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Merge pull request #2520 from ReinUsesLisp/vulkan-refresh

vk_device,vk_shader_decompiler: Miscellaneous changes
bunnei 7 年之前
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a20ba09bfd

+ 1 - 1
externals/Vulkan-Headers

@@ -1 +1 @@
-Subproject commit 15e5c4db7500b936ae758236f2e72fc1aec22020
+Subproject commit d05c8df88da98ec1ab3bc600d7f5783b4060895b

+ 108 - 28
src/video_core/renderer_vulkan/vk_device.cpp

@@ -18,6 +18,7 @@ constexpr std::array<vk::Format, 3> Depth24UnormS8Uint = {
     vk::Format::eD32SfloatS8Uint, vk::Format::eD16UnormS8Uint, {}};
 constexpr std::array<vk::Format, 3> Depth16UnormS8Uint = {
     vk::Format::eD24UnormS8Uint, vk::Format::eD32SfloatS8Uint, {}};
+constexpr std::array<vk::Format, 2> Astc = {vk::Format::eA8B8G8R8UnormPack32, {}};
 
 } // namespace Alternatives
 
@@ -51,15 +52,19 @@ VKDevice::VKDevice(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice phy
     : physical{physical}, format_properties{GetFormatProperties(dldi, physical)} {
     SetupFamilies(dldi, surface);
     SetupProperties(dldi);
+    SetupFeatures(dldi);
 }
 
 VKDevice::~VKDevice() = default;
 
 bool VKDevice::Create(const vk::DispatchLoaderDynamic& dldi, vk::Instance instance) {
-    const auto queue_cis = GetDeviceQueueCreateInfos();
-    vk::PhysicalDeviceFeatures device_features{};
+    vk::PhysicalDeviceFeatures device_features;
+    device_features.vertexPipelineStoresAndAtomics = true;
+    device_features.independentBlend = true;
+    device_features.textureCompressionASTC_LDR = is_optimal_astc_supported;
 
-    const std::vector<const char*> extensions = {VK_KHR_SWAPCHAIN_EXTENSION_NAME};
+    const auto queue_cis = GetDeviceQueueCreateInfos();
+    const std::vector<const char*> extensions = LoadExtensions(dldi);
     const vk::DeviceCreateInfo device_ci({}, static_cast<u32>(queue_cis.size()), queue_cis.data(),
                                          0, nullptr, static_cast<u32>(extensions.size()),
                                          extensions.data(), &device_features);
@@ -90,7 +95,7 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
         LOG_CRITICAL(Render_Vulkan,
                      "Format={} with usage={} and type={} has no defined alternatives and host "
                      "hardware does not support it",
-                     static_cast<u32>(wanted_format), static_cast<u32>(wanted_usage),
+                     vk::to_string(wanted_format), vk::to_string(wanted_usage),
                      static_cast<u32>(format_type));
         UNREACHABLE();
         return wanted_format;
@@ -118,6 +123,30 @@ vk::Format VKDevice::GetSupportedFormat(vk::Format wanted_format,
     return wanted_format;
 }
 
+bool VKDevice::IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
+                                      const vk::DispatchLoaderDynamic& dldi) const {
+    if (!features.textureCompressionASTC_LDR) {
+        return false;
+    }
+    const auto format_feature_usage{
+        vk::FormatFeatureFlagBits::eSampledImage | vk::FormatFeatureFlagBits::eBlitSrc |
+        vk::FormatFeatureFlagBits::eBlitDst | vk::FormatFeatureFlagBits::eTransferSrc |
+        vk::FormatFeatureFlagBits::eTransferDst};
+    constexpr std::array<vk::Format, 9> astc_formats = {
+        vk::Format::eAstc4x4UnormBlock, vk::Format::eAstc4x4SrgbBlock,
+        vk::Format::eAstc8x8SrgbBlock,  vk::Format::eAstc8x6SrgbBlock,
+        vk::Format::eAstc5x4SrgbBlock,  vk::Format::eAstc5x5UnormBlock,
+        vk::Format::eAstc5x5SrgbBlock,  vk::Format::eAstc10x8UnormBlock,
+        vk::Format::eAstc10x8SrgbBlock};
+    for (const auto format : astc_formats) {
+        const auto format_properties{physical.getFormatProperties(format, dldi)};
+        if (!(format_properties.optimalTilingFeatures & format_feature_usage)) {
+            return false;
+        }
+    }
+    return true;
+}
+
 bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
                                  FormatType format_type) const {
     const auto it = format_properties.find(wanted_format);
@@ -132,11 +161,9 @@ bool VKDevice::IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlag
 
 bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
                           vk::SurfaceKHR surface) {
-    const std::string swapchain_extension = VK_KHR_SWAPCHAIN_EXTENSION_NAME;
-
     bool has_swapchain{};
     for (const auto& prop : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
-        has_swapchain |= prop.extensionName == swapchain_extension;
+        has_swapchain |= prop.extensionName == std::string(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
     }
     if (!has_swapchain) {
         // The device doesn't support creating swapchains.
@@ -160,8 +187,14 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
     }
 
     // TODO(Rodrigo): Check if the device matches all requeriments.
-    const vk::PhysicalDeviceProperties props = physical.getProperties(dldi);
-    if (props.limits.maxUniformBufferRange < 65536) {
+    const auto properties{physical.getProperties(dldi)};
+    const auto limits{properties.limits};
+    if (limits.maxUniformBufferRange < 65536) {
+        return false;
+    }
+
+    const vk::PhysicalDeviceFeatures features{physical.getFeatures(dldi)};
+    if (!features.vertexPipelineStoresAndAtomics || !features.independentBlend) {
         return false;
     }
 
@@ -169,6 +202,30 @@ bool VKDevice::IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDev
     return true;
 }
 
+std::vector<const char*> VKDevice::LoadExtensions(const vk::DispatchLoaderDynamic& dldi) {
+    std::vector<const char*> extensions;
+    extensions.reserve(2);
+    extensions.push_back(VK_KHR_SWAPCHAIN_EXTENSION_NAME);
+
+    const auto Test = [&](const vk::ExtensionProperties& extension,
+                          std::optional<std::reference_wrapper<bool>> status, const char* name,
+                          u32 revision) {
+        if (extension.extensionName != std::string(name)) {
+            return;
+        }
+        extensions.push_back(name);
+        if (status) {
+            status->get() = true;
+        }
+    };
+
+    for (const auto& extension : physical.enumerateDeviceExtensionProperties(nullptr, dldi)) {
+        Test(extension, ext_scalar_block_layout, VK_EXT_SCALAR_BLOCK_LAYOUT_EXTENSION_NAME, 1);
+    }
+
+    return extensions;
+}
+
 void VKDevice::SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface) {
     std::optional<u32> graphics_family_, present_family_;
 
@@ -196,10 +253,16 @@ void VKDevice::SetupProperties(const vk::DispatchLoaderDynamic& dldi) {
     const vk::PhysicalDeviceProperties props = physical.getProperties(dldi);
     device_type = props.deviceType;
     uniform_buffer_alignment = static_cast<u64>(props.limits.minUniformBufferOffsetAlignment);
+    max_storage_buffer_range = static_cast<u64>(props.limits.maxStorageBufferRange);
+}
+
+void VKDevice::SetupFeatures(const vk::DispatchLoaderDynamic& dldi) {
+    const auto supported_features{physical.getFeatures(dldi)};
+    is_optimal_astc_supported = IsOptimalAstcSupported(supported_features, dldi);
 }
 
 std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() const {
-    static const float QUEUE_PRIORITY = 1.f;
+    static const float QUEUE_PRIORITY = 1.0f;
 
     std::set<u32> unique_queue_families = {graphics_family, present_family};
     std::vector<vk::DeviceQueueCreateInfo> queue_cis;
@@ -212,26 +275,43 @@ std::vector<vk::DeviceQueueCreateInfo> VKDevice::GetDeviceQueueCreateInfos() con
 
 std::map<vk::Format, vk::FormatProperties> VKDevice::GetFormatProperties(
     const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical) {
+    static constexpr std::array formats{vk::Format::eA8B8G8R8UnormPack32,
+                                        vk::Format::eB5G6R5UnormPack16,
+                                        vk::Format::eA2B10G10R10UnormPack32,
+                                        vk::Format::eR32G32B32A32Sfloat,
+                                        vk::Format::eR16G16Unorm,
+                                        vk::Format::eR16G16Snorm,
+                                        vk::Format::eR8G8B8A8Srgb,
+                                        vk::Format::eR8Unorm,
+                                        vk::Format::eB10G11R11UfloatPack32,
+                                        vk::Format::eR32Sfloat,
+                                        vk::Format::eR16Sfloat,
+                                        vk::Format::eR16G16B16A16Sfloat,
+                                        vk::Format::eD32Sfloat,
+                                        vk::Format::eD16Unorm,
+                                        vk::Format::eD16UnormS8Uint,
+                                        vk::Format::eD24UnormS8Uint,
+                                        vk::Format::eD32SfloatS8Uint,
+                                        vk::Format::eBc1RgbaUnormBlock,
+                                        vk::Format::eBc2UnormBlock,
+                                        vk::Format::eBc3UnormBlock,
+                                        vk::Format::eBc4UnormBlock,
+                                        vk::Format::eBc5UnormBlock,
+                                        vk::Format::eBc5SnormBlock,
+                                        vk::Format::eBc7UnormBlock,
+                                        vk::Format::eAstc4x4UnormBlock,
+                                        vk::Format::eAstc4x4SrgbBlock,
+                                        vk::Format::eAstc8x8SrgbBlock,
+                                        vk::Format::eAstc8x6SrgbBlock,
+                                        vk::Format::eAstc5x4SrgbBlock,
+                                        vk::Format::eAstc5x5UnormBlock,
+                                        vk::Format::eAstc5x5SrgbBlock,
+                                        vk::Format::eAstc10x8UnormBlock,
+                                        vk::Format::eAstc10x8SrgbBlock};
     std::map<vk::Format, vk::FormatProperties> format_properties;
-
-    const auto AddFormatQuery = [&format_properties, &dldi, physical](vk::Format format) {
+    for (const auto format : formats) {
         format_properties.emplace(format, physical.getFormatProperties(format, dldi));
-    };
-    AddFormatQuery(vk::Format::eA8B8G8R8UnormPack32);
-    AddFormatQuery(vk::Format::eB5G6R5UnormPack16);
-    AddFormatQuery(vk::Format::eA2B10G10R10UnormPack32);
-    AddFormatQuery(vk::Format::eR8G8B8A8Srgb);
-    AddFormatQuery(vk::Format::eR8Unorm);
-    AddFormatQuery(vk::Format::eD32Sfloat);
-    AddFormatQuery(vk::Format::eD16Unorm);
-    AddFormatQuery(vk::Format::eD16UnormS8Uint);
-    AddFormatQuery(vk::Format::eD24UnormS8Uint);
-    AddFormatQuery(vk::Format::eD32SfloatS8Uint);
-    AddFormatQuery(vk::Format::eBc1RgbaUnormBlock);
-    AddFormatQuery(vk::Format::eBc2UnormBlock);
-    AddFormatQuery(vk::Format::eBc3UnormBlock);
-    AddFormatQuery(vk::Format::eBc4UnormBlock);
-
+    }
     return format_properties;
 }
 

+ 43 - 15
src/video_core/renderer_vulkan/vk_device.h

@@ -11,7 +11,7 @@
 
 namespace Vulkan {
 
-/// Format usage descriptor
+/// Format usage descriptor.
 enum class FormatType { Linear, Optimal, Buffer };
 
 /// Handles data specific to a physical device.
@@ -34,12 +34,12 @@ public:
     vk::Format GetSupportedFormat(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
                                   FormatType format_type) const;
 
-    /// Returns the dispatch loader with direct function pointers of the device
+    /// Returns the dispatch loader with direct function pointers of the device.
     const vk::DispatchLoaderDynamic& GetDispatchLoader() const {
         return dld;
     }
 
-    /// Returns the logical device
+    /// Returns the logical device.
     vk::Device GetLogical() const {
         return logical.get();
     }
@@ -69,30 +69,55 @@ public:
         return present_family;
     }
 
-    /// Returns if the device is integrated with the host CPU
+    /// Returns if the device is integrated with the host CPU.
     bool IsIntegrated() const {
         return device_type == vk::PhysicalDeviceType::eIntegratedGpu;
     }
 
-    /// Returns uniform buffer alignment requeriment
+    /// Returns uniform buffer alignment requeriment.
     u64 GetUniformBufferAlignment() const {
         return uniform_buffer_alignment;
     }
 
+    /// Returns the maximum range for storage buffers.
+    u64 GetMaxStorageBufferRange() const {
+        return max_storage_buffer_range;
+    }
+
+    /// Returns true if ASTC is natively supported.
+    bool IsOptimalAstcSupported() const {
+        return is_optimal_astc_supported;
+    }
+
+    /// Returns true if the device supports VK_EXT_scalar_block_layout.
+    bool IsExtScalarBlockLayoutSupported() const {
+        return ext_scalar_block_layout;
+    }
+
     /// Checks if the physical device is suitable.
     static bool IsSuitable(const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical,
                            vk::SurfaceKHR surface);
 
 private:
+    /// Loads extensions into a vector and stores available ones in this object.
+    std::vector<const char*> LoadExtensions(const vk::DispatchLoaderDynamic& dldi);
+
     /// Sets up queue families.
     void SetupFamilies(const vk::DispatchLoaderDynamic& dldi, vk::SurfaceKHR surface);
 
     /// Sets up device properties.
     void SetupProperties(const vk::DispatchLoaderDynamic& dldi);
 
+    /// Sets up device features.
+    void SetupFeatures(const vk::DispatchLoaderDynamic& dldi);
+
     /// Returns a list of queue initialization descriptors.
     std::vector<vk::DeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const;
 
+    /// Returns true if ASTC textures are natively supported.
+    bool IsOptimalAstcSupported(const vk::PhysicalDeviceFeatures& features,
+                                const vk::DispatchLoaderDynamic& dldi) const;
+
     /// Returns true if a format is supported.
     bool IsFormatSupported(vk::Format wanted_format, vk::FormatFeatureFlags wanted_usage,
                            FormatType format_type) const;
@@ -101,16 +126,19 @@ private:
     static std::map<vk::Format, vk::FormatProperties> GetFormatProperties(
         const vk::DispatchLoaderDynamic& dldi, vk::PhysicalDevice physical);
 
-    const vk::PhysicalDevice physical;  ///< Physical device
-    vk::DispatchLoaderDynamic dld;      ///< Device function pointers
-    UniqueDevice logical;               ///< Logical device
-    vk::Queue graphics_queue;           ///< Main graphics queue
-    vk::Queue present_queue;            ///< Main present queue
-    u32 graphics_family{};              ///< Main graphics queue family index
-    u32 present_family{};               ///< Main present queue family index
-    vk::PhysicalDeviceType device_type; ///< Physical device type
-    u64 uniform_buffer_alignment{};     ///< Uniform buffer alignment requeriment
-    std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary
+    const vk::PhysicalDevice physical;  ///< Physical device.
+    vk::DispatchLoaderDynamic dld;      ///< Device function pointers.
+    UniqueDevice logical;               ///< Logical device.
+    vk::Queue graphics_queue;           ///< Main graphics queue.
+    vk::Queue present_queue;            ///< Main present queue.
+    u32 graphics_family{};              ///< Main graphics queue family index.
+    u32 present_family{};               ///< Main present queue family index.
+    vk::PhysicalDeviceType device_type; ///< Physical device type.
+    u64 uniform_buffer_alignment{};     ///< Uniform buffer alignment requeriment.
+    u64 max_storage_buffer_range{};     ///< Max storage buffer size.
+    bool is_optimal_astc_supported{};   ///< Support for native ASTC.
+    bool ext_scalar_block_layout{};     ///< Support for VK_EXT_scalar_block_layout.
+    std::map<vk::Format, vk::FormatProperties> format_properties; ///< Format properties dictionary.
 };
 
 } // namespace Vulkan

+ 61 - 43
src/video_core/renderer_vulkan/vk_shader_decompiler.cpp

@@ -17,6 +17,7 @@
 #include "video_core/engines/maxwell_3d.h"
 #include "video_core/engines/shader_bytecode.h"
 #include "video_core/engines/shader_header.h"
+#include "video_core/renderer_vulkan/vk_device.h"
 #include "video_core/renderer_vulkan/vk_shader_decompiler.h"
 #include "video_core/shader/shader_ir.h"
 
@@ -33,7 +34,8 @@ using ShaderStage = Tegra::Engines::Maxwell3D::Regs::ShaderStage;
 using Operation = const OperationNode&;
 
 // TODO(Rodrigo): Use rasterizer's value
-constexpr u32 MAX_CONSTBUFFER_ELEMENTS = 0x1000;
+constexpr u32 MAX_CONSTBUFFER_FLOATS = 0x4000;
+constexpr u32 MAX_CONSTBUFFER_ELEMENTS = MAX_CONSTBUFFER_FLOATS / 4;
 constexpr u32 STAGE_BINDING_STRIDE = 0x100;
 
 enum class Type { Bool, Bool2, Float, Int, Uint, HalfFloat };
@@ -87,8 +89,8 @@ bool IsPrecise(Operation operand) {
 
 class SPIRVDecompiler : public Sirit::Module {
 public:
-    explicit SPIRVDecompiler(const ShaderIR& ir, ShaderStage stage)
-        : Module(0x00010300), ir{ir}, stage{stage}, header{ir.GetHeader()} {
+    explicit SPIRVDecompiler(const VKDevice& device, const ShaderIR& ir, ShaderStage stage)
+        : Module(0x00010300), device{device}, ir{ir}, stage{stage}, header{ir.GetHeader()} {
         AddCapability(spv::Capability::Shader);
         AddExtension("SPV_KHR_storage_buffer_storage_class");
         AddExtension("SPV_KHR_variable_pointers");
@@ -195,7 +197,9 @@ public:
             entries.samplers.emplace_back(sampler);
         }
         for (const auto& attribute : ir.GetInputAttributes()) {
-            entries.attributes.insert(GetGenericAttributeLocation(attribute));
+            if (IsGenericAttribute(attribute)) {
+                entries.attributes.insert(GetGenericAttributeLocation(attribute));
+            }
         }
         entries.clip_distances = ir.GetClipDistances();
         entries.shader_length = ir.GetLength();
@@ -210,7 +214,6 @@ private:
         std::array<OperationDecompilerFn, static_cast<std::size_t>(OperationCode::Amount)>;
 
     static constexpr auto INTERNAL_FLAGS_COUNT = static_cast<std::size_t>(InternalFlag::Amount);
-    static constexpr u32 CBUF_STRIDE = 16;
 
     void AllocateBindings() {
         const u32 binding_base = static_cast<u32>(stage) * STAGE_BINDING_STRIDE;
@@ -315,6 +318,7 @@ private:
         constexpr std::array<const char*, INTERNAL_FLAGS_COUNT> names = {"zero", "sign", "carry",
                                                                          "overflow"};
         for (std::size_t flag = 0; flag < INTERNAL_FLAGS_COUNT; ++flag) {
+            const auto flag_code = static_cast<InternalFlag>(flag);
             const Id id = OpVariable(t_prv_bool, spv::StorageClass::Private, v_false);
             internal_flags[flag] = AddGlobalVariable(Name(id, names[flag]));
         }
@@ -374,7 +378,9 @@ private:
         u32 binding = const_buffers_base_binding;
         for (const auto& entry : ir.GetConstantBuffers()) {
             const auto [index, size] = entry;
-            const Id id = OpVariable(t_cbuf_ubo, spv::StorageClass::Uniform);
+            const Id type =
+                device.IsExtScalarBlockLayoutSupported() ? t_cbuf_scalar_ubo : t_cbuf_std140_ubo;
+            const Id id = OpVariable(type, spv::StorageClass::Uniform);
             AddGlobalVariable(Name(id, fmt::format("cbuf_{}", index)));
 
             Decorate(id, spv::Decoration::Binding, binding++);
@@ -569,33 +575,35 @@ private:
             const Node offset = cbuf->GetOffset();
             const Id buffer_id = constant_buffers.at(cbuf->GetIndex());
 
-            Id buffer_index{};
-            Id buffer_element{};
-
-            if (const auto immediate = std::get_if<ImmediateNode>(offset)) {
-                // Direct access
-                const u32 offset_imm = immediate->GetValue();
-                ASSERT(offset_imm % 4 == 0);
-                buffer_index = Constant(t_uint, offset_imm / 16);
-                buffer_element = Constant(t_uint, (offset_imm / 4) % 4);
-
-            } else if (std::holds_alternative<OperationNode>(*offset)) {
-                // Indirect access
-                // TODO(Rodrigo): Use a uniform buffer stride of 4 and drop this slow math (which
-                // emits sub-optimal code on GLSL from my testing).
-                const Id offset_id = BitcastTo<Type::Uint>(Visit(offset));
-                const Id unsafe_offset = Emit(OpUDiv(t_uint, offset_id, Constant(t_uint, 4)));
-                const Id final_offset = Emit(
-                    OpUMod(t_uint, unsafe_offset, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS - 1)));
-                buffer_index = Emit(OpUDiv(t_uint, final_offset, Constant(t_uint, 4)));
-                buffer_element = Emit(OpUMod(t_uint, final_offset, Constant(t_uint, 4)));
-
+            Id pointer{};
+            if (device.IsExtScalarBlockLayoutSupported()) {
+                const Id buffer_offset = Emit(OpShiftRightLogical(
+                    t_uint, BitcastTo<Type::Uint>(Visit(offset)), Constant(t_uint, 2u)));
+                pointer = Emit(
+                    OpAccessChain(t_cbuf_float, buffer_id, Constant(t_uint, 0u), buffer_offset));
             } else {
-                UNREACHABLE_MSG("Unmanaged offset node type");
+                Id buffer_index{};
+                Id buffer_element{};
+                if (const auto immediate = std::get_if<ImmediateNode>(offset)) {
+                    // Direct access
+                    const u32 offset_imm = immediate->GetValue();
+                    ASSERT(offset_imm % 4 == 0);
+                    buffer_index = Constant(t_uint, offset_imm / 16);
+                    buffer_element = Constant(t_uint, (offset_imm / 4) % 4);
+                } else if (std::holds_alternative<OperationNode>(*offset)) {
+                    // Indirect access
+                    const Id offset_id = BitcastTo<Type::Uint>(Visit(offset));
+                    const Id unsafe_offset = Emit(OpUDiv(t_uint, offset_id, Constant(t_uint, 4)));
+                    const Id final_offset = Emit(OpUMod(
+                        t_uint, unsafe_offset, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS - 1)));
+                    buffer_index = Emit(OpUDiv(t_uint, final_offset, Constant(t_uint, 4)));
+                    buffer_element = Emit(OpUMod(t_uint, final_offset, Constant(t_uint, 4)));
+                } else {
+                    UNREACHABLE_MSG("Unmanaged offset node type");
+                }
+                pointer = Emit(OpAccessChain(t_cbuf_float, buffer_id, Constant(t_uint, 0),
+                                             buffer_index, buffer_element));
             }
-
-            const Id pointer = Emit(OpAccessChain(t_cbuf_float, buffer_id, Constant(t_uint, 0),
-                                                  buffer_index, buffer_element));
             return Emit(OpLoad(t_float, pointer));
 
         } else if (const auto gmem = std::get_if<GmemNode>(node)) {
@@ -612,7 +620,9 @@ private:
             // It's invalid to call conditional on nested nodes, use an operation instead
             const Id true_label = OpLabel();
             const Id skip_label = OpLabel();
-            Emit(OpBranchConditional(Visit(conditional->GetCondition()), true_label, skip_label));
+            const Id condition = Visit(conditional->GetCondition());
+            Emit(OpSelectionMerge(skip_label, spv::SelectionControlMask::MaskNone));
+            Emit(OpBranchConditional(condition, true_label, skip_label));
             Emit(true_label);
 
             VisitBasicBlock(conditional->GetCode());
@@ -968,11 +978,11 @@ private:
         case ShaderStage::Vertex: {
             // TODO(Rodrigo): We should use VK_EXT_depth_range_unrestricted instead, but it doesn't
             // seem to be working on Nvidia's drivers and Intel (mesa and blob) doesn't support it.
-            const Id position = AccessElement(t_float4, per_vertex, position_index);
-            Id depth = Emit(OpLoad(t_float, AccessElement(t_out_float, position, 2)));
+            const Id z_pointer = AccessElement(t_out_float, per_vertex, position_index, 2u);
+            Id depth = Emit(OpLoad(t_float, z_pointer));
             depth = Emit(OpFAdd(t_float, depth, Constant(t_float, 1.0f)));
             depth = Emit(OpFMul(t_float, depth, Constant(t_float, 0.5f)));
-            Emit(OpStore(AccessElement(t_out_float, position, 2), depth));
+            Emit(OpStore(z_pointer, depth));
             break;
         }
         case ShaderStage::Fragment: {
@@ -1311,6 +1321,7 @@ private:
         &SPIRVDecompiler::WorkGroupId<2>,
     };
 
+    const VKDevice& device;
     const ShaderIR& ir;
     const ShaderStage stage;
     const Tegra::Shader::Header header;
@@ -1349,12 +1360,18 @@ private:
     const Id t_out_float4 = Name(TypePointer(spv::StorageClass::Output, t_float4), "out_float4");
 
     const Id t_cbuf_float = TypePointer(spv::StorageClass::Uniform, t_float);
-    const Id t_cbuf_array =
-        Decorate(Name(TypeArray(t_float4, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS)), "CbufArray"),
-                 spv::Decoration::ArrayStride, CBUF_STRIDE);
-    const Id t_cbuf_struct = MemberDecorate(
-        Decorate(TypeStruct(t_cbuf_array), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
-    const Id t_cbuf_ubo = TypePointer(spv::StorageClass::Uniform, t_cbuf_struct);
+    const Id t_cbuf_std140 = Decorate(
+        Name(TypeArray(t_float4, Constant(t_uint, MAX_CONSTBUFFER_ELEMENTS)), "CbufStd140Array"),
+        spv::Decoration::ArrayStride, 16u);
+    const Id t_cbuf_scalar = Decorate(
+        Name(TypeArray(t_float, Constant(t_uint, MAX_CONSTBUFFER_FLOATS)), "CbufScalarArray"),
+        spv::Decoration::ArrayStride, 4u);
+    const Id t_cbuf_std140_struct = MemberDecorate(
+        Decorate(TypeStruct(t_cbuf_std140), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
+    const Id t_cbuf_scalar_struct = MemberDecorate(
+        Decorate(TypeStruct(t_cbuf_scalar), spv::Decoration::Block), 0, spv::Decoration::Offset, 0);
+    const Id t_cbuf_std140_ubo = TypePointer(spv::StorageClass::Uniform, t_cbuf_std140_struct);
+    const Id t_cbuf_scalar_ubo = TypePointer(spv::StorageClass::Uniform, t_cbuf_scalar_struct);
 
     const Id t_gmem_float = TypePointer(spv::StorageClass::StorageBuffer, t_float);
     const Id t_gmem_array =
@@ -1403,8 +1420,9 @@ private:
     std::map<u32, Id> labels;
 };
 
-DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage) {
-    auto decompiler = std::make_unique<SPIRVDecompiler>(ir, stage);
+DecompilerResult Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
+                           Maxwell::ShaderStage stage) {
+    auto decompiler = std::make_unique<SPIRVDecompiler>(device, ir, stage);
     decompiler->Decompile();
     return {std::move(decompiler), decompiler->GetShaderEntries()};
 }

+ 6 - 2
src/video_core/renderer_vulkan/vk_shader_decompiler.h

@@ -20,10 +20,13 @@ namespace VideoCommon::Shader {
 class ShaderIR;
 }
 
+namespace Vulkan {
+class VKDevice;
+}
+
 namespace Vulkan::VKShader {
 
 using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-
 using SamplerEntry = VideoCommon::Shader::Sampler;
 
 constexpr u32 DESCRIPTOR_SET = 0;
@@ -75,6 +78,7 @@ struct ShaderEntries {
 
 using DecompilerResult = std::pair<std::unique_ptr<Sirit::Module>, ShaderEntries>;
 
-DecompilerResult Decompile(const VideoCommon::Shader::ShaderIR& ir, Maxwell::ShaderStage stage);
+DecompilerResult Decompile(const VKDevice& device, const VideoCommon::Shader::ShaderIR& ir,
+                           Maxwell::ShaderStage stage);
 
 } // namespace Vulkan::VKShader