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@@ -3,6 +3,7 @@
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// Refer to the license.txt file included.
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#include <algorithm>
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+#include <optional>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "video_core/renderer_vulkan/declarations.h"
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@@ -121,6 +122,56 @@ void VKFenceWatch::OnFenceRemoval(VKFence* signaling_fence) {
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fence = nullptr;
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}
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+VKFencedPool::VKFencedPool(std::size_t grow_step) : grow_step{grow_step} {}
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+
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+VKFencedPool::~VKFencedPool() = default;
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+
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+std::size_t VKFencedPool::CommitResource(VKFence& fence) {
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+ const auto Search = [&](std::size_t begin, std::size_t end) -> std::optional<std::size_t> {
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+ for (std::size_t iterator = begin; iterator < end; ++iterator) {
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+ if (watches[iterator]->TryWatch(fence)) {
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+ // The resource is now being watched, a free resource was successfully found.
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+ return iterator;
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+ }
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+ }
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+ return {};
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+ };
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+ // Try to find a free resource from the hinted position to the end.
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+ auto found = Search(free_iterator, watches.size());
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+ if (!found) {
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+ // Search from beginning to the hinted position.
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+ found = Search(0, free_iterator);
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+ if (!found) {
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+ // Both searches failed, the pool is full; handle it.
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+ const std::size_t free_resource = ManageOverflow();
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+
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+ // Watch will wait for the resource to be free.
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+ watches[free_resource]->Watch(fence);
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+ found = free_resource;
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+ }
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+ }
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+ // Free iterator is hinted to the resource after the one that's been commited.
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+ free_iterator = (*found + 1) % watches.size();
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+ return *found;
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+}
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+
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+std::size_t VKFencedPool::ManageOverflow() {
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+ const std::size_t old_capacity = watches.size();
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+ Grow();
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+
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+ // The last entry is guaranted to be free, since it's the first element of the freshly
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+ // allocated resources.
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+ return old_capacity;
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+}
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+
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+void VKFencedPool::Grow() {
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+ const std::size_t old_capacity = watches.size();
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+ watches.resize(old_capacity + grow_step);
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+ std::generate(watches.begin() + old_capacity, watches.end(),
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+ []() { return std::make_unique<VKFenceWatch>(); });
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+ Allocate(old_capacity, old_capacity + grow_step);
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+}
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+
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VKResourceManager::VKResourceManager(const VKDevice& device) : device{device} {
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GrowFences(FENCES_GROW_STEP);
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}
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