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@@ -4,127 +4,173 @@
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#pragma once
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#pragma once
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+#include <cstddef>
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#include <initializer_list>
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#include <initializer_list>
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#include <map>
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#include <map>
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#include "common/bit_field.h"
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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-#include "common/register_set.h"
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namespace Pica {
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namespace Pica {
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+// Returns index corresponding to the Regs member labeled by field_name
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+// TODO: Due to Visual studio bug 209229, offsetof does not return constant expressions
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+// when used with array elements (e.g. PICA_REG_INDEX(vs_uniform_setup.set_value[1])).
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+// For details cf. https://connect.microsoft.com/VisualStudio/feedback/details/209229/offsetof-does-not-produce-a-constant-expression-for-array-members
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+// Hopefully, this will be fixed sometime in the future.
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+// For lack of better alternatives, we currently hardcode the offsets when constant
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+// expressions are needed via PICA_REG_INDEX_WORKAROUND (on sane compilers, static_asserts
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+// will then make sure the offsets indeed match the automatically calculated ones).
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+#define PICA_REG_INDEX(field_name) (offsetof(Pica::Regs, field_name) / sizeof(u32))
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+#if defined(_MSC_VER)
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+#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) (backup_workaround_index)
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+#else
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+// NOTE: Yeah, hacking in a static_assert here just to workaround the lacking MSVC compiler
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+// really is this annoying. This macro just forwards its first argument to PICA_REG_INDEX
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+// and then performs a (no-op) cast to size_t iff the second argument matches the expected
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+// field offset. Otherwise, the compiler will fail to compile this code.
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+#define PICA_REG_INDEX_WORKAROUND(field_name, backup_workaround_index) \
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+ ((typename std::enable_if<backup_workaround_index == PICA_REG_INDEX(field_name), size_t>::type)PICA_REG_INDEX(field_name))
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+#endif // _MSC_VER
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+
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struct Regs {
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struct Regs {
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- enum Id : u32 {
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- ViewportSizeX = 0x41,
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- ViewportInvSizeX = 0x42,
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- ViewportSizeY = 0x43,
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- ViewportInvSizeY = 0x44,
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- ViewportCorner = 0x68,
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- DepthBufferFormat = 0x116,
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- ColorBufferFormat = 0x117,
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- DepthBufferAddress = 0x11C,
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- ColorBufferAddress = 0x11D,
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- ColorBufferSize = 0x11E,
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-
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- VertexArrayBaseAddr = 0x200,
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- VertexDescriptor = 0x201, // 0x202
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- VertexAttributeOffset = 0x203, // 0x206,0x209,0x20C,0x20F,0x212,0x215,0x218,0x21B,0x21E,0x221,0x224
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- VertexAttributeInfo0 = 0x204, // 0x207,0x20A,0x20D,0x210,0x213,0x216,0x219,0x21C,0x21F,0x222,0x225
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- VertexAttributeInfo1 = 0x205, // 0x208,0x20B,0x20E,0x211,0x214,0x217,0x21A,0x21D,0x220,0x223,0x226
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-
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- NumIds = 0x300,
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- };
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-
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- template<Id id>
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- union Struct;
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+
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+// helper macro to properly align structure members.
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+// Calling INSERT_PADDING_WORDS will add a new member variable with a name like "pad121",
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+// depending on the current source line to make sure variable names are unique.
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+#define INSERT_PADDING_WORDS_HELPER1(x, y) x ## y
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+#define INSERT_PADDING_WORDS_HELPER2(x, y) INSERT_PADDING_WORDS_HELPER1(x, y)
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+#define INSERT_PADDING_WORDS(num_words) u32 INSERT_PADDING_WORDS_HELPER2(pad, __LINE__)[(num_words)];
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+
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+ INSERT_PADDING_WORDS(0x41);
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+
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+ BitField<0, 24, u32> viewport_size_x;
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+ INSERT_PADDING_WORDS(1);
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+ BitField<0, 24, u32> viewport_size_y;
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+
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+ INSERT_PADDING_WORDS(0x1bc);
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+
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+ union {
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+ enum class Format : u64 {
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+ BYTE = 0,
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+ UBYTE = 1,
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+ SHORT = 2,
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+ FLOAT = 3,
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+ };
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+
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+ BitField< 0, 2, Format> format0;
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+ BitField< 2, 2, u64> size0; // number of elements minus 1
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+ BitField< 4, 2, Format> format1;
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+ BitField< 6, 2, u64> size1;
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+ BitField< 8, 2, Format> format2;
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+ BitField<10, 2, u64> size2;
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+ BitField<12, 2, Format> format3;
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+ BitField<14, 2, u64> size3;
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+ BitField<16, 2, Format> format4;
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+ BitField<18, 2, u64> size4;
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+ BitField<20, 2, Format> format5;
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+ BitField<22, 2, u64> size5;
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+ BitField<24, 2, Format> format6;
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+ BitField<26, 2, u64> size6;
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+ BitField<28, 2, Format> format7;
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+ BitField<30, 2, u64> size7;
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+ BitField<32, 2, Format> format8;
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+ BitField<34, 2, u64> size8;
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+ BitField<36, 2, Format> format9;
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+ BitField<38, 2, u64> size9;
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+ BitField<40, 2, Format> format10;
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+ BitField<42, 2, u64> size10;
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+ BitField<44, 2, Format> format11;
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+ BitField<46, 2, u64> size11;
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+
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+ BitField<48, 12, u64> attribute_mask;
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+ BitField<60, 4, u64> num_attributes; // number of total attributes minus 1
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+ } vertex_descriptor;
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+
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+ INSERT_PADDING_WORDS(0xfe);
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+
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+#undef INSERT_PADDING_WORDS_HELPER1
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+#undef INSERT_PADDING_WORDS_HELPER2
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+#undef INSERT_PADDING_WORDS
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+
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+ // Map register indices to names readable by humans
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+ // Used for debugging purposes, so performance is not an issue here
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+ static std::string GetCommandName(int index) {
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+ std::map<u32, std::string> map;
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+ Regs regs;
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+
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+ // TODO: MSVC does not support using offsetof() on non-static data members even though this
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+ // is technically allowed since C++11. Hence, this functionality is disabled until
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+ // MSVC properly supports it.
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+ #ifndef _MSC_VER
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+ #define ADD_FIELD(name) \
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+ do { \
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+ map.insert({PICA_REG_INDEX(name), #name}); \
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+ for (u32 i = PICA_REG_INDEX(name) + 1; i < PICA_REG_INDEX(name) + sizeof(regs.name) / 4; ++i) \
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+ map.insert({i, #name + std::string("+") + std::to_string(i-PICA_REG_INDEX(name))}); \
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+ } while(false)
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+
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+ ADD_FIELD(viewport_size_x);
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+ ADD_FIELD(viewport_size_y);
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+ ADD_FIELD(vertex_descriptor);
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+
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+ #undef ADD_FIELD
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+ #endif // _MSC_VER
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+
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+ // Return empty string if no match is found
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+ return map[index];
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+ }
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+
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+ static inline int NumIds() {
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+ return sizeof(Regs) / sizeof(u32);
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+ }
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+
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+ u32& operator [] (int index) const {
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+ u32* content = (u32*)this;
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+ return content[index];
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+ }
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+
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+ u32& operator [] (int index) {
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+ u32* content = (u32*)this;
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+ return content[index];
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+ }
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+
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+private:
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+ /*
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+ * Most physical addresses which Pica registers refer to are 8-byte aligned.
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+ * This function should be used to get the address from a raw register value.
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+ */
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+ static inline u32 DecodeAddressRegister(u32 register_value) {
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+ return register_value * 8;
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+ }
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};
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};
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-static inline Regs::Id VertexAttributeOffset(int n)
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-{
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- return static_cast<Regs::Id>(0x203 + 3*n);
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-}
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+// TODO: MSVC does not support using offsetof() on non-static data members even though this
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+// is technically allowed since C++11. This macro should be enabled once MSVC adds
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+// support for that.
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+#ifndef _MSC_VER
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+#define ASSERT_REG_POSITION(field_name, position) static_assert(offsetof(Regs, field_name) == position * 4, "Field "#field_name" has invalid position")
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+
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+ASSERT_REG_POSITION(viewport_size_x, 0x41);
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+ASSERT_REG_POSITION(viewport_size_y, 0x43);
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+ASSERT_REG_POSITION(vertex_descriptor, 0x200);
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-static inline Regs::Id VertexAttributeInfo0(int n)
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-{
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- return static_cast<Regs::Id>(0x204 + 3*n);
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-}
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+#undef ASSERT_REG_POSITION
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+#endif // !defined(_MSC_VER)
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-static inline Regs::Id VertexAttributeInfo1(int n)
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-{
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- return static_cast<Regs::Id>(0x205 + 3*n);
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-}
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+// The total number of registers is chosen arbitrarily, but let's make sure it's not some odd value anyway.
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+static_assert(sizeof(Regs) == 0x300 * sizeof(u32), "Invalid total size of register set");
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union CommandHeader {
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union CommandHeader {
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CommandHeader(u32 h) : hex(h) {}
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CommandHeader(u32 h) : hex(h) {}
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u32 hex;
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u32 hex;
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- BitField< 0, 16, Regs::Id> cmd_id;
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+ BitField< 0, 16, u32> cmd_id;
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BitField<16, 4, u32> parameter_mask;
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BitField<16, 4, u32> parameter_mask;
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BitField<20, 11, u32> extra_data_length;
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BitField<20, 11, u32> extra_data_length;
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BitField<31, 1, u32> group_commands;
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BitField<31, 1, u32> group_commands;
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};
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};
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-static std::map<Regs::Id, const char*> command_names = {
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- {Regs::ViewportSizeX, "ViewportSizeX" },
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- {Regs::ViewportInvSizeX, "ViewportInvSizeX" },
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- {Regs::ViewportSizeY, "ViewportSizeY" },
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- {Regs::ViewportInvSizeY, "ViewportInvSizeY" },
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- {Regs::ViewportCorner, "ViewportCorner" },
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- {Regs::DepthBufferFormat, "DepthBufferFormat" },
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- {Regs::ColorBufferFormat, "ColorBufferFormat" },
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- {Regs::DepthBufferAddress, "DepthBufferAddress" },
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- {Regs::ColorBufferAddress, "ColorBufferAddress" },
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- {Regs::ColorBufferSize, "ColorBufferSize" },
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-};
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-
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-template<>
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-union Regs::Struct<Regs::ViewportSizeX> {
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- BitField<0, 24, u32> value;
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-};
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-
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-template<>
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-union Regs::Struct<Regs::ViewportSizeY> {
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- BitField<0, 24, u32> value;
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-};
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-
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-template<>
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-union Regs::Struct<Regs::VertexDescriptor> {
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- enum class Format : u64 {
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- BYTE = 0,
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- UBYTE = 1,
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- SHORT = 2,
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- FLOAT = 3,
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- };
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-
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- BitField< 0, 2, Format> format0;
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- BitField< 2, 2, u64> size0; // number of elements minus 1
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- BitField< 4, 2, Format> format1;
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- BitField< 6, 2, u64> size1;
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- BitField< 8, 2, Format> format2;
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- BitField<10, 2, u64> size2;
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- BitField<12, 2, Format> format3;
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- BitField<14, 2, u64> size3;
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- BitField<16, 2, Format> format4;
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- BitField<18, 2, u64> size4;
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- BitField<20, 2, Format> format5;
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- BitField<22, 2, u64> size5;
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- BitField<24, 2, Format> format6;
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- BitField<26, 2, u64> size6;
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- BitField<28, 2, Format> format7;
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- BitField<30, 2, u64> size7;
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- BitField<32, 2, Format> format8;
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- BitField<34, 2, u64> size8;
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- BitField<36, 2, Format> format9;
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- BitField<38, 2, u64> size9;
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- BitField<40, 2, Format> format10;
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- BitField<42, 2, u64> size10;
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- BitField<44, 2, Format> format11;
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- BitField<46, 2, u64> size11;
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-
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- BitField<48, 12, u64> attribute_mask;
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- BitField<60, 4, u64> num_attributes; // number of total attributes minus 1
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-};
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-
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} // namespace
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} // namespace
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