Trunc:
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+ input = v.ir.FPTrunc(input, fp_control);
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+ break;
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+ default:
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+ throw NotImplementedException("Unimplemented rounding mode {}", f2f.rounding.Value());
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+ }
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+ }
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+ if (f2f.sat != 0 && !any_fp64) {
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+ input = v.ir.FPSaturate(input);
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+ }
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+
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+ switch (f2f.dst_size) {
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+ case FloatFormat::F16: {
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+ const IR::F16 imm{v.ir.FPConvert(16, v.ir.Imm32(0.0f))};
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+ v.X(f2f.dest_reg, v.ir.PackFloat2x16(v.ir.CompositeConstruct(input, imm)));
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+ break;
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+ }
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+ case FloatFormat::F32:
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+ v.F(f2f.dest_reg, input);
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+ break;
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+ case FloatFormat::F64:
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+ v.D(f2f.dest_reg, input);
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+ break;
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+ default:
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+ throw NotImplementedException("Invalid dest format {}", f2f.dst_size.Value());
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+ }
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+}
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+} // Anonymous namespace
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+
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+void TranslatorVisitor::F2F_reg(u64 insn) {
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+ union {
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+ u64 insn;
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+ BitField<49, 1, u64> abs;
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+ BitField<10, 2, FloatFormat> src_size;
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+ BitField<41, 1, u64> selector;
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+ } const f2f{insn};
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+
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+ IR::F16F32F64 src_a;
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+ switch (f2f.src_size) {
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+ case FloatFormat::F16: {
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+ auto [lhs_a, rhs_a]{Extract(ir, GetReg20(insn), Swizzle::H1_H0)};
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+ src_a = f2f.selector != 0 ? rhs_a : lhs_a;
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+ break;
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+ }
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+ case FloatFormat::F32:
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+ src_a = GetFloatReg20(insn);
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+ break;
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+ case FloatFormat::F64:
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+ src_a = GetDoubleReg20(insn);
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+ break;
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+ default:
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+ throw NotImplementedException("Invalid dest format {}", f2f.src_size.Value());
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+ }
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+ F2F(*this, insn, src_a, f2f.abs != 0);
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+}
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+
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+void TranslatorVisitor::F2F_cbuf(u64 insn) {
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+ union {
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+ u64 insn;
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+ BitField<49, 1, u64> abs;
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+ BitField<10, 2, FloatFormat> src_size;
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+ BitField<41, 1, u64> selector;
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+ } const f2f{insn};
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+
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+ IR::F16F32F64 src_a;
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+ switch (f2f.src_size) {
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+ case FloatFormat::F16: {
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+ auto [lhs_a, rhs_a]{Extract(ir, GetCbuf(insn), Swizzle::H1_H0)};
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+ src_a = f2f.selector != 0 ? rhs_a : lhs_a;
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+ break;
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+ }
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+ case FloatFormat::F32:
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+ src_a = GetFloatCbuf(insn);
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+ break;
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+ case FloatFormat::F64:
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+ src_a = GetDoubleCbuf(insn);
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+ break;
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+ default:
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+ throw NotImplementedException("Invalid dest format {}", f2f.src_size.Value());
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+ }
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+ F2F(*this, insn, src_a, f2f.abs != 0);
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+}
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+
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+void TranslatorVisitor::F2F_imm([[maybe_unused]] u64 insn) {
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+ throw NotImplementedException("Instruction");
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+}
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+
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+} // namespace Shader::Maxwell
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